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<!DOCTYPE html>
<html>
<head>
<title>FB Alpha - What's New</title>
<meta charset="UTF-8" />
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</head>
<body>
<div class="outer">
<h2>FB Alpha - What's New</h2>
<p><a href="http://www.fbalpha.com">http://www.fbalpha.com</a><br />
<a href="http://neosource.1emu.net/forums">http://neosource.1emu.net/forums</a></p>
<h3>v0.2.97.38</h3>
<h2>Fixes and new features</h2>
<ul>
<!-- fixes and features -->
<li>Fixed BurnSamplesSetLoop() in the sample core [dink]</li>
<li>Added the Toki devlopers' debug mode to Toki [dink]</li>
<li>Added several behind-the-scene improvements to the Galaga/Dig-Dug driver [dink]</li>
<li>Fixed a crash-situation with the Namco sound-core that only seemed to affect 64bit systems [dink, Gab75]</li>
<li>Capcom CPS3 is now friendly towards slower/embedded systems (Raspberry Pi etc.) [dink]</li>
<li>Fixed Capcom's The Speed Rumber: broken Boot-up messages, random slowdowns, screen priority issues [dink]</li>
<li>Fixed music in SD Gundam Psycho Salamander [dink]</li>
<li>Fixed extra buttons in Olds [iq_132]</li>
<li>Added default rom paths for SMS & GameGear systems [dink]</li>
<li>Fixed music in Haunted Castle [dink, SNK_Dude]</li>
<li>Fixed display of total sets in game selection dialog [Barry]</li>
<li>Fixed missing tiles in Sand Scorpion due to incorrect 2-D pointer indexing in kaneko_tmap.cpp, possibly improving other games that use this. [dink]</li>
<li>Fixed missing music in Pass level 3+ [dink]</li>
<li>Fixed music tempo in Nostradamus [dink]</li>
<li>Tidy up makefiles and fix for non C++11 compilers [Barry]</li>
<li>Fixed Skyarmy, sometimes the bridge-piece chinook (heli w/2 props) doesn`t deliver the pieces when at home base. [dink]</li>
<li>Fixed Oki MSM6295 banking in Shadow Force [dink]</li>
<li>Fixed a crash issue when using savestates in Taito's Master of Weapon [dink]</li>
<li>Fixed music in Knuckle Bash 2 [dink]</li>
<li>Fixed Oops: forgot to mark Air Duel's parent as Working. [dink]</li>
<li>Fixed missing sprites in ZigZagb [dink, Zazzone]</li>
<li>Fixed endgame boss & stage 6 boss in Nostradamus [dink, Haze]</li>
<li>Fixed doorway/scene transitions in Tiger Road [iq_132]</li>
<li>Fixed graphics issues in Varia Metal [iq_132, dink]</li>
<li>Added unicode titles and service dips to several Toaplan games [BisonSAS]</li>
<li>Fixed the analog speed setting in config/games/game.ini was getting clobbered [dink]</li>
<li>Fixed sprite priority issues in Blood Brothers, most notably in the mine-level [dink]</li>
<li>Fixed music updated palette handling in Mysterious Stones [dink]</li>
<li>Fixed the bitmap layer alignment in Chak 'n Pop [dink]</li>
<li>Added the breakable-background fix to 64th Street [Haze]</li>
<li>Fixed PCM sounds in Rohga / Wolf Fang [dink]</li>
<li>Fixed crash in Shadow force in the Laboratory level when the bridge breaks apart [dink, Pityesz]</li>
<li>Fixed clicking noise when a replayed input ends [dink]</li>
<li>Fixed many Megadrive games: The Chaos Engine, Ooze, Rock 'n Roll Racing, Outrunners, Buck Rogers, Dragon Slayer I & II, Krusty's Super Funhouse, S.S. Lucifer, The Earth Defense, Super Mario Bros. and Battle City, Klax, Feng Shen Ying Jie Chuan (Chi), Tiny Toon Adventures 3, Back to the Future part III (USA), Mickey Mania and possibly others. [dink]</li>
<li>Mega Megadrive Overhaul pt.2: [dink]</li>
<ul>
<li>Added support for mid-frame palette changes (For water effects in Sonic, Rocket Knight Adventures, Burning Force scrolls now..etc.)</li>
<li>Fixed audio glitches in Doom Troopers and Battle Squadron</li>
<li>Fixed Mickey Mania Moose level</li>
<li>Fixed Sonic 3D jittery SEGA logo</li>
<li>Fixed flickering in Ayrton Senna's Super Monaco GP II and Gunstar Heroes</li>
</ul>
<li>Enabled Hi-Score saving in most classic/pre-90's Capcom games [dink]</li>
<li>Added 3x-sized avi output, for 720p/60hz Youtube video uploads [dink, Barry]</li>
<li>New Rotary-button feature for Midnight Resistance, Heavy Barrel, Ikari/Victory Road and other games in the new SNK 3xZ80 driver, Ikari III, SAR Search and Rescue and Jackal [dink]</li>
<ul>
<li>When this button is pressed: rotary direction becomes joystick direction</li>
</ul>
<li>Fixed some screen-related quirks in the legendary classic: Ambush [dink]</li>
<li>Fixed Donkey Kong III save states [dink]</li>
<li>Fixed sample engine broken since the last version of FBAlpha [dink]</li>
<li>Fixed graphics and timing issues in Gradius III [dink]</li>
<li>Fixed some issues with the cheat engine - some cheats would not disable [dink]</li>
<li>Fixed coin inputs for Kamen Riders [dink, Gab75]</li>
<li>Fixed music in Guardians / Denjin Makai II [dink]</li>
<li>Fixed music in The Punisher (change cps1 qsound cpu to proper 8mhz) [dink]</li>
<li>Fixed music in Karnov's Revenge [dink]</li>
<li>Updated lzma lib. to 15.14 [Barry]</li>
<li>Updated the libpng library to v1.6.21 [Barry]</li>
<!-- clones and updated romsets in drivers -->
</ul>
<h2>Clones and updated romsets in existing drivers</h2>
<ul>
<li>Sync. romsets with current MAME [Barry, JacKc]</li>
<li>Added clone of Sengoku Ace (Japan, set 2) [Alex Cmaylo, JacKc]</li>
<li>Added clone of Final Fight US [Coolmod, JacKc]</li>
<li>Added clone of Rolling Thunder (rev 3, alternate?) [caius, JacKc]</li>
<li>Added clone of 1943 (US) [caius, The Dumping Union, JacKc]</li>
<li>Added clone of Out Run (deluxe sitdown) (Enhanced Edition v1.0.3) [JacKc]</li>
<li>Added clone of Out Run (sitdown/upright, Rev B) (Enhanced Edition v1.1.0) [JacKc]</li>
<li>Added clone of Lethal Enforcers (ver EAA, 09/09/92 09:44) [caius, JacKc]</li>
<li>Added clone of Orius (ver UAA) / clone of Xexex [Ryan Holtz, Smitdogg, The Dumping Union, JacKc]</li>
<li>Added clone of Super Street Fighter II Turbo (Hispanic 940223) [Artemio Urbina, JacKc]</li>
<li>Added clone of Ninja-Kid II / NinjaKun Ashura no Shou (set 4) [system11, JacKc]</li>
<li>Added clone of Ring of Destruction: Slammasters II (Hispanic 940902) [Raul Delgado, JacKc]</li>
<li>Added clone of Miss World 96 Nude (alt) [system11, JacKc]</li>
<li>Added clone of Double Dragon II - The Revenge (US, bootleg) [system11, JacKc]</li>
<li>Added clone of Pirates (set 2) [caius, JacKc]</li>
<li>Added clone of Street Fighter II' - Champion Edition (920313 'Taiwan' bootleg with PAL) [rtw, Smitdogg, The Dumping Union, JacKc]</li>
<li>Added clone of Strider (USA, B-Board 90629B-3, Street Fighter II conversion) [system11, JacKc]</li>
<li>Added clone of Sangokushi III Gaiden: Kakou-On's Revenge DX (hack) [system11, JacKc]</li>
<li>Added clone of Multi Game '96 (Italy) [system11, JacKc]</li>
<li>Added clone of Halfway To Hell: Progear Red label (2016-1-17 Red Label Ver) [The Halfway House, JacKc]</li>
<li>Added clone of Multi Champ (World, older) [f205v, JacKc]</li>
<li>Added clone of 1000 Miglia: Great 1000 Miles Rally (94/05/26) [caius, JacKc]</li>
<li>Added clone of 64th. Street - A Detective Story (Japan, set 2) [Corrado Tomaselli, JacKc]</li>
<li>Added clone of Donkey Kong - Arcade Rainbow (hack) [John Kowlski, JacKc]</li>
<li>Added clone of Block Block (World 911219 Joystick) [caius, The Dumping Union, JacKc]</li>
<li>Added clone of The King of Fighters '98 (Anniversary Edition 2016, EGHT hack) [EGCG 2016, JacKc]</li>
<li>Added clone of The King of Fighters '98 (Combo) to 2016/03/21 version [Ivex, JacKc]</li>
<li>Added clone of Armed Police Batrider - A Version (Hong Kong) (Mon Dec 22 1997) [Trap15, JacKc]</li>
<li>Added clone of Batsugun (Korean PCB) [Alex Cmaylo, iq_132]</li>
<li>Added clone of Last Resort (prototype) [Chris Ransley, JacKc]</li>
<li>Added clone of Moon Cresta (SegaSA / Sonic) [Roselson (from AUMAP), JacKc]</li>
<li>Added clone of Major Title 2 (World, alt sound CPU) [Mathieu Patard, JacKc]</li>
<li>Added clone of Pac-Man (SegaSA / Sonic) [A.R.P.A., JacKc]</li>
<li>Added clone of Come Come (Petaco SA bootleg of Puck Man) [Manuel Giron, JacKc]</li>
<li>Added clone of Come-Cocos (Ms. Pac-Man) ('Made in Greece' Herle SA bootleg) [Heckler, JacKc]</li>
<li>Added clone of My Hero (bootleg, 315-5132 encryption) [Andrew Welburn, JacKc]</li>
