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Realsense-viewer fixes
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Fix OpenGl state handling.
Adjust pose grid scale to depth default view
Stream info caption alignment
Replace auto with explicit type in for_each (GCC 4.8)
Fix texture selection on device disconnect

Change-Id: I7d707a790aa03b547208c04b75e8e52a267c48c5
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ev-mp committed Jan 22, 2019
1 parent e9a491f commit 87f3f04
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Showing 2 changed files with 38 additions and 35 deletions.
71 changes: 37 additions & 34 deletions common/model-views.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1399,7 +1399,7 @@ namespace rs2
viewer.not_model.add_log("Stopping streaming");

// TODO - refactor tm2 from viewer to subdevice
for_each(stream_display_names.begin(), stream_display_names.end(), [&viewer](auto& kvp)
for_each(stream_display_names.begin(), stream_display_names.end(), [&viewer](std::pair<int, std::string> kvp)
{
if ("Pose" == kvp.second)
{
Expand Down Expand Up @@ -1452,7 +1452,7 @@ namespace rs2
viewer.not_model.add_log(ss.str());

// TODO - refactor tm2 from viewer to subdevice
for_each(stream_display_names.begin(), stream_display_names.end(), [&viewer](auto& kvp)
for_each(stream_display_names.begin(), stream_display_names.end(), [&viewer](std::pair<int, std::string> kvp)
{
if ("Pose" == kvp.second)
viewer.tm2.record_trajectory(true);
Expand Down Expand Up @@ -2072,7 +2072,8 @@ namespace rs2
{
if (selected_tex_source_uid == -1 && selected_depth_source_uid != -1)
{
selected_tex_source_uid = streams_origin[s.second.profile.unique_id()];
if (streams.find(streams_origin[s.second.profile.unique_id()]) != streams.end())
selected_tex_source_uid = streams_origin[s.second.profile.unique_id()];
}
if (streams_origin[s.second.profile.unique_id()] == selected_tex_source_uid)
{
Expand Down Expand Up @@ -2169,7 +2170,9 @@ namespace rs2

ImGui::PushItemWidth(combo_box_width);
draw_combo_box("##Tex Source", tex_sources_str, selected_tex_source);
selected_tex_source_uid = tex_sources[selected_tex_source];
if (streams.find(tex_sources[selected_tex_source]) != streams.end())
selected_tex_source_uid = tex_sources[selected_tex_source];

ImGui::PopItemWidth();

ImGui::SameLine();
Expand Down Expand Up @@ -2642,11 +2645,11 @@ namespace rs2
switch (this->texture->currentGrid.unit)
{
case GRID_STEP_UNIT_METER:
newGrid.set(1.0f);
newGrid.set(1.f);
newGrid.set(GRID_STEP_UNIT_FEET);
break;
case GRID_STEP_UNIT_FEET:
newGrid.set(0.1f);
newGrid.set(1.f);
newGrid.set(GRID_STEP_UNIT_METER);
break;
}
Expand All @@ -2667,7 +2670,7 @@ namespace rs2
break;
case GRID_STEP_UNIT_FEET:
switchToUnit = "Meter";
switchToStep = 0.1f;
switchToStep = 1.f;
break;
}

Expand Down Expand Up @@ -2798,31 +2801,31 @@ namespace rs2

std::string res;
if (profile.as<rs2::video_stream_profile>())
res = to_string() << size.x << "x" << size.y << ", ";
label = to_string() << res << truncate_string(rs2_format_to_string(profile.format()),9) << ", FPS:";
res = to_string() << size.x << "x" << size.y << ", ";
label = to_string() << res << truncate_string(rs2_format_to_string(profile.format()),9) << ", ";
ImGui::Text("%s", label.c_str());
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("%s", rs2_format_to_string(profile.format()));
ImGui::SetTooltip("%s","Stream Resolution, Format");
}

ImGui::SameLine();

label = to_string() << std::setprecision(2) << std::fixed << fps.get_fps();
label = to_string() << "FPS: " << std::setprecision(2) << std::setw(7) << std::fixed << fps.get_fps();
ImGui::Text("%s", label.c_str());
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("FPS is calculated based on timestamps and not viewer time");
ImGui::SetTooltip("%s", "FPS is calculated based on timestamps and not viewer time");
}

