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GS/HW: Add CRC fixes for DT Carnage/Racer/Axel Impact #12286

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Description of Changes

Adds a CRC and necessary fix to make Axel Impact/DT Racer/DT Carnage look mostly right and play at a decent speed.

It's not perfect with this PR, but with RT in RT #11461 it will be accurate. This still makes a huge improvement to playability.

Rationale behind Changes

It was annoying me how broken they were and the game does an insane shuffle PCSX2 cannot handle, so this was the only real option.

Suggested Testing Steps

Test said Games.

Axel Impact:

Master:
image
PR:
image

DT Carnage:
Master:
image
PR:
image

DT Racer: (You can see noticeable glitches here, they are gone on RT in RT)
Master:
image
PR:
image

config.colormask.wa = 1;
config.ps.rta_correction = 1;
config.ps.fbmask = 1;
config.ps.fbmask = 0x7FFFFFFF;
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Did you mean conf.cb_ps.FbMask?

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