This mod adds SLDF mechs, accompanied by an elite lance, as a rare spawn in standard missions. They will show up infrequently in lower difficulty missions, rising to about 1 in 4 missions at maximum difficulty. Elite pilots and tougher lancemates add to the challenge.
Endgame high-skull missions will also be somewhat more difficult on average due to additional basic lances which bulk out the non-SLDF list. These lances exist to tune the odds of SLDF lances being picked by the mission, but also avoid the weak dynamic difficulty lance spawner at difficulty 8 and above. It is possible that some combinations of these lances may be substantially stronger than the stock game in some missions.
This mod assumes all DLC is owned. If playing without DLC, delete the "DLCmech" folder and do not use the optional extras.
Two optional additions are included. EW_early.zip unlocks the electronic warfare mechs to appear in missions before completing the Raven flashpoint and before their lore appearance date. Bonus.zip contains two extra (mostly-lore-accurate) SLDF mechs, and adds them plus the DLC SLDF mechs to the stores that contain the base game SLDF mechs.
To use the extras, extract the zip files to the base "SLDF_incoming" mod folder.