<li>Added clone of Toki (US, prototype?) [Kevin Eshbach, JacKc]</li>
<li>Added clone of Super Bishi Bashi Championship (ver KAB, 3 Players) [Skate, JacKc]</li>
<li>Added clone of Majestic Twelve - The Space Invaders Part IV (US) [Artemio Urbina, The Dumping Union, JacKc]</li>
<li>Added clone of Major Title 2 (World, set 2) [Porchy, JacKc]</li>
<li>Added clone of Atomic Robo-kid (Japan) [Alex Cmaylo, JacKc]</li>
<li>Added clone of Beast Busters (Japan, Version 2) [ShouTime, JacKc]</li>
<li>Added clone of Mystic Warriors (ver AAB) [Bill D / The Dumping Union, JacKc]</li>
<li>Added clone of Raiden DX (Japan, set 2) [Alex Cmaylo, JacKc]</li>
<li>Updated the NeoGeo driver with the latest Unibios [JacKc]</li>
<!-- new game additions to existing drivers -->
</ul>
<h2>New additions to existing drivers</h2>
<ul>
<li>Added Fix-it Felix Jr. to the Megadrive driver [dink]</li>
<li>Added Waimanu: Scary Monsters Saga to SMS driver [dink]</li>
<li>Added Wing Force to the Kaneko16 driver [dink]</li>
<li>Added MegaCart support to the Colecovision driver [dink]</li>
<li>Added Princess Quest (MegaCart), Digger and Quest for the Golden Chalice to the Colecovision driver [dink]</li>
<li>Added T*GunII, Chase and Papi CommandoMD to the Megadrive driver [dink]</li>
<li>Added Big's Fishing Derby and Thunderbolt II to the Megadrive driver [dink]</li>
<li>Added FatalSmarties to the Megadrive driver [dink]</li>
<li>Added '96 Flag Rally to 1945kiii driver [dink]</li>
<li>Added Ozma Wars to the Space Invaders driver [iq_132]</li>
<li>Added Fire Ball (FM Work) to the Legendary Wings driver [iq_132]</li>
<li>Added Unknown Neo-Geo Vs. Fighter (prototype) [Brian Hargrove, JacKc] to the NeoGeo driver</li>
<!-- new drivers -->
</ul>
<h2>New drivers</h2>
<ul>
<li>Added driver for Appoooh [vbt]</li>
<li>Added driver for Cabal [iq_132, dink]</li>
<li>Added driver for Fighting Roller [iq_132]</li>
<li>Added driver for Battle Lane [iq_132]</li>
<li>Added driver for Alligator Hunt and Maniac Square on Gaelco CG-1V/GAE1-based hardware [iq_132, dink]</li>
<li>Added driver for Ikari Warriors, Victory Road, TNK3, Guerilla War, Chopper I, Bermuda Triangle, Psycho Soldier, Athena, ASO/Alpha Mission, Fighting Golf, Jumping Cross, HAL21, Vanguard II, Mad Crasher and Marvin's Maze on SNK 3xZ80 hardware [iq_132, dink]</li>
<li>Added driver for Main Event and Canvas Croquis [iq_132]</li>
<li>Added driver for Joyful Road / Munch Mobile [iq_132]</li>
<li>Added driver for Himeshikibu and Android [iq_132]</li>
<li>Added driver for Beast Busters and Mechanized Attack [iq_132]</li>
<li>Added driver for Safari Rally [iq_132]</li>
<li>Added driver for Mr. Jong and Crazy Blocks [vbt]</li>
<li>Added driver for Lasso, Chameleon, Wai Wai Jockey Gate-In and Pinbo [iq_132]</li>
</ul>
<h3>v0.2.97.37</h3>
<ul>
<li>Added clone of Contra (US / Asia, set 3) [system11, iq_132, JacKc]</li>
<li>Added several fixes for the SDL version of FBAlpha [Dmitry Smagin]</li>
<li>Fixed all SFX hard-panned to the right in Mars Matrix [dink]</li>
<li>Added Packetman bootleg [Mooglyguy, Smitdogg, The Dumping Union, iq_132]</li>
<li>Removed unused dips for Gunforce2/Geostorm [dink]</li>
<li>Fixed continious distortion in R-Type II level 4 after death while also killing an air-tank [dink]</li>
<li>Fixed TRUN bit masking (timers start/stop) in TCLS-90 CPU [Rainer Keuchel, dink]</li>
<li>Fixed PCM audio in Avengers/Buraiken [dink]</li>
<li>Fixed slight video glitchery on fade outs/cutscene/fast screen changes in Ghost 'n Goblins [dink]</li>
<li>Added clone of Gradius III (Japan, program code S, split) [system11, JacKc]</li>
<li>Added 1998 copyright Fantasia 2 version, single ROM difference [system11, JacKc]</li>
<li>Added clone of G-LOC Air Battle (World) [Arzeno Fabrice, The Dumping Union, JacKc]</li>
<li>Added 1943: The Battle of Midway (hack of Japan set) [Artemio Urbina, JacKc]</li>
<li>Correct rom labels for the Stern Electronics license of The End. [caius, JacKc]</li>
<li>Added clone of Gundhara (Chinese, bootleg?) [system11, JacKc]</li>
<li>Added clone of Bells & Whistles (Asia, Version M) [rtw, The Dumping Union, JacKc]</li>
<li>Added clone of Dunk Shot (Rev A, FD1089 317-0022) [coolmod, The Dumping Union, JacKc]</li>
<li>Added Bionic Commandos (bootleg, hack of Japan set) [TeamEurope, MikeMcBike, JacKc]</li>
<li>Added driver for Centipede and Millipede [dink]</li>
<li>Added driver for Popeye and Sky Skipper [dink]</li>
<li>Emulate mosaic-effect in Takeda Shingen / Shingen Samurai Warrior [dink, iq_132]</li>
<li>Fixed broken sprites in Mikie [dink, WILOWAR]</li>
<li>Added driver for Wiz [vbt]</li>
<li>Added clone of Street Fighter Alpha 3 (USA 980616, SAMPLE Version) [Guru, JacKc]</li>
<li>Added driver for Mr. Do`s Castle, Do! Run Run, Mr. Do`s Wild Ride, Jumping Jack and Kick Rider [dink]</li>
<li>Added new clones for: Vigilante, Galaxy Force 2, & Super Cobra [Barry]</li>
<li>Fixed ZetRunEnd(); in the Z80 cpu interface [dink]</li>
<li>Added correct dump of VA63B.1A for Varth [Caius, The Dumping Union, JacKc]</li>
<li>Fixed sound-rom loading for Wizard Fire [Barry]</li>
<li>Added clone of Final Fight (900424 USA) [Bonky0013, JacKc]</li>
<li>Added driver for Warp Warp [dink]</li>
<li>Added clone of Oriental Legend (ver. 111, Korean Board) [Darksoft, JacKc]</li>
<li>Fixed the loud beeping noise when the little guys jump on the enemy in Zupapa [dink]</li>
<li>Improved inputs in Ladybug and Pac-Man by converting them to 4-Way mode [dink]</li>
<li>Added driver for Mirax [dink]</li>
<li>Fixed savestates in Konami's Roc 'n Rope [dink]</li>
<li>Added driver for Qbert, Qbert's Qubes, Faster Harder More Challenging Qbert and Mad Planets [dink]</li>
<li>Added driver for China Gate [iq_132]</li>
<li>Properly clone-ize the Coleco game collection [dink]</li>
<li>Some timing improvements for Gun.Smoke [dink]</li>
<li>Improved timing in Commando - fixes some sounds/SFX, and glitching sprites [dink]</li>
<li>Fixed sprite buffering in Ghosts and Goblins, fixes "jittery gravestones" when walking. Also fixed the boot-up messages [dink]</li>
<li>Fixed a sprite wrapping issue in Son Son, certain sprites would disapear when they got too close to the edge of the screen [dink]</li>
<li>Fixed and improved timing in Pirate Ship Higemaru [dink]</li>
<li>Improved timing in Nemesis & Gradius, fixes glitchy video, proper laser & missile sounds [dink]</li>
<li>Fixed broken sprites in Lethal Enforcers [dink]</li>
<li>Added Sega decrypted romsets [Barry]</li>
<li>Added driver for Chanbara [iq_132]</li>
<li>Added New parent set for Ken-Go called Lightning Swords [System11, The Dumping Union, JacKc]</li>
<li>Added Ken-Go (set 2) [caius, JacKc]</li>
<li>Improved the timing in Snow Bros. Fixes slowdowns and other timing issues notable later in the game.[dink, Zazzone]</li>
<li>Added .AVI-writer feature from FBAPlus, somewhat re-written and greatly improved. [dink, Gangta, JAVH, bms888]</li>
<li>Added clone of Wonder Stick (set 2, censored) [Any, The Dumping Union, JacKc]</li>
<li>Fixed music speed in Dingo [dink]</li>
<li>Fixed music synchronization and SFX in Caveman Ninja (timer issue) [dink]</li>
<li>Fixed PCM sample playback in the LastDuel driver [dink]</li>
<li>Fixed screen priorities in the LastDuel driver [iq_132]</li>
<li>Added good sprite dump of Led Storm 2011 Rally (US) [Guru, JacKc, iq_132]</li>
<li>Added new parent of Led Storm Rally 2011 (World) [system11, JacKc]</li>
<li>Added clone of Joe & Mac Returns (Japan, Version 1.2, 1994.06.06) [rtw, The Dumping Union, JacKc]</li>
<li>Added clone of Sonic 1-FM v1.02 for SMS - info and patches @ http://www.smspower.org/Hacks/SonicTheHedgehog-SMS-FM-Mod [dink]</li>
<li>Added Changes, Hopper Robo, Battle Cruiser M12, Hoccer and Wanted to the Marine Boy driver [dink]</li>
<li>Fixed the positional mini-map in Rygar [dink]</li>
<li>Fixed bg priorities and added volume attenuation to the flstory driver, fixes Onna Sansirou sprite issue, freeze-up at GAME OVER and missing pcm samples [dink]</li>
<li>Added Rumba Lumber to the flstory driver [dink]</li>
<li>Added driver for Konami's Jackal [iq_132, dink]</li>
<li>Fixed music, add savestate support and fix crash on exit in Dynamite Duke [dink]</li>
