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Update to version 1.2
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Alex Smith authored and aejsmith committed Jul 21, 2018
1 parent f6786ed commit c393859
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50 changes: 28 additions & 22 deletions CHANGELOG
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@@ -1,36 +1,42 @@
1.2

Store the initial governor state on mode enter
Config now supports defaultgov and desiredgov
- Store the initial governor state on mode enter
- Config now supports defaultgov and desiredgov
- Add soft real-time scheduling support on kernels supporting SCHED_ISO
(softrealtime config option) and support for renice-ing games to a higher
priority (renice config option) (contributed by Kai Krakow)
- Make service D-Bus activated rather than requiring it to be explicitly
enabled in systemd (contributed by Christian Kellner)
- Make libraries properly versioned (contributed by Christian Kellner)

1.1

Cascaded config file loading
gamemode_query_status function
'-r' (request) and '-s' (status) for gamemoded
User defined script plugins in the config file
User defined reaper thread frequency
Various code refactors and fixes
systemd status messages
release management scripts
inih moved to a git submodule
- Cascaded config file loading
- gamemode_query_status function
- '-r' (request) and '-s' (status) for gamemoded
- User defined script plugins in the config file
- User defined reaper thread frequency
- Various code refactors and fixes
- systemd status messages
- release management scripts
- inih moved to a git submodule

1.0

Fixed and cleaned up README file
Config file parsing
Man page
Example PKGBUILD file
Bug fix for missing pthread_rwlock_init
- Fixed and cleaned up README file
- Config file parsing
- Man page
- Example PKGBUILD file
- Bug fix for missing pthread_rwlock_init

0.2

Updated meson build to improve compatibility, configuration and development
cpugovctl now uses polkit
Fixed potential threading issues
Added option to use the system d-bus for the daemon rather than systemd
Various code style and standards related improvements
- Updated meson build to improve compatibility, configuration and development
- cpugovctl now uses polkit
- Fixed potential threading issues
- Added option to use the system d-bus for the daemon rather than systemd
- Various code style and standards related improvements

0.1

Initial release
- Initial release
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -33,12 +33,12 @@ pacman -S meson systemd git
dnf install meson systemd-devel pkg-config git
```

Then clone, build and install a release version of GameMode at 1.1:
Then clone, build and install a release version of GameMode at 1.2:

```bash
git clone https://github.com/FeralInteractive/gamemode.git
cd gamemode
git checkout 1.1
git checkout 1.2
./bootstrap.sh
```

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2 changes: 1 addition & 1 deletion data/gamemoded.8
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@@ -1,6 +1,6 @@
.\" Manpage for gamemoded.
.\" Contact [email protected] to correct errors or typos.
.TH gamemoded 8 "4 July 2018" "1.2-dev" "gamemoded man page"
.TH gamemoded 8 "21 July 2018" "1.2" "gamemoded man page"
.SH NAME
gamemoded \- optimises system performance on demand
.SH SYNOPSIS
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2 changes: 1 addition & 1 deletion meson.build
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Expand Up @@ -2,7 +2,7 @@ project(
'gamemode',
'c',
default_options : ['c_std=c11'],
version: '1.2-dev',
version: '1.2',
license: 'BSD',
)

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2 changes: 1 addition & 1 deletion scripts/mkrelease.sh
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Expand Up @@ -11,7 +11,7 @@ git submodule init
git submodule update

# Bump in tandem with meson.build, run script once new tag is up.
VERSION="1.2-dev"
VERSION="1.2"

NAME="gamemode"
./scripts/git-archive-all.sh --format tar --prefix ${NAME}-${VERSION}/ --verbose -t HEAD ${NAME}-${VERSION}.tar
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