Lead Technical Artist @SEED-EA
-
Electronic Arts
- Montreal, Canada
- www.martinpalko.com
Popular repositories Loading
-
VanguardEngine
VanguardEngine PublicA small (for now) game engine, created for fun and learning.
-
VanguardEngine-ThirdParty
VanguardEngine-ThirdParty PublicThirdparty dependencies for Vanguard engine. This repo is boring; check out: https://github.com/MartinPalko/VanguardEngine
C++
-
-
-
-
precomputed_atmospheric_scattering
precomputed_atmospheric_scattering PublicForked from ebruneton/precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering"
C++
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.