<li>Added driver for Taito's Super Rider [iq_132, dink]</li>
<li>Added System 2 support to the Sega System 1 driver [vbt, dink]</li>
<li>Fixed sound/music in Regulus [dink]</li>
<li>Fixed sound/music in Driftout [dink]</li>
<li>Added new NeoGeo BIOS and fixed various issues in the NeoGeo BIOS [Barry]</li>
<li>Added clone of Air Duel [dink]</li>
<li>Added clone of Forgotten Worlds (World, newer) [Bill D, The Dumping Union, Barry]</li>
<li>Added bootleg of Cadillacs and Dinosaurs to the CPS-1 driver [Barry, Bonky0013]</li>
<li>Added clone of The Punisher to the CPS-1 driver [Barry, Bonky0013]</li>
<li>Improved analog controls in Forgotten Worlds [dink]</li>
<li>Added Moggy Master and Geki oko Punpun to the Master System driver [dink]</li>
<li>Added clone of Karate Blazers (World, set 2) [caius, JacKc]</li>
<li>Added Tr-606 drumkit support to Kid Niki, Horizon, Spelunker and Spelunker II. Grab the public domain/royalty-free drumkit @ http://sharesend.com/32ux720g and throw it in "fba dir"\support\samples [dink]</li>
<li>Fixed Kabuki-Z graphics issues making the game playable [dink]</li>
<li>Fixed Kozure Ookami & Terra Force and is now fully playable. Also: Added color lookup-table feature to the sprite engine, which improves these games as well as Legion & Armed F. [dink]</li>
<li>Added Raiders5, Nova2001 & Ninja Kun to the Penguin-Kun Wars driver [vbt w/help from dink & iq_132]</li>
<li>Added Dig-Dug to the Galaga driver [dink]</li>
<li>Added Pack 'n Bang Bang to the Kaneko16 driver [dink]</li>
<li>Added driver for Sky Kid Deluxe, Hopping Mappy, The Return of Ishtar, Genpei ToumaDen, Rolling Thunder & Wonder Momo on Namcos86 hardware [iq_132]</li>
<li>Improved the sound/music in Finalizer [dink]</li>
<li>Fixed coin insertion issues in Raiden 2 / DX [dink]</li>
<li>Fixed player color in Spark Man [gamez fan]</li>
<li>Fixed palette issue with Congo Bongo [dink]</li>
<li>Enabled High score saving for a lot of classic games [dink]</li>
<li>Updated the PGM sound-core (ICS2115) thus improving sound and music on all PGM-based games [iq_132]</li>
<li>Added port of the Pokey sound-core to FBA and hooked it up to Atari Tetris [dink]</li>
<li>Added driver for Bomb Bee, Cutie Q, Gee Bee, Kaitei Takara Sagashi, Navarone, and SOS [dink]</li>
<li>Added driver for Mouser [vbt]</li>
<li>Added driver for Toki no Senshi - Chrono Soldier [vbt]</li>
<li>Added driver for UFO Senshi Yohko Chan [dink]</li>
<li>Added driver for Wonder Boy in Monster Land [vbt]</li>
<li>Added support for downloading localisation templates from the FB Alpha web-site into FB Alpha [Barry]</li>
<li>Fixed issue with Dip Switches (increased max from 4 to 8) [Barry]</li>
<li>Added compiling support for GCC 5.1.0 [Barry]</li>
<li>Added compiling support for Visual Studio 2015 [Barry]</li>
<li>Removed sample filename extensions from drivers [Barry]</li>
<li>Updated lzma lib. to 15.08 [Barry]</li>
<li>Updated the libpng library to v1.6.18 [barry]</li>
<li>Synced sets with MAME 0.167 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.36</h3>
<ul>
<li>Fix Time Pilot '84 palette banking. [iq_132]</li>
<li>Added clone of Pang (bootleg, set 5) [f205v, Vincenzo Femia, JacKc]</li>
<li>Added clone of Daioh (prototype) [CoolMod, trap15, iq_132]</li>
<li>Added clone of Jigoku Meguri (Japan, hack?) [Tormod, JacKc]</li>
<li>Added driver for Vastar and Planet Probe [iq_132]</li>
<li>Fixed a handfull of broken games on Sega Master System [dink]</li>
<li>Added FM sound capability to the Sega Master System, better integration and remove external dependancies [dink, Barry]</li>
<li>Added ability to use CD-Quality soundtrack from the Sega Saturn version of DonPachi [iq_132, dink]</li>
<li>Added feature to trim silence at the end of looped samples in the sample playback core [dink]</li>
<li>Small improvement to the ESP Ra.De virtual mixer [dink]</li>
<li>Added Trap15's nice sheild warning mod DIP setting for GunNail [Trap15, dink]</li>
<li>Added clone of Same! Same! Same! NEW VER! (v1.00 by Trap15) [Trap15, JacKc]</li>
<li>Added clone of Ketsui Kizuna Jigoku Tachi (Arrange Mode version 1.7 by Trap15) [Trap15, JacKc]</li>
<li>Added Alex Kidd in Radaxian Rumble, Bruce Lee, DARC, Hong kil Dong and Lambo to the SMS driver [dink]</li>
<li>Added several fixes for the SDL version of FBAlpha [Dmitry Smagin]</li>
<li>Added ZetSetSP() and fix ZetSetHL() in the z80 interface [dink]</li>
<li>Fixed Toki palette recalculation [iq_132, ArcadeTV]</li>
<li>Added more simulation to Chelnov's MCU [iq_132]</li>
<li>Fixed null file crash with T7Zipped romsets [Barry]</li>
<li>Added Metal Slug 2 - Super Vehicle-001/II Turbo(NGM-9410) (slowdown fix) [Trap15]</li>
<li>Fixed map raster effect rowscroll offset in Ninja Baseball Batman [dink]</li>
<li>Added clone of Hexion bootleg [System11, iq_132]</li>
<li>Added clone of Scramble (Centromatic S.A.) Spanish Bootleg [Manuel Giron, JacKc]</li>
<li>Added clone of Mutant Fighter (World EM-2) [Simon Dennison, JacKc]</li>
<li>Added clone of Dragon World 3 (ver. 103, Japan) [arcademodbios, JacKc]</li>
<li>Added clone of Red Hawk (Korea) [system11, JacKc]</li>
<li>Added clone of Robocop 2 (US v0.10) [Bill D, The Dumping Union, JacKc]</li>
<li>Added clone of Super Puzzle Fighter II Turbo (Euro 960529) [fluxcore, idc/Team Avalaunch, JacKc]</li>
<li>Added clone of Hot Bubble (Korea) [system11, The Dumping Union, JacKc]</li>
<li>Added clone of Thunder Deity Biography (Chinese hack of Battle Garegga) [caius, JacKc]</li>
<li>Added clone of Willow (World) [Jets (from Emu-france) and Layer (from Neo-arcadia), JacKc]</li>
<li>Added clone of Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2) [Bonky, JacKc]</li>
<li>Added clone of Battle K-Road (Korean PCB) [Manuel Assoni, JacKc]</li>
<li>Added clone of X-Men (2 Players ver UAB) [Andrew Welburn, The Dumping Union, JacKc]</li>
<li>Fixed the eerie/droning background noise in Galaxian and King & Balloon [dink]</li>
<li>Fixed freeze after character selection in Oriental Legend Super [iq_132]</li>
<li>Windows 10 support [barry]</li>
<li>Updated the libpng library to v1.6.17 [barry]</li>
<li>Synced sets with MAME 0.161 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.35</h3>
<ul>
<li>Fixed VS Block Breaker / Saru-Kani-Hamu-Zou on Super Kakeko Nova System is now fully working/playable [dink]</li>
<li>Fixed Ken-Go on Irem m72 hardware [dink]</li>
<li>Fixed graphics glitching/screen flashing in Mr. Heli / Battle Chopper [dink]</li>
<li>Fixed bad static/clipping noise on several Neo-Geo games (Art of Fighting, Football Frenzy, etc) with FM Interpolation [dink]</li>
<li>Fixed unclear/staticy sample/instruments in all games on Irem m72 hardware [dink]</li>
<li>Fixed sound in Renegade, replacing custom ADPCM with MSM5205 [barry, Alex Jackson]</li>
<li>Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) [barry]</li>
<li>Fixed Thunder Dragon 2 sprite priorities and missing instruments/sounds [dink]</li>
<li>Fixed background glitching in level 2 of R-Type Leo [dink]</li>
<li>Fixed Turbo Force sprite priorities [dink]</li>
<li>Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink]</li>
<li>Fixed distorted music in Air Duel after the level 1 boss [dink]</li>
<li>Fixed Karnov - broken after updating to the latest Musashi core [dink]</li>
<li>Fixed Vapor Trail running too slow (vblank timing) [dink]</li>
<li>Fixed Land Stalker (Megadrive), hang after character selection [dink]</li>
<li>Fixed SFX and music in Bucky O'Hare, improve synchronization [dink, iq_132]</li>
<li>Fixed Sega GP Rider hang at start [dink]</li>
<li>Fixed highlights in Mystic Warriors and other konamigx games [iq_132]</li>
<li>Added driver for SunA 8-bit games: Hard Head, Hard Head 2, Super Ranger, Sparkman and Star Fighter [iq_132]</li>
<li>New Game Info feature, with history.dat support, pcb, marquee, in-game, boss, marquee, flyer, pcb and more [Barry]</li>
<li>Add Aetherbyte Santatlantean to the PC Engine driver [dink]</li>
<li>Misc. Konami driver cleanups [iq_132]</li>
<li>Preserve NEC v25/v35 decode pointer on state load/save, fixes savestate issues with Ken-go and other V25/V35 games that use encryption [dink]</li>
