v2.2 Released: kick the player before joining any backend server (fix #4)
v2.2 Released
Changes
- Fixed #4 : kick the player before he/she/
<unknown but respected gender>
can join any backend server
#4 is fixed by listening to not only PostLoginEvent
but also LoginEvent
. By canceling LoginEvent
, blocked player will (hopefully) have no chance to join any backend server. Besides, ServerConnectEvent
is also used. If a player is marked as "should be blocked" (e.g. by removing that player from whitelist) while the player has already joined the server, he/she/<unknown but respected gender>
will be kicked when next time he/she/<unknown but respected gender>
switches to other server or logs in again.