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release 🆙 v 0.9.0
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JadeOfMaar committed Feb 18, 2018
1 parent a8bbedc commit 706b21b
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Showing 3 changed files with 6 additions and 6 deletions.
4 changes: 2 additions & 2 deletions GameData/DeepSky/ThorTech/Version/Changelog.txt
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0.9.0 * 2018-01-30
0.9.0 * 2018-02-18
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* Added Mk2 reactor
* Adjusted colors on Voyager Mk2 aerospike
* Adjusted radiator stats on parts
* Fixed missing FX and sounds in other engines
* Added Shieldnir: Electromagnetic heatshield noses for ascending craft
* 1.25m, 2.5m, Mk2
* 1.25m, 2.5m, Mk2 noses
* _Shieldnir resource
* Upgrades for extending Shieldnir to strategic parts
* Minor tweaks to most engines and to RCS
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6 changes: 3 additions & 3 deletions GameData/DeepSky/ThorTech/Version/ThorTech.version
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"VERSION":
{
"MAJOR":0,
"MINOR":8,
"PATCH":6,
"BUILD":1
"MINOR":9,
"PATCH":0,
"BUILD":0
},
"KSP_VERSION":
{
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -4,9 +4,9 @@ Turn your spaceplane into a chariot of the Norse gods. Contains old-school and s
**Licenced CC-BY-NC-SA 4.0.** This mod intends to be entirely built on others with this same license or MIT license.

## Dependencies
* B9 Part Switch
* Community Resource Pack
* Firespitter

## Warning
* Nuclear reactors not fully tested/configured without Near Future Electric installed. (They currently have insane requirements of 2 MW)
* Cockpits are very WIP. They're missing transparent glass from IVA view, most internals, seats, and working hatches.

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