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Update README.md
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DennisCorvers authored Feb 2, 2021
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Expand Up @@ -4,8 +4,6 @@ As this fork diverged too much from the [original](https://github.com/fholm/Unsa

This project contains various collections that perform no managed memory allocation. It alleviates GC (Garbage Collector) pressure useful for usecases such as Unity.

**This project is still a WIP**

Project is targeted as a .Net 2.0 Standard library. Usable in Unity via dll.

## Usage
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- Array
- List
- Linked List
- Stack
- Queue
- Bit Set
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- Concurrent MPSC Lockfree Queue
- Concurrent MPMC Queue (Lockfree with fixed size)

## Planned Additions
- Concurrent Multi Producer Multi Consumer Dictionary (MPMC, mostly lockless)
- Single-Value heap
- Linked List

## Build
Use Preprocessor directive UNITY to build the project using the Unity memory allocators instead of the .Net ones.

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