ImGui::SameLine(170);
ImGui::SameLine();

label = to_string() << "Frame" << frame_number;
label = to_string() << " Frame: " << std::left << frame_number;
ImGui::Text("%s", label.c_str());

ImGui::SameLine(300);
ImGui::SameLine(290);

label = to_string() << "Time: " << std::fixed << std::setprecision(1) << timestamp;
label = to_string() << "Time: " << std::left << std::fixed << std::setprecision(1) << timestamp;
ImGui::Text("%s", label.c_str());
if (ImGui::IsItemHovered())
{
Expand All @@ -2831,7 +2834,7 @@ namespace rs2
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(450.0f);
ImGui::PushStyleColor(ImGuiCol_Text, red);
ImGui::TextUnformatted("Timestamp: SystemTime (Hardware Timestamp unavailable! This is often an indication of improperly applied Kernel patch.\nPlease refer to metadata.md for mode information)");
ImGui::TextUnformatted("Timestamp: SystemTime (Hardware Timestamp unavailable.\nPlease refer to frame_metadata.md for mode information)");
ImGui::PopStyleColor();
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
Expand Down Expand Up @@ -4465,12 +4468,13 @@ namespace rs2
uint32_t horizontal = boxHorizontalLength / 2;
uint32_t vertical = (boxVerticalLength-1) / 2;

glPushAttrib(GL_CURRENT_BIT);
glPushAttrib(GL_LINE_BIT);
glLineWidth(1.f);
glColor4f(0.4f, 0.4f, 0.4f, 1.f);
glBegin(GL_LINES);
glColor4f(0.2f, 0.2f, 0.2f, 0.8f);

glTranslatef(0, 0, -1);

// Render box grid
// Render the box grid
float currentYStep = boxVerticalAlignment * step;

for (uint8_t y = 0; y <= (boxVerticalLength-1); y++)
Expand Down Expand Up @@ -4500,16 +4504,16 @@ namespace rs2
}
currentZStep += step;
}

glEnd();
glPopAttrib(); // color
glPopAttrib(); // line width
}

void viewer_model::render_camera_mesh(int id)
{
glDisable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE);


glBegin(GL_TRIANGLES);
auto& mesh = camera_mesh[id];
Expand Down Expand Up @@ -4565,13 +4569,12 @@ namespace rs2

glEnable(GL_DEPTH_TEST);

glLineWidth(1);

auto r1 = matrix4::identity();
auto r2 = matrix4::identity();

if (draw_plane)
{
glPushAttrib(GL_LINE_BIT);
glLineWidth(2);
glBegin(GL_LINES);

Expand All @@ -4592,6 +4595,7 @@ namespace rs2
}

glEnd();
glPopAttrib();
}

auto x = static_cast<float>(-M_PI / 2);
Expand Down Expand Up @@ -4657,20 +4661,13 @@ namespace rs2
}
}

glPopMatrix();

if (!pose)
{
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadMatrixf(r1 * view_mat);
glLineWidth(1); glLineWidth(1);
// Render "floor" grid
glLineWidth(1);
glBegin(GL_LINES);
glColor4f(0.4f, 0.4f, 0.4f, 1.f);

glTranslatef(0, 0, -1);

// Render "floor" grid
for (int i = 0; i <= 6; i++)
{
glVertex3i(i - 3, 1, 0);
Expand All @@ -4679,6 +4676,10 @@ namespace rs2
glVertex3i(3, 1, i);
}
glEnd();

glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadMatrixf(r1 * view_mat);
texture_buffer::draw_axes(0.4f, 1);
glPopMatrix();
}
Expand Down Expand Up @@ -4823,6 +4824,8 @@ namespace rs2
glPopMatrix();
}

glPopMatrix();

glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
Expand Down
2 changes: 1 addition & 1 deletion common/rendering.h
Original file line number Diff line number Diff line change
Expand Up @@ -1014,7 +1014,7 @@ namespace rs2
class pose_grid
{
public:
pose_grid() : step(0.1f), pixelStep(0.1f), unit(GRID_STEP_UNIT_METER), boxHorizontalLength(6), boxVerticalLength(1), boxVerticalAlignment(1) {}
pose_grid() : step(1.f), pixelStep(1.f), unit(GRID_STEP_UNIT_METER), boxHorizontalLength(12), boxVerticalLength(1), boxVerticalAlignment(1) {}

void set(pose_grid newGrid)
{
Expand Down

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