<li>Added driver for Tecmo Bowl [iq_132]</li>
<li>Fixed MSM5205 sound in Tecmo Bowl [barry]</li>
<li>Added driver for Zaxxon, Super Zaxxon and Congo Bongo [vbt, iq_132]</li>
<li>Added Fantasy Zone Time Attack bootleg to the Sega System-16B driver [Barry]</li>
<li>Fixed Battle Bakraid crash in level 5 at the first mid-boss [dink]</li>
<li>Added Battle Garegga Zakk version [dink]</li>
<li>Added clone of Dungeons & Dragons - Shadow Over Mystara (960208 Asia) [ArcadeHacker, The Dumping Union, JacKc]</li>
<li>Fixed warped record tempo effect in Exed Exes and Vulgus [dink]</li>
<li>Fixed music and flipped screen-on-coinup issue in Terra Cresta [dink]</li>
<li>Fixed music in the game Blue Print [dink]</li>
<li>Added game Grasspin to the Blue Print driver [dink]</li>
<li>Added driver for Gulf Storm, The Last Day, Pollux, Blue Hawk, Sadari, Flying Tiger, Gun Dealer '94, Super-X, R-Shark and Pop Bingo on Dooyong hardware [iq_132]</li>
<li>Added Uncle Poo to the Jack and the Giantkiller driver [dink]</li>
<li>Added clone of Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani, JacKc]</li>
<li>Added driver for Konami's Finalizer [iq_132]</li>
<li>Added clone of Battle K-Road (alternate sound) [Manuel Assoni, JacKc]</li>
<li>Slightly improved the music/sfx in Wyvern-F0 [dink]</li>
<li>Sync the Psychic5 driver romsets with MAME [JacKc]</li>
<li>Added driver for Konami's Rock 'n Rage [iq_132]</li>
<li>Added driver for Konami's Blades of Steel [iq_132]</li>
<li>Added driver for Konami's Jail Break [iq_132]</li>
<li>Added game Come Back Toto on Snow Bros. / Hyper-Pac hardware [system11, David Haywood]</li>
<li>Preserve AY8910 port handler pointers on state load/save, fixes savestate stability issues [dink]</li>
<li>Added driver for Konami's Battlantis [iq_132]</li>
<li>Fixed slowdowns/sprite flicker/crash on exit in several Dataeast Dec8 games [dink]</li>
<li>Added Birdie Try to the Dataeast Dec0 driver [gamezfan, dink]</li>
<li>Fixed the music tempo fluxuations in Vapor Trail and Crude Buster [dink]</li>
<li>Fixed mis-aligned sprite:bg layer in Vapor Trail [dink]</li>
<li>Fixed slowdowns in Air Buster [dink]</li>
<li>Improved the sound in 1942 [dink]</li>
<li>Fixed music in Pocket Gal Deluxe [dink]</li>
<li>Added driver for Konami's Labyrinth Runner / Trick Trap [iq_132]</li>
<li>Added driver for Konami's Iron Horse [iq_132]</li>
<li>Sega SG-1000 driver improvements - add games to the clone tree, fixed most non-working games [dink]</li>
<li>Hooked up Analogue steering for Konami GT, Red Force and Hyper Crash [dink]</li>
<li>Fixed lost irq state in the 68k core with savestates, fixes Gradius II's savestates [dink]</li>
<li>Added PuzzLove to the Silver Millenium driver [iq_132]</li>
<li>Added driver for Konami's Circus Charlie [iq_132]</li>
<li>Added clone of Side Arms - Hyper Dyne (US, 861202) [system11, JacKc]</li>
<li>Fixed graphics issues in Marine Boy level 4+ [dink]</li>
<li>Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union, JacKc]</li>
<li>Hook up filters to Pooyan and fix music [dink]</li>
<li>Added driver for Konami's Tutanham [iq_132]</li>
<li>Added driver for Roc 'n Rope [iq_132]</li>
<li>Added driver for MegaZone [iq_132]</li>
<li>Added driver for Time Pilot/Space Pilot [iq_132]</li>
<li>Added driver for Time Pilot '84 [iq_132]</li>
<li>Fixed music, sound and sprite flickering in Gyruss [dink]</li>
<li>Standardized IRQ status and RAM/ROM mapping amongst the cpu cores [iq_132]</li>
<li>Added ability to output to MONO in the sn76496 sound core [iq_132]</li>
<li>Fixed occasional missing explosion sound trigger in Galaga [dink]</li>
<li>Added Sengoku 3 / Sengoku Densho 2001 (Evolution 1.0, FCHT hack) [JacKc]</li>
<li>Fixed the alignment of the text layer in Pac-Land [dink]</li>
<li>Added the ability to change the samplerate of the MSM6295 at any time [iq_132]</li>
<li>Added driver for Legend of Makai, P-47, Kick Off, Takeda Shingen, Ninja Kazan, Astyanax, Hachoo!, Jitsuryoku!! Pro Yakyoo, Plus Alpha, Saint Dragon, RodLand, Phantasm, Avenging Spirit, Earth Defense Force, 64th Street, Soldam, Big Striker, Chimera Beast, Cybattler, Hayaoshi Quiz Ouza Ketteisen and Peek-a-Boo! on Jaleco Megasys1 hardware [iq_132]</li>
<li>Added CPU_IRQSTATUS_HOLD (like _AUTO but with long ACK) to the Z80 interface [dink]</li>
<li>Added the Sky Army tuturial driver [iq_132]</li>
<li>Added clone of Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime, JacKc]</li>
<li>Added clone of Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime, JacKc]</li>
<li>Added driver for Sega Master System and Game Gear [dink]</li>
<li>Added blending effects to the tecmo16 driver to fix Riot's intro [iq_132]</li>
<li>Added clone of Gemini Wing (World, bootleg) [f205v, Tirino73, JacKc]</li>
<li>Added stereo capability and reset function to the SN76496 sound core [dink]</li>
<li>Added driver for Pandora's Palace on Konami GX328 hardware [iq_132]</li>
<li>Added preliminary driver for games on Alpha 68K hardware [barry]</li>
<li>Fixed various issues in the localisation templates [barry]</li>
<li>Added support to the interface for a third YM2203 [barry]</li>
<li>Added dat file support for Sega Master System and Game Gear [barry]</li>
<li>Added filter to Game Selection dialog for Game Gear [barry]</li>
<li>Updated the libpng library to v1.6.16 [barry]</li>
<li>Synced sets with MAME 0.159 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.34</h3>
<ul>
<li>Ported Musashi 3.32 from MAME 0.128 [barry]</li>
<li>Minor fixes to new Musashi port [dink]</li>
<li>Fixed TLCS90 core, calculate the timer period based on the clock [dink]</li>
<li>Fixed: the Z80 Vector should be reset to default on every reset Z80 Core [iq_132]</li>
<li>Fixed buzzing sounds in the DAC [iq_132]</li>
<li>Added multiple chip support to the YM3812 interface [barry]</li>
<li>Added driver for Alien Invader [iq_132]</li>
<li>Added driver for Knuckle Joe [iq_132]</li>
<li>Added driver for Mario Bros. [iq_132]</li>
<li>Added driver for Samurai Nihon-Ichi, VS Gong Fight, Mission 660, Go Go Mr. Yamaguchi, Nunchackun, and Lady Master of Kung Fu [iq_132]</li>
<li>Added driver for Capcom's Side-Arms, Turtle Ship, Dyger, Twin Falcons and Whizz [iq_132, dink]</li>
<li>Added driver for Space Invaders [iq_132]</li>
<li>Added driver for Tetris Pro. 2 [iq_132]</li>
<li>Added driver for XX Mission by UPL [iq_132]</li>
<li>Added Hammer Away to the Sega System 18 driver [barry, haze, Atro, _rm_ aka Ricardo Marques, 1up aka Daniel "casebres"]</li>
<li>Added clone of Darius to the Darius driver [barry, JacKc]</li>
<li>Added clone of Cobra Command (Japan, bootleg) to the Data East DEC8 driver [f205v, JacKc]</li>
<li>Added clone of Ninja Kid 2 - JT-104 to the Ninja Kid II driver [JacKc]</li>
<li>Added clone of Dragon World II (V100H, Hong Kong) to the PGM driver [iq_132, JacKc, rtw]</li>
<li>Added protection routines to Dragon World II (V100H, Hong Kong) in the PGM driver and marked as working [iq_132]</li>
<li>Added clone of Raiden II to the driver [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union, JacKc]</li>
<li>Added clone of Dunk Shot to the Sega System 16B driver [JacKc, ShinobiZ & COY]</li>
<li>Added clones of Cadash to the Taito Asuka driver [ShouTime, JacKc]
<li>Added clone of Teenage Mutant Hero Turtles to the Teenage Mutant Ninja Turtles driver [JacKc, caius]</li>
<li>Added clone of Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) to the Topalan-2 driver [JacKc, Bill D, The Dumping Union]</li>
<li>Added clone of Vigilante to the Vigilate driver [iq_132, JacKc, system11]</li>
<li>Added clone of Xain'd Sleena to the driver[f205v, JacKc]</li>
<li>Added clone of Magic Bubble to the Yun Sung 16 driver [iq_132, JacKc, caius, The Dumping Union]</li>
<li>Added prototypes of Zombie Raid to the Zombie Raid driver [JacKc, iq_132]</li>
<li>WIP: Get sound working in Donkey Kong 3 - hook up the NES APU [iq_132]</li>
<li>Fixed sprite corruption in Alien Syndrome when playing with the keyboard and up+down or left+right is pressed at the same time [dink]</li>
<li>Fixed music playback speed in Arbalester [dink]</li>
