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Server Settings
ζeh Matt edited this page Aug 6, 2017
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This controls the current gametype, currently only "hl2" is supported, we plan on supporting ep1 and ep2. You can check Game Types for more details.
Allows to control the maximum amount of time before the player can respawn, keep in mind that respawn times are scaled by the amount of players alive.
Specifies the time before the round restarts when all players are dead. The value is clamped between 1 and 255 seconds.
This is the timeout value before a changelevel is forced when the first player enters the changelevel trigger.
Controls the delay before a player can pickup some object. This cvar blocks players using objects to fly around. If you want to remove the limit set it to 0.