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Update README
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ghorsington committed Aug 13, 2022
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Expand Up @@ -34,24 +34,6 @@ Depending on the runtime the game uses, Doorstop tries to run your assembly as f
* Your assembly is run in a runtime that is isolated from Il2Cpp
* You can access Il2Cpp runtime by interacting with its native `il2cpp_` API

## WIP

This project is a rewrite of the original Unity Doorstop.
The goal of the rewrite is to clean up the code base and merge the Unix version into the main build.

Current progress:

* [x] Restructure to allow multiple platform support
* [x] Port Windows support
* [x] Port mono support
* [x] Update Il2Cpp to use CoreCLR runtime
* [x] Port Unix support
* [x] Add Unix build scripts
* [x] Add ability to start mono debugger without special dnSpy mono DLLs
* [x] Add example run/configure script for Unix
* [ ] Test that ports actually work
* [x] Add automated CI builds

## Building

Doorstop uses [xmake](https://xmake.io/) to build the project. To build, run `build.bat`, `build.ps1` or `build.sh`.
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