<li>Fixed occasional loud weird buzzing noise (DAC) in Armed Formation [dink]</li>
<li>Fixed ymf278b sound in Asura Buster/Asura Blade [dink]</li>
<li>Fixed Battle Shark, Space Gun and Night Striker - hang on level 2+ [dink]</li>
<li>Black Tiger and F1 Dream: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h [dink]</li>
<li>Fixed colors in Cuebrick [Alex Jackson]</li>
<li>Fixed Escape Kids Crashes during the boot sequence [dink]</li>
<li>Small music mixing improvement in ESP Ra.De [the shmup kings, dink]</li>
<li>Fixed choppiness in Gaiapolis on older pc's [dink]</li>
<li>Fixed Gradius 3 in 16-bit color modes [Gamez Fan, iq_132]</li>
<li>Fix misc. timing issues with Gradius 3 that appeared after the introduction of the new Musashi 68k core [barry, dink]</li>
<li>Fixed Drumroll fade-in in Gradius 3 [dink]</li>
<li>Fixed gun inputs in Konami's Lethal Enforcers, add a hack/gun-reload button [dink]</li>
<li>Fixed Layer alignment in Metamorphic Force, it improves the intro and first boss graphical effects [iq_132]</li>
<li>Fixed Moo Mesa and Xexex music out-of-key at 44100hz sample rate [dink]</li>
<li>Fixed the ear-piercing sounds in Nostradomus and Magical Cat Adventure [dink]</li>
<li>Fixed too much slowdown in Nostradamus, needs a little helping boost [dink]</li>
<li>Fixed Operation Thunderbolt: gunshot sfx can only be heard in the left speaker [dink]</li>
<li>Fixed music tempo/warped-record effect in Pang [dink]</li>
<li>Fix Psychic 5 default DIP settings [dink]</li>
<li>Fixed FB Alpha GFX Loading routine for Punch-Out!! and added correct color PROMs set for Super Punch-Out (Japan)!! [JacKc]
<li>Fixed Sand Scorpion won't boot after Raiden II/DX [dink]</li>
<li>Fixed crash in Soko Nuke [dink]</li>
<li>Fixed graphical issues/corruption in Konami's Special Project Y (spy) [iq_132]</li>
<li>Fixed flickering status for players 2, 3 and 4 in Sunset Riders [dink]</li>
<li>Fixed Surprise Attack by Konami now runs at the right speed [dink]</li>
<li>Fixed music tempo/warped record effect in Trojan, Avengers, Section-Z, fix PCM/MSM5205 samples in Trojan [dink]</li>
<li>Fixed the sounds in Konami's Yie Ar Kung-Fu and Mikie - some SN76489A soundchip commands were getting skipped because the chip updates needed to be interlaced [dink]</li>
<li>Fixed Double Dragon II on Megadrive [dink]</li>
<li>Fixed Gargoyles and Ex-Mutants in Megadrive (TAS Callback with new Musashi) [barry]</li>
<li>Add Oh Mummy and Lego Batman to Megadrive, fix crash on Z80 <-> 68K communications [dink]</li>
<li>Fixed more Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog [JacKc]</li>
<li>Fixed crash in Samurai Showdown 5 and Garou with Alpha blend effects enabled [dink]</li>
<li>New feature: auto-hide crosshair after 4 seconds for lightgun games [dink]</li>
<li>Added 8x8 .blde support to Neo-Geo [iq_132]</li>
<li>Added Alpha Blending/Transparency support to PGM - supports Nebula/Kawaks-style blend (.bld) files [iq_132]</li>
<li>Misc. documentation updates to Neo-Geo driver [JacKc]
<ul>
<li>Identified and documented more sets (MVS and AES version) with different Cx and/or Px layout</li>
<li>Added redumped p1/p2 to fightfeva [DsNo]</li>
<li>s1 redump by DsNO has one byte diff at 0: 00 11 compared to MAME dump (probably a bitrot)</li>
</ul></li>
<li>Updated the libpng library to v1.6.15 [barry]</li>
<li>Synced sets with MAME 0.156 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.33</h3>
<ul>
<li>Added driver for Sand Scorpion (this was actually in last release but missed the what's new) [iq_132]</li>
<li>Added hack of Samurai Shodown V to the Neo Geo driver [iq_132, JacKc]</li>
<li>Fixed collisions in Zero Team, game is now working and enabled in release builds [gamez fan, dink]</li>
<li>Note: Zero Team, Raiden II and Raiden DX need the insert-coin button to be held down a little longer than usual</li>
<li>Fixed sound in Shaolins Road driver [dink]</li>
<li>Fixed tilemap scrolling in Shaolins Road driver [barry]</li>
<li>Fixed service mode in Violent Storm [iq_132]</li>
<li>Fixed some Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog (Comix Zone, Jimmy White's Whirlwind Snooker, and Robocop v Termininator) [barry]</li>
<li>Fixed bug with incomplete translation templates [barry]</li>
</ul>
<h3>v0.2.97.32</h3>
<ul>
<li>Added proper saving of cpu registers/variables to M6800/6801/6803/HD63701 core [dink]</li>
<li>Added support for NMK004. Special thanks to Trap15! [Trap15, Haze, iq_132]</li>
<li>Standardized CPU related functions [iq_132]</li>
<li>Fixed delta calculation and proper sample size checking in the MSM6295 core, fixes missing samples in some NMK004 games (and possibly others) [dink]</li>
<li>Fixed mixing distortion/crackles in K054539 sound core [dink]</li>
<li>Improved the quality of the voice samples in the K053260 sound core (The Simpsons and possibly other Konami games) [AWJ]</li>
<li>Added driver for DJ Boy [iq_132]</li>
<li>Added driver for Konami's Asterix [iq_132]</li>
<li>Added driver for Konami's Bishi Bashi and Super Bishi Bashi Championship Minigames[iq_132]</li>
<li>Added driver for Konami's Dragonball Z and Dragonball Z 2 - Super Battle hardware [iq_132]</li>
<li>Added driver for Konami's G.I. Joe [iq_132]</li>
<li>Added driver for Konami's Lethal Enforcers [iq_132]</li>
<li>Added driver for Konami's Mystic Warriors (and other games on the hardware) [iq_132]</li>
<li>Added driver for Konami's Shaolins Road [iq_132]</li>
<li>Added driver for Konami's Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare [iq_132]</li>
<li>Added driver for Konami's Yie-Ar Kung Fu [iq_132]</li>
<li>Added driver for Konami's Xexex [iq_132]</li>
<li>Added driver for Raiden II, Raiden DX, X Se Dae Quiz and Zero Team [iq_132]</li>
<li>Added driver for Colecovision games [iq_132, dink]</li>
<li>Added driver for Sega SG-1000 games [iq_132, dink]</li>
<li>Added Shogun Warriors and B.Rap Boys to Kaneko16 driver [iq_132]</li>
<li>Added Candory (James Greenhalgh) to the Pacman driver [iq_132]</li>
<li>Added bootleg of Street Fighter II - The World Warrior to the Capcom CPS-1 driver [barry, any, JacKc]</li>
<li>Added bootleg of Varth to the CPS-1 driver [Barry, Caius]</li>
<li>Added clone of 19XX: The War Against Destiny to the Capcom CPS-2 driver [system11, The Dumping Union, JacKc]</li>
<li>Added clone of Mega Man: The Power Battle to the Capcom CPS-2 driver [Asure, JacKc]</li>
<li>Added clone of Super Street Fighter II: The New Challengers to the Capcom CPS-2 driver [palindrome, JacKc]</li>
<li>Added clone of Secret Agent to the DataEast driver [ShouTime, The Dumping Union, JacKc]</li>
<li>Added hack of Donkey Kong to the Donkey Kong driver [Clay Cowgill, JacKc]</li>
<li>Added clone of Fantasia to the Gals Panic [system11, JacKc]</li>
<li>Added clone of The Simpsons to the Konami Simpsons driver [Ben76, JacKc]</li>
<li>Added clone of Vendetta to the Konami Vendetta driver [caius, JacKc]</li>
<li>Added hack of The King Of Fighters '98 to the Neo Geo driver [JacKc]</li>
<li>Added hack of The King of Fighters '99 to the Neo Geo driver [JacKc]</li>
<li>Added hack of The King Of Fighters 2000 to the Neo Geo driver [JacKc]</li>
<li>Added clone of Robo Army to the Neo Geo driver [JacKc]</li>
<li>Added clone of Search Eye to the NMG5 driver [system11, The Dumping Union, JacKc]</li>
<li>Added clone of Ms. Pac-Man to the Pacman driver [elnaib (AUMAP), JacKc]</li>
<li>Added clone of Oriental Legend / Xi You Shi E Zhuan to the PGM driver [bytestorm, JacKc]</li>
<li>Added clone of Bonze Adventure (World, Prototype) to the Taito Asuka driver [Silvio Grazini, iq_132]</li>
<li>Added clone of Growl to the Taito F2 driver [barry]</li>
<li>Added clone of Jumping to the Taito Misc driver [barry]</li>
<li>Added clone of F-1 Dream to the Tiger Road driver [JacKc]</li>
<li>Added clone of Dr. Toppel's Adventure to the TNZS driver [caius, f205v, JacKc]</li>
<li>Added The Mojon Twins': UWOL Quest for Money to the Megadrive driver [dink]</li>
<li>Added SMB4MD 1.4.2 aka Super Mario Bros. port to the Megadrive driver [dink]</li>
<li>Added Atherbyte's Reflectron to the PCEngine driver [dink]</li>
<li>Added proper protection simulation to 1943 [iq_132]</li>
