Skip to content

FWGS/hlsdk-mega-build

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

hlsdk-mega-build

This repository uses cron job to rebuild all known HLSDK branches and puts prebuilt binaries on GitHub releases where they could be accessed by anyone.

Manifest

The definition of mods is kept within manifest.yml file which is a YAML file consisting of array of structured data:

Key Value
branch Branch name used for in the repository.
repo URL of Git repository. If not set, defaults to hlsdk-portable.
dl_name If set, it means that game directory specified in mod_options.txt differs from branch name.
games An array of game objects, see below. Used to automatically fetching game libraries.

Game object

Key Value
title Human readable title of the game.
dir Game directory name of the game.
steam If set, the game is available from Steam. The object must have app_id with Steam AppID and depot_id with array of content depot IDs.
moddb If set, the game is available from ModDB. The object must have url with ModDB page, dl with main ModDBs download link and array of patches links, if they are any

Build scripts

The deps scripts prepare to build environment for a specified target. The build scripts parse manifest, run build for all branches and create archives for all games in out directory. After that it's collected and published on GitHub releases page.

TODO

  • Support other build systems than Waf and other repos than hlsdk-portable.
  • Add more build targets, ideally all supported by Xash3D FWGS.
  • Implement a client which will look up which game libraries are missing for selected gamedir and download them from this repository, optionally download the game files from ModDB and Steam, apply patches, have a beautiful GUI......
  • Cache object files for faster rebuilds.
  • Make this run daily? Bi-weekly?

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages