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dmccoystephenson authored Jan 13, 2024
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# ![Beyond Nations](https://raw.githubusercontent.com/Preponderous-Software/beyond-nations/master/.github/media/banner.png)
Beyond Nations, previously called the Open Source Game project, is a collaborative effort between Preponderous Software and the Fairfield Programming Association. It aims to create an open-source game that can serve as a reference for aspiring developers.
Beyond Nations, previously called the Open Source Game project, started as a collaborative effort between Preponderous Software and the Fairfield Programming Association. It aims to create an open-source game that can serve as a reference for aspiring developers.

## Game Concept
In this game, you'll be able to embark on an adventure in a procedurally generated world filled with resources, settlements and pawns.
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### Software Development
Name | Main Contributions
------------ | -------------
Daniel McCoy Stephenson (Creator) | Conceived the game concept, wrote the game's codebase, wrote the game's documentation & managed the project's development
Daniel McCoy Stephenson | Creator
Pasarus | Participated in brainstorming sessions & participated in PR reviews

### Other
Name | Main Contributions
------------ | -------------
William McGonagle (Creator) | Reached out to Preponderous Software to collaborate on the project, wrote the license, participated in brainstorming sessions & managed the project's marketing/publishing
William McGonagle | Initially reached out to Preponderous Software to collaborate on a unity project, participated in brainstorming sessions
Phil Garner | Participated in brainstorming sessions & provided feedback on economic mechanics
Nathan Gates | Playtested the game & participated in brainstorming sessions
Ezekiel Martinez | Playtested the game & participated in brainstorming sessions
Ezekiel Martinez | Participated in brainstorming sessions
Sshinx | Contributed custom 3D models including trees, saplings & rocks

## Roles
Preponderous Software and the Fairfield Programming Association are the two organizations that are collaborating on this project.

### Developing
Preponderous Software is the lead developer of the project. They will be responsible for developing the game's codebase, creating the game's visual assets, and managing the project's development.

### Publishing
The Fairfield Programming Association is the publisher of the project, and will be responsible for publishing the game on various platforms, such as Steam, & Itch.io. They will also be responsible for marketing the game and managing the project's publishing.

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