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A C++ library to interface with custom levels from the PC versions of The Impossible Game

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MysticAx0lotl/libImpossibleLevel

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Progress:

  • Understanding level file format
  • Reading level file
  • Writing object data to mutable nodes
  • Write level data back to file

To Do:

  • Adding blocks, spikes, and pits has very strange behavior in certain scenarios (decompiled editor hints at an unused "alpha" property for objects, look into this more)
  • Understand how custom graphics work (seemingly unused by the actual game)

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A C++ library to interface with custom levels from the PC versions of The Impossible Game

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