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Setting RiotSharp references CopyLocal to false. #541

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76 changes: 76 additions & 0 deletions RiotSharp/Persistence/FileSystemStore.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,76 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;

namespace RiotSharp.Persistence
{
public class FileSystemStore : IResponseStore
{
private string directoryPath;
private TimeSpan RetentionTime = new TimeSpan(7, 0, 0, 0);
private TimeSpan ExpirationTime = new TimeSpan(1, 0, 0, 0);

public FileSystemStore(string directoryPath)
{
if (!Directory.Exists(directoryPath))
throw new ArgumentException("Destination directory does not exist.");
this.directoryPath = directoryPath;
}

public Response Get(string key)
{
try
{
var fileEntries = Directory.GetFiles(directoryPath);
foreach(var fileName in fileEntries.Where(x => x.Contains(key)))
{
var fileNameParts = fileName.Split('_');
if (fileNameParts.First() != key)
continue;
var creationTime = new DateTime(Convert.ToInt64(fileNameParts.Last()));
var timeDifference = DateTime.Now.Subtract(creationTime);
if (timeDifference > ExpirationTime)
{
if (timeDifference > RetentionTime)
File.Delete(Path.Combine(directoryPath, fileName));

return null;
}
else
{
using (var fileStream = new FileStream(Path.Combine(directoryPath, fileName), FileMode.Open))
{
//return fileStream.Re
return null;
}
}
}
return null;
}
catch
{
return null;
}
}

public void Save(string key, string response)
{
var fileName = key + "_" + DateTime.Now.ToBinary();
using (var fileStream = new FileStream(Path.Combine(directoryPath + fileName), FileMode.Create))
{
byte[] info = new UTF8Encoding(true).GetBytes(response);
fileStream.Write(info, 0, info.Length);
}
}

/// <summary>
/// Delete all entries past the retention time
/// </summary>
private void CleanUp()
{

}
}
}
14 changes: 14 additions & 0 deletions RiotSharp/Persistence/IResponseStore.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Text;

namespace RiotSharp.Persistence
{
public interface IResponseStore
{

void Save(string key, string response);

Response Get(string key);
}
}
12 changes: 12 additions & 0 deletions RiotSharp/Persistence/ResponseWrapper.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Text;

namespace RiotSharp.Persistence
{
public class Response
{
public int ExpirationTime { get; set; }
public string Data { get; set; }
}
}