<li>Fixed The Irritating Maze [iq_132, JacKc]</li>
<li>Fixed boblbobl2 [Darq, iq_132]</li>
<li>Fixed Tail2Nose [iq_132]</li>
<li>Fixed and tweaked IREM M92 driver to get Ninja Baseball Batman running perfectly [iq_132, dink]</li>
<li>Fixed IRQ timing in Mustache Boy, now he runs at the right speed [dink]</li>
<li>Fixed skewed backgrounds in In the Hunt on IREM M92 [dink]</li>
<li>Fixed Kero Kero Keroppi's Let's Play Together (USA) [csmart, iq_132]</li>
<li>Fixed Robocop 2 Driving level and sprite offset [iq_132, dink]</li>
<li>Improvements to Data East's BackFire in single-screen mode [iq_132]</li>
<li>Konami driver-update - fixed sprite-priority problems and clipping. Added shadows. Affects Vendetta, Escape Kids, TMNT2 and more [iq_132]</li>
<li>Fix sprite flipping in the Konami K053247 core [iq_132]</li>
<li>Fixed text layer in Kotetsu Yousai Strahl [iq_132]</li>
<li>Fixed flickering score and player status in Sunset Riders [dink]</li>
<li>Fix statusbar and power-up message clipping in Bioship Paladin [dink]</li>
<li>NMK16 driver fixups: missing score line in tdragon, hachamfb and VanDyke, clipped text in Strahl [dink]</li>
<li>Tweaked the IRQ timing in the NMK16 driver to fix the Life-bar in VanDyke [dink]</li>
<li>Fixed missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission (NMK16) [dink]</li>
<li>Fix and hook-up the seibusound device to the NMK16 bootlegs Thunder Dragon (tdragonb) and US AAF Mustang (mustangb) [iq_132]</li>
<li>Fixed missing sound in Galaga and Rally-X [barry]</li>
<li>Fixed music tempo in Raiden [iq_132, dink]</li>
<li>Fixed music in Air Duel on IREM M72 Hardware [dink]</li>
<li>Fixed sound in Dragon Master [iq_132]</li>
<li>Fixed clicks when firing and slow music tempo in S.S. Mission [dink]</li>
<li>Fixed Dolmen and Twin Action: sound banking issues (music disappears on level2+) [dink]</li>
<li>Fixed occasional hung sound in Green Beret [dink]</li>
<li>Added proper Seibu Sound device to Toki [iq_132]</li>
<li>Fixed sound panning in Cyber Tank [dink]</li>
<li>Updated kof99ae driver to 20140801 version [JacKc]</li>
<li>Megadrive timing and other improvements [barry, dink]</li>
<li>Megadrive window drawning fix (missing line in Streets of Rage) [barry]</li>
<li>Fixed Psy-O-Blade on Megadrive [iq_132]</li>
<li>Added protection patch for Puggsy on Megadrive [dink]</li>
<li>Fixed Megadrive Ghouls`n Ghosts (Euro, USA, Kor, Rev. A) (md_ghouls) and Ghouls`n Ghosts (Euro, USA) (md_ghouls1) [dink]</li>
<li>Fixed X-Men 2 and Moonwalker on Megadrive [dink, Freddy]</li>
<li>Fixed Alien Soldier (PAL) on Megadrive won't boot, is wrongly detected as NTSC [dink]</li>
<li>Fixed broken reset with some Megadrive games, get rid of the garbage line at the bottom of the screen [dink]</li>
<li>PCEngine sound-core and timing improvements [dink, barry]</li>
<li>Increased screen size by 2 pixels for PCEngine Side-Arms Hyperdyne [dink]</li>
<li>Fixed savestates for IREM M62 Hardware - Kung-Fu Master, The Battle Road, Lode Runner I - IV, LotLot, Kid Niki, Spelunker, Youjyuden and Horizon [dink]</li>
<li>Fixed savestates for Pac-Land, Sky Kid, Dragon Buster [dink]</li>
<li>Fixed savestates and Music for Baraduke, Alien Sector and Metro-Cross [dink]</li>
<li>Added more powerful BurnLoad function for loading roms [iq_132]</li>
<li>Added Alpha Blending/Transparency support to Neo Geo, CPS-1 and CPS-2 - supports Nebula/Kawaks-style blend (.bld) files [iq_132]</li>
<li>Added user configurable path for blend files and global enable/disable option [barry]</li>
<li>Added a shiny new Auto-Fire feature! [dink]</li>
<li>Input editor feature: clear input and clear-lock checkbox [dink]</li>
<li>Added option to disable support folder creation on creation [barry]</li>
<li>Added default rom paths for consoles to the folder creation startup routine [JacKc, barry]</li>
<li>Savestate Undo improvement: display an error message if there is nothing to be undone, don't undo the last savestate [dink]</li>
<li>Added ability to input-map Pause, FFWD, Save/Load/Undo States [dink]</li>
<li>Game selection dialog search box can now search hardware/system text (eg, NMK) [dink]</li>
<li>Tidy-up source code fixing compile warnings and portability issues [barry]</li>
<li>Updated the libpng library to v1.6.13 [Barry]</li>
<li>Synced sets with MAME 0.155 [barry, JacKc]</li>
</ul>
<h3>v0.2.97.31</h3>
<ul>
<li>Added driver for Psychic 5 [Barry, iq_132]</li>
<li>Added clone of Toki to the driver [JacKc]</li>
<li>Preliminary savestate support for the Megadrive driver [dink]</li>
<li>Fixed an issue with the Enhanced D3D blitter [dink]</li>
</ul>
<h3>v0.2.97.30</h3>
<ul>
<li>Ported K005289 sound core from MAME [iq_132]</li>
<li>Ported MSM5232 sound from MAME and updated Fairyland Story to use it [iq_132]</li>
<li>Fixed mixing in the MSM5232 core [Barry]</li>
<li>Ported NES APU core from MAME [iq_132]</li>
<li>Ported T5182 device from MAME [iq_132]</li>
<li>Ported TMS34061 video chip from MAME [iq_132]</li>
<li>Ported VLM5030 sound core from MAME [iq_132]</li>
<li>Added support for new modules to debug tracking [Barry]</li>
<li>Fixed interpolation for the YM2203 interface [Barry, dink]</li>
<li>Fixed a pointer overwrite issue in the M68K driver on savestate load [dink]</li>
<li>Fixed blank game screen when the system returns from Hibernation [dink]</li>
<li>Fixed loss of Music & SFX on savestate load with games using the YM2151 sound chip [dink]</li>
<li>Fixed savestates with multiple chips and fix for setting singular channel volume in K007232 core [dink, iq_132]</li>
<li>Fixed savestates in Irem GA20 sound core [iq_132]</li>
<li>Fixed bug in generic sprite zoom drawing routines [iq_132]</li>
<li>Fixed idle skip (timers) & crash with FAST_OP_FETCH in SH-2 CPU core [dink]</li>
<li>Added driver for Choplifter (unprotected, working) and Choplifter (bootleg, working) to Sega System1 (Parent ROM NW) [vbt]</li>
<li>Added driver for Mighty Warrior, Steel Force & Twin Brats on Elettronica Video-Games S.R.L hardware [iq_132]</li>
<li>Added driver for Capcom Bowling [iq_132]</li>
<li>Added driver for Fire Barrel/Air Assault, Dream Soccer '94, Kick for the Goal & World PK Soccer on Irem M107 hardware [iq_132]</li>
<li>Added driver for The Lost Castle In Darkmist [iq_132]</li>
<li>Added driver for Mikie/Shinnyuushain Tooru-kun (Konami) [iq_132]</li>
<li>Added driver for Mustache Boy [iq_132]</li>
<li>Added driver for Nemesis/Gradius, Salamander/Lifeforce, Twinbee, Galactic Warriors, Konami GT, Red Fighter, Black Panther, City Bomber, Kitten Kaboodle/Nyan Nyan Panic & Hyper Crash on Konami GX400 hardware [iq_132]</li>
<li>Added driver for Punch Out [iq_132]</li>
<li>Added driver for Kaneko Super Nova hardware (Cyvern, Sengeki Striker, Puzzloop, Guts'N, Jan Jan Paradise 1 & 2, Sen-Know, VS. Block Breaker) [iq_132, dink]</li>
<li>Added driver for Tail 2 Nose [iq_132]</li>
<li>Added driver for Wyvern F-0 [iq_132]</li>
<li>Added driver for Xain'd Sleena/Solar Warrior [iq_132]</li>
<li>Added driver for Exzisus (Taito) [iq_132]</li>
<li>Added driver for Ninja-Kid II, Mutant Night, Ark Area, Atomic Robo-kid, Omega Fighter & Omega Fighter Special on UPL Hardware [iq_132]</li>
<li>Added TLCS90 CPU Core [iq_132]</li>
<li>Hooked-up the TLCS90 audiocpu core to Arcadian/Rapid Hero enabling Music & SFX [iq_132]</li>
<li>Enable stereo Music & SFX in Thunder Cross 2 by default (delete your old config/games/thndrx2.nv, if available) [iq_132 & dink]</li>
<li>Updated the protection emulation for Uballoon and Alien Challenge [iq_132]</li>
<li>Added Crouching Poney Hidden Dragon (DEMO) (Le Cortex) to the Neo Geo driver [iq_132, JacKc]</li>
<li>Added SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) [JacKc]</li>
<li>Added Dolem to the NMK16 driver [iq_132]</li>
<li>Fixed PCB version of Spectral vs Generation [iq_132, rtw, David Haywood]</li>
<li>Added bootleg of 1942 to the driver [JacKc]</li>
<li>Added clone of 4 En Raya to the driver [JacKc, Unigame]</li>
<li>Added clone of Black Tiger to the driver [JacKc, Bonky0013, iq_132]</li>
<li>Added clone of Bubble Bobble to the driver [JacKc, Bisboch and Aladar]</li>
<li>Added clone of Commando to the driver [JacKc, Kevin Eshbach]</li>
