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🚨🚨🚨 Notice: This repository stopped working properly after changes were made early on to the Swift language. After efforts on my part to repair the breakages, I have decided to use Metal instead for my purposes. You can see example code here. 🚨🚨🚨

#OpenGL for iOS using Swift

Example

A basic example showing the use of OpenGL and GLSL Shaders in iOS using Swift.

The code in this project is a direct port (as best I could accomplish anyway) of of the Objective-C code for OpenGL in iOS outlined by Ray Wenderlich in his OpenGL for iOS Tutorial.