V0.6.0 Speed improvement; better league evaluation; entity gym support
What's Changed
- Multiple peformance improvements for vec_env by @kachayev in #30
- Add test cases by @vwxyzjn in #31
- Simplify mask implementation by @vwxyzjn in #32
- Better league convergence criterion by @vwxyzjn in #37
- Zero-copy zero-allocation shared buffer between JVM and NumPy arrays by @kachayev in #34
- Prototype quality-based match making by @vwxyzjn in #43
- Add observation and mask test cases by @vwxyzjn in #38
- Refactor league and produce better documentation by @vwxyzjn in #44
- Use submodules for static files by @vwxyzjn in #45
- Remove historic scripts by @vwxyzjn in #47
- Add end-to-end test cases by @vwxyzjn in #48
- Refactor eval script by @vwxyzjn in #49
- Add pre-commit utilities by @vwxyzjn in #46
- Log discounted returns by @vwxyzjn in #52
- Improve league DB cache and API by @vwxyzjn in #53
- Training evaluation improvement by @vwxyzjn in #54
- Introduce smaller and more efficient NN architecture by @vwxyzjn in #56
- Cosmetic updates to gridnet script by @kachayev in #62
- Transfer multiple maps support by @xluox in #66
- Prototype entity gym support by @vwxyzjn in #69
Full Changelog: v0.5.0...v0.6.0