<li>Added clone of Crude Buster to the driver [JacKc, system11]</li>
<li>Added bootleg of Cadillacs and Dinosaurs to the CPS-1 driver [JacKc, Bonky0013, The Dumping Union]</li>
<li>Added clone of Final Fight to the CPS-1 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added bootleg of Final Fight to the CPS-1 driver [JacKc]</li>
<li>Added clone of Nemo to the CPS-1 driver [muddymusic]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Tormod, Layne, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Yohji, Kevin Eshbach, bodger319, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Kevin Eshbach, Bill D., Layne, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter II to the CPS-1 driver [JacKc, Any, The Dumping Union]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, Andrew Welburn, The Dumping Union]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, iq_132, Barry]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, Drakon]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, Barry, any]</li>
<li>Added clone of Street Fighter II - champion edition to the CPS-1 driver [JacKc, any]</li>
<li>Added bootleg of 1944 - the loop master to the CPS-2 driver [JacKc]</li>
<li>Added rent version of 19XX to the CPS-2 driver [Barry, JacKc, Tormod]</li>
<li>Added clone of Armored Warriors to the CPS-2 driver [JacKc, system11, The Dumping Union]</li>
<li>Added bootleg of Cyberbots: Fullmetal Madness to the CPS-2 driver [JacKc, Yohji, Smitdogg, The Dumping Union]</li>
<li>Added clone of Dungeons & Dragons: Tower of Doom to the CPS-2 driver [JacKc, tormod, The Dumping Union]</li>
<li>Added bootleg of Mighty! Pang to the CPS-2 driver [JacKc]</li>
<li>Added clone of Street Fighter Alpha to the CPS-2 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of X-Men Vs. Street Fighter to the CPS-2 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter III to the CPS-3 driver [JacKc, Layne, Smitdogg, The Dumping Union]</li>
<li>Added clone of Street Fighter III to the CPS-3 driver [JacKc, Smitdogg]</li>
<li>Added clone of Street Fighter III to the CPS-3 driver [JacKc, Bonky0013]</li>
<li>Added bootleg of Robocop to the DEC-0 driver [JacKc, any]</li>
<li>Added clone of Donkey Kong to the driver [JacKc, Matt Ziolkowski, Rob Rings]</li>
<li>Added clone of Donkey Kong Jr to the driver [JacKc, Chris Psaros]</li>
<li>Added clone of Funky Jet to the driver [JacKc, Arzeno Fabrice, The Dumping Union]</li>
<li>Added clone of Dragon Bowl to the Gaiden driver [iq_132, JacKc]</li>
<li>Added clone of Galaxian to the driver [JacKc, DamagedGoods]</li>
<li>Added clone of Galaxian to the driver [JacKc, Roselson from AUMAP]</li>
<li>Added bootleg of Scramble to the Galaxian driver [JacKc, Basilio Garcia]</li>
<li>Added clone of Fantasia to the Gals Panic driver [JacKc, system11]</li>
<li>Added two clones of Miss World '96 (Nude) to the Gals Panic driver [JacKc, system11]</li>
<li>Added clone of New Fantasia to the Gals Panic driver [JacKc, system11]</li>
<li>Added two clones of Gals Hustler to the Gals Panic driver [iq_132]</li>
<li>Added bootleg of Gun Smoke to the driver [JacKc, Felipe Sanches]</li>
<li>Added clone of Cookie & Bibi to the Hyper Pacman driver [JacKc, any, David Haywood]</li>
<li>Added bootleg of Snow Bros. to Hyper Pacman driver [Barry, JacKc, The Dumping Union, David Haywood]</li>
<li>Added clone of Ikari III to the Ikari III driver [JacKc, DsNo, jysx012]</li>
<li>Added clone of Bomber Man World to the Irem M90 driver [JacKc, Artemio Urbina, The Dumping Union]</li>
<li>Added clone of The Berlin Wall to the Kaneko 16 driver [JacKc, system11]</li>
<li>Added clone of Trojan to the Legendary Wings driver [JacKc, any]</li>
<li>Added clone of Pang to the Mitchell driver [JacKc, any]</li>
<li>Added clone of Last Blade to the Neo Geo driver [JacKc]</li>
<li>Added support for Universe BIOS 3.1 to the Neo Geo driver [Razoola, iq_132, Jackc]</li>
<li>Added clone of Multi 5 / New Multi Game 5 to the NMG5 driver [JacKc, system11]</li>
<li>Added clone of Guardian Storm to the NMK16 driver [JacKc, Shoutime]</li>
<li>Added clone of Rapid Hero to the NMK16 driver [Barry, JacKc, Brian Troha, system11]</li>
<li>Added clone of Spectrum 2000 to the NMK16 driver [iq_132]</li>
<li>Added clone of Pacman to the Pacman driver [JacKc, AUMAP]</li>
<li>Added clone of DoDonPachi Dai-Ou-Jou to the PGM driver [JacKc, djvinc]</li>
<li>Added clone of Happy 6-In-1 to the PGM driver [JacKc, rtw, iq_132]</li>
<li>Added clone of Ketsui Kizuna Jigoku Tachi to the PGM driver [JacKc, Artemio Urbina]</li>
<li>Added clone of Knights of Valour Super Heroes Plus / Sangoku Senki Super Heroes Plus to the PGM driver [JacKc, XingXing]</li>
<li>Added clone of Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special to the PGM driver [JacKc]</li>
<li>Added clone of Knights of Valour 2 - Nine Dragons to the PGM driver [JacKc, 69mustang, iq_132]</li>
<li>Added clone of Excelsior to the Playmark driver [JacKc, Bonky0013, The Dumping Union]</li>
<li>Added clone of Bouncing Balls to the Pushman driver [JacKc, system11, The Dumping Union]</li>
<li>Added clone of Fire Shark to the Same Same driver [JacKc, ShouTime, The Dumping Union]</li>
<li>Added bootleg of Altered Beast to the Sega System 16B driver [Barry]</li>
<li>Added clone of Altered Beast to the Sega System 16B driver [JacKc, Chris Hardy, Andreas Naive]</li>
<li>Added clone of Cotton to the Sega System 16B driver [JacKc, Charles MacDonald, ShouTime, The Dumping Union]</li>
<li>Added clone of Dynamite Dux to the Sega System 16B driver [Barry, JacKc]</li>
<li>Added clone of E-Swat to the Sega System 16B driver [Barry, JacKc]</li>
<li>Added clone of Out Run to the Sega Out Run driver [JacKc]</li>
<li>Added clone of Turbo Out Run to the Sega Out Run driver [JacKc, Charles MacDonald, ShouTime, The Dumping Union]</li>
<li>Added clone of After Burner II to the Sega X-Board driver [JacKc, Andrew Welburn, The Dumping Union]</li>
<li>Added clone of Strike Fighter to the Sega Y-Board driver [JacKc, ShouTime, The Dumping Union]</li>
<li>Added Yukiwo to the Taito B driver [iq_132, Unigame, David Haywood, JackC]</li>
<li>Added clone of Cadash to the Taito F2 driver [JacKc, Unigame]</li>
<li>Added clone of Chase HQ to the Taito Z driver [JacKc, any]</li>
<li>Added clone of Enforce to the Taito Z driver [JacKc, Barry]</li>
<li>Added clone of Racing Beat to the Taito Z driver [JacKc, ShouTime]</li>
<li>Added two bootlegs of World Cup '90 to the driver [JacKc, any]</li>
<li>Added clone of Zero Wing to the driver [JacKc, System11, The Dumping Union]</li>
<li>Added clone of Double Dragon II - The Revenge (bootleg) to the Double Dragon driver [Barry]</li>
<li>Added clone of Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) from Winkawaks 1.63 [JacKc]</li>
<li>Added clone of Passing shot: Center Court (prototype, MC-8123B) to the Sega 16B driver [Alan Meades, Porchy, JacKc]</li>
<li>Added clone of The King of Fighters '96 (Anniversary Edition 2.0.0296, EGHT hack) to the Neo Geo driver [JacKc]</li>
<li>Fixed Gauntlet by going back to the previous Slapstic implementation [Barry]</li>
<li>Fixed crash in Oriental Legends Super intro [iq_132]</li>
<li>Updates to PGM protection routines [iq_132, rockywall, Creamy Mami, JacKc, iq_132]</li>
<li>Various PGM updates/fixes [iq_132]</li>
<li>CPS-3 sound updates [iq_132, Captain CPS-X]</li>
<li>Small improvement to the MSM6295 core [iq_132]</li>
<li>Various sound clipping fixes [dink]</li>
<li>Sound tweaks/improvements for Legendary Wings, Armed Formation & Puzzle de Bowling [dink]</li>
<li>Updated the YMF278b soundchip driver, notably improving the Music & SFX in Tengai [dink]</li>
<li>Small update to FM.C sine initialization table improves the clarity of some FM sound emulations [dink]</li>
<li>Fixed clipping/distortion with PCM sample playback in Enduro Racer [dink]</li>
<li>Moved the YM2608 internal ROM to an external file (ym2608.zip) [Barry]</li>
<li>PC Engine update [iq_132]</li>
<li>Fixed Battle Garegga savestate load crash [dink]</li>
<li>Fixed sound desync in Tengai and tile corruption in Samurai Aces on savestate load [dink]</li>
