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update:升级味VS2022
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GengGode committed Dec 16, 2022
1 parent eb5c948 commit 31079a1
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Showing 3 changed files with 55 additions and 11 deletions.
7 changes: 5 additions & 2 deletions GenshinImpactNaturalLaw.sln
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@@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.1525
# Visual Studio Version 17
VisualStudioVersion = 17.4.33122.133
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GenshinImpactNaturalLaw", "GenshinImpactNaturalLaw\GenshinImpactNaturalLaw.vcxproj", "{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}"
EndProject
Expand All @@ -14,11 +14,14 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
RelDyn|x64 = RelDyn|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.Debug|x64.ActiveCfg = Debug|x64
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.Debug|x64.Build.0 = Debug|x64
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.RelDyn|x64.ActiveCfg = RelDyn|x64
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.RelDyn|x64.Build.0 = RelDyn|x64
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.Release|x64.ActiveCfg = Release|x64
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.Release|x64.Build.0 = Release|x64
{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}.Release|x64.Deploy.0 = Release|x64
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51 changes: 46 additions & 5 deletions GenshinImpactNaturalLaw/GenshinImpactNaturalLaw.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,10 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelDyn|x64">
<Configuration>RelDyn</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
Expand All @@ -14,29 +18,39 @@
<ProjectGuid>{89ED3DF1-AAB3-49DF-8F0D-8F5F0E5B06B6}</ProjectGuid>
<Keyword>QtVS_v304</Keyword>
<WindowsTargetPlatformVersion Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">10.0.17763.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">10.0.17763.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'">10.0</WindowsTargetPlatformVersion>
<QtMsBuild Condition="'$(QtMsBuild)'=='' OR !Exists('$(QtMsBuild)\qt.targets')">$(MSBuildProjectDirectory)\QtMsBuild</QtMsBuild>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt_defaults.props')">
<Import Project="$(QtMsBuild)\qt_defaults.props" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="QtSettings">
<QtInstall>msvc2017_64</QtInstall>
<QtInstall>5.14.2_msvc2017_64</QtInstall>
<QtModules>core;gui;multimedia;network;widgets</QtModules>
<QtBuildConfig>debug</QtBuildConfig>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'" Label="QtSettings">
<QtInstall>msvc2017_64</QtInstall>
<QtInstall>5.14.2_msvc2017_64</QtInstall>
<QtModules>core;gui;multimedia;network;widgets</QtModules>
<QtBuildConfig>release</QtBuildConfig>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'" Label="QtSettings">
<QtInstall>5.14.2_msvc2017_64</QtInstall>
<QtModules>core;gui;multimedia;network;widgets</QtModules>
<QtBuildConfig>release</QtBuildConfig>
</PropertyGroup>
Expand All @@ -53,6 +67,10 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(QtMsBuild)\Qt.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(QtMsBuild)\Qt.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<TargetName>原神天理</TargetName>
Expand All @@ -62,6 +80,10 @@
<TargetName>天理系统</TargetName>
<IncludePath>D:\Qt\5.14.2\msvc2017_64\include;D:\Qt\5.14.2\msvc2017_64\include\QtCore;D:\Qt\5.14.2\msvc2017_64\include\QtWidgets;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'">
<TargetName>天理系统</TargetName>
<IncludePath>D:\Qt\5.14.2\msvc2017_64\include;D:\Qt\5.14.2\msvc2017_64\include\QtCore;D:\Qt\5.14.2\msvc2017_64\include\QtWidgets;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
Expand All @@ -76,6 +98,12 @@
</Link>
<ClCompile />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'">
<Link>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
</Link>
<ClCompile />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="Configuration">
<ClCompile>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
Expand All @@ -102,6 +130,19 @@
<GenerateDebugInformation>false</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelDyn|x64'" Label="Configuration">
<ClCompile>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>None</DebugInformationFormat>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="DownloadManager.cpp" />
<ClCompile Include="ModulesManager.cpp" />
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8 changes: 4 additions & 4 deletions GenshinImpactNaturalLaw/config.ini
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@@ -1,22 +1,22 @@
[%General]
is_auto_run=true
is_start_pupowindows=true
is_start_module=true
is_start_module=false
is_exit_ismini=true

[Launcher]
launcher_install_path=E:\\Genshin Impact
launcher_install_path=C:\\Program Files\\Genshin Impact
game_dynamic_bg_name=000.gif

[Game]
game_install_path=E:\\Genshin Impact\\Genshin Impact Game
game_install_path=C:\\Program Files\\Genshin Impact\\Genshin Impact Game
game_start_name=YuanShen.exe

[Module]
is_first_exit=false
mods_number=2
mods_0=false
mods_1=true
mods_1=false
mods_2=false
mods_3=false
mods_4=false

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