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Update 109 a
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Pop changes
		- Confucianism made the majority religion for Han 60%ish and about 40% for Korean.

	- Balance
		- Added a buildable "Embassy" that increases influence and infamy decay.
		- Added more Arts academies to Italy, Andalusia and ERE.
		- Added a couple more Paper factories in BR.
		- Added services as an import goods for Constantinople monuments as well as the generic Palace Complex.
		- Added a dozen new Sepratist events tied to the Surpress Sepratism Jounral entry for the ERE(BR). These are more random then the current Dynatoi revolts tied to reforms.
		- Updated all the BR Reform Journals related to subjects and owning territory. Worked in Liberty desire and type of subject as a factor.
		- I made it so you require 12 out of the currently 16 possible reforms to win the reforms jounral you have 100 years.
		- Split off Thuringia from Franconia as a new HRE subject.
		- Made Vinland a tributary of NSE. This is for Balance reasons in my observe games new world contries that are not part of a larger market at game start fall behind those that are part of a larger market.
		- Made New Angland a protectorate of England for similar reasons.
		- Gave Elysium and event that happens if they go Elysian Orthodox to become a BR protectorate.
		- Few Character changes in BR and Inca.

		- AI
		- Revamped strating strategies so must nations will pick logical choices

		-Localization
		- I incorrectly named the other languages localization so they were not functioning. I have fixed this.
		- renamed bulgarian_revolts to br_balkan_revolt and anatolian_revolts to br_anatolian_revolts
AndHope committed Jul 18, 2024
1 parent 21cb105 commit 9a7208f
Showing 97 changed files with 1,225 additions and 210 deletions.
14 changes: 14 additions & 0 deletions common/buildings/br_embassy.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
building_embassy = {
building_group = bg_government

unlocking_technologies = { embassy }

production_method_groups = {
pmg_embassy
pmg_working_method
}

texture = "gfx/interface/icons/building_icons/embassy_building_icon.dds"

required_construction = construction_cost_high
}
3 changes: 1 addition & 2 deletions common/country_creation/00_releasable_countries.txt
Original file line number Diff line number Diff line change
@@ -1055,15 +1055,14 @@ NET = {

BAD = {
states = {
STATE_BADEN
STATE_FRANCONIA
}
ai_will_do = { always = no }
}

BAV = {
states = {
STATE_BAVARIA
STATE_FRANCONIA
}
ai_will_do = { always = no }
}
4 changes: 2 additions & 2 deletions common/country_definitions/br_base_countries.txt
Original file line number Diff line number Diff line change
@@ -1027,8 +1027,8 @@ BAD = {

tier = grand_principality

cultures = { bavarian }
capital = STATE_BADEN
cultures = { frankish }
capital = STATE_FRANCONIA
is_named_from_capital = yes
}

12 changes: 9 additions & 3 deletions common/decisions/br_change_religion_decisions.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
revive_olympic_games_decision = {
revive_olympic_games_decision = {
is_shown = {
OR = {
country_has_primary_culture = cu:greek
@@ -158,15 +158,15 @@ orthodox_decision = {
is_shown = {
OR = {
country_has_primary_culture = cu:greek
country_has_primary_culture = cu:elysian
#country_has_primary_culture = cu:elysian
}
NOT = { country_has_state_religion = rel:orthodox }
}

possible = {
OR = {
country_has_primary_culture = cu:greek
country_has_primary_culture = cu:elysian
#country_has_primary_culture = cu:elysian
}
ig:ig_devout = {
is_in_government = no
@@ -301,6 +301,12 @@ elysian_orthodox_decision = {
value = 0.25
}
}
hidden_effect = {
trigger_event = {
id = br_elysium_events.1
days = 14
}
}
}

ai_chance = {
2 changes: 1 addition & 1 deletion common/decisions/br_ere_decisions.txt
Original file line number Diff line number Diff line change
@@ -23,7 +23,7 @@
}
hidden_effect = {
trigger_event = {
id = bulgarian_revolt.1
id = br_balkan_revolt.13
days = 14
}
# trigger_event = {
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