<li>Added savestate capability to Irem M72 driver - R-Type, R-Type II, Ninja Spirit, Mr. Heli, X-Multiply, Dragon Breed, Hammerin' Harry, Cosmic Cop, Legend of Hero Tonma, Air Duel [dink]</li>
<li>Fixed savestate load crash for Aero Fighters, Sonic Wings, Turbo Force, Spinal Break and Karate Blazers [dink]</li>
<li>Fxied savestate load crash for Raiden [dink]</li>
<li>Added savestate capability to NMK16 driver - Bombjack Twin, Thunder Dragon 2, Twin Action, US AAF Mustang, Stagger (RedHawk), Guardian Storm, Fire Hawk, GunNail, Saboten Bombers, Super Spacefortress Macross [dink]</li>
<li>Added savestate capability to Kangaroo driver [dink]</li>
<li>Fixed palette issues on savestate load with DataEast Act Fancer [dink]</li>
<li>Fixed stuck noise at the end of short samples in games that use the Toaplan samples hack. FireShark, SameSameSame!, Ghox, Vimana and TekiPaki [dink]</li>
<li>Fixed Toaplan samples hack and savestates, and added loading samples status [dink]</li>
<li>SFX lost after savestate load in NMK004 games, Super Spacefortress Macross and possibly others [dink]</li>
<li>Probable fix for Toaplans FixEight hang on savestate load [dink]</li>
<li>Various NMK16 fixes [dink]</li>
<li>Fixed crash on savestate load for Visco/Taito Galmedes [dink]</li>
<li>New gun rotation method for Heavy Barrel and Midnight Resistance & fix for Heavy Barrel level transistion after level 2 [dink]</li>
<li>Fixed savestates for games that use the SN76496 soundchip [dink]</li>
<li>Fixed savestates for Pacman S2650 games [dink]</li>
<li>Fixed savestate load crash and sound/music volume in The New Zealand Story new pcb [dink]</li>
<li>Fixed speed issue in Contra [dink]</li>
<li>Fixed tilemaps in Contra [Barry]</li>
<li>Fixed Ash No Joe save states [iq_132]</li>
<li>Fixed The New Zealand savetates [dink]</li>
<li>Reorganised some inputs to support kaillera (Contra, Double Dragon I - III, TMNT, Sunset Riders, M.I.A., Green Beret) [dink]</li>
<li>Windows savestate enhancements - shift-F8 for savestate undo, 10 levels of undo for each slot [dink]</li>
<li>Show savestate messages (prev/next slot, load & save) while paused [dink]</li>
<li>Fix savestates for YM2151, UPD7759 and clipping/distortion in UPD7759 [dink]</li>
<li>Added savestate support to Toki driver [dink]</li>
<li>Added savestate support to Donkey Kong driver [dink]</li>
<li>Fixed missing music in Sol Divide [dink]</li>
<li>Fixed sound effects and cutscene/music timing in Gun Smoke [dink]</li>
<li>Fixed reset causes crash in Wonder Planet, Karnov and Chelnov - Atomic Runner [dink]</li>
<li>Fixed reset in The Berlin Wall [dink]</li>
<li>Fixed sound effects and music in GunNail [dink]</li>
<li>Fixed music in Spinal Breakers (Z80 banking issue) [dink]</li>
<li>Fixed corrupted graphics in the last couple levels of Spinal Breakers [iq_132]</li>
<li>Added savestate cability to Fairyland Story [dink]</li>
<li>Save all screens when saving states with multiple TC0100SCN chips, fixes savestates for Darius II, Ninja Warriors and Rastan 3 - Warrior Blade [dink]</li>
<li>Impoved analog controls in Afterburner [dink]</li>
<li>Fixed speed in Joe & Mac Returns [dink]</li>
<li>Fix for the graphical glitches on the volcano level in Caveman Ninja [dink]</li>
<li>Fixed sprite priority and colours in Psycho-nics Oscar [dink]</li>
<li>Improved Irem M92 driver savestates [dink]</li>
<li>Interleave the CPUs in Battle Shark to avoid game crashing on level 2 [Barry]</li>
<li>Fixed music in Masked Riders Club Battle Race and Mad Shark [dink]</li>
<li>Fixed music in War of Aero - Project MEIOU [dink]</li>
<li>Fixed sample banking issues with Eight Forces, Blandia and Gundhara [dink]</li>
<li>Fixed pallete after loading savestate in Gaelco driver [dink]</li>
<li>Fixed savestates in The Main Event driver [dink]</li>
<li>Fixed wrong sounds and music in Green Beret [dink]</li>
<li>Fixed sprite priority issue in Konami's Ajax/Typhoon [Barry]</li>
<li>Fixed sfx volume fluxuations in Ajax driver [dink]</li>
<li>Added third button to Warriers of Fate: Sangokushi II [dink]</li>
<li>Fixed loud crashing noise in Scramble! and Super Cobra [dink]</li>
<li>Fixed NMK16 sprite rendering [iq_132]</li>
<li>Fixed graphics issues in Guardian/Tiger Heli/Slap Fight [iq_132]</li>
<li>Added Performan (Toaplan/Dataeast) to the Slap Fight driver [iq_132]</li>
<li>Fixed cheats in Z80 based games [iq_132]</li>
<li>Fixed sound effects in Task Force Harrier [dink]</li>
<li>Fixed 32bpp is now possible with the Enhanced (Direct3D) blitter [dink]</li>
<li>Fixed text layer alignment in Task Force Harrier [iq_132]</li>
<li>Improved analog controls in Night Striker [dink]</li>
<li>Savestate improvements for some Toaplan drivers [dink]</li>
<li>Fixed Boogie Wings, Diet Go Go, Crude Buster, Darkseal, Funky Jet, Rohga Armor Force, Super Burger Time, Tumble Pop and Vapor Trail on Deco16 Hardware to run at the proper speed [dink]</li>
<li>Fixed occasional stuck sprite in OutZone [dink]</li>
<li>Fixed Haunted Castle sound banking [iq_132]</li>
<li>Fixed tilemaps in Midnight Resistence, Hippodrome and Robocop [Barry]</li>
<li>Big Endian fixes for The Gladiator and Killing Blade [lantus]</li>
<li>Avoided use of deprecated function in libpng</li>
<li>Microsoft Visual Studio 2013 support [Barry]</li>
<li>Update System Info adding Windows 8.1 support to detection routines and simply CPU detection routines [Barry]</li>
<li>Fixed deselecting all hardware in the game selection dialog [Barry]</li>
<li>Fixed Neo Geo macro buttons [Barry]</li>
<li>Fixed & improved reliability of Neo Geo savestates [dink]</li>
<li>Started eradicating use of BurnDrvGetText in drivers [Barry]</li>
<li>Updated the libpng library to v1.6.12 [Barry]</li>
<li>Synced sets with MAME 0.154 [Barry, JacKc]</li>
</ul>
<h3>v0.2.97.29</h3>
<ul>
<li>Ported PIC16C5X core from MAME [iq_132]</li>
<li>Updated PIC16C5X core and fixed a bug in RAM/ROM handline [Barry]</li>
<li>Added driver for Dragon Master [iq_132]</li>
<li>Added driver for various games on Playmark hardware [Barry]</li>
<li>Added clone of Ambush to the driver [Barry]</li>
<li>Added clone of Bomb Jack to the driver [Barry]</li>
<li>Added Bubble Bobble Lost Cave v1.1 to the Bubble Bobble driver [Barry, Bisboch, Aladar]</li>
<li>Added bootleg of Cadillacs and Dinosaurs to the CPS-1 driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of Final Fight to the CPS-1 driver [JacKc, any]</li>
<li>Added clone of Forgotten Worlds to the CPS-1 driver [JacKc, system11]</li>
<li>Added bootleg of Pang 3 to the CPS-1 driver [JacKc, Bonky0013]</li>
<li>Added clone of Pang 3 to the CPS-1 driver [Barry, JacKc, Smitdogg, The Dumping Union]</li>
<li>Added clone of Saturday Night Slam Masters to the CPS-1 driver [Barry, any, The Dumping Union]</li>
<li>Added various clones and bootlegs of Street Fighter II to the CPS-1 driver [Barry, iq_132, JacKc, Brian Troha, Smitdogg, The Dumping Union]</li>
<li>Added clone of Three Wonders to the CPS-1 driver [Bonky0013, JacKc]</li>
<li>Added bootleg of Three Wonders to the CPS-1 driver [Barry, JacKc, any]</li>
<li>Added clone of Hyper Street Fighter II to the CPS-2 driver [JacKc, f205v]</li>
<li>Added clone of Street Fighter II Alpha to the CPS-2 driver [JacKc, Razoola]</li>
<li>Added clone of Super Street Fighter II Tournament Battle to the CPS-2 driver [Artemio Urbina, David Haywood, JacKc]</li>
<li>Added clone of Super Street Fighter II Turbo to the CPS-2 driver [JacKc]</li>
<li>Added bootleg of Commando to the driver [JacKc, Kevin Eshbach]</li>
<li>Added clone of Galaxian to the Galaxian driver [Barry]</li>
<li>Added clone of Galaxian to the Galaxian driver [Barry, any]</li>
<li>Added bootleg of Moon Cresta to the Galaxian driver [JacKc, Ricky2001 (from AUMAP)]</li>
<li>Added clone of Moon Cresta to the Galaxian driver [Barry]</li>
<li>Added clone of Moon Cresta to the Galaxian driver [Barry, Roselson (from AUMAP)]</li>
<li>Added two clones of Scramble to the Galaxian driver [Barry, Basilio Garcia]</li>
<li>Added clone of Scramble to the Galaxian driver [Barry, Roselson (from Aumap)]</li>
<li>Added Star Fighter (bootleg of Moon Cresta) to Galaxian driver [Barry, David Haywood, RevisionX]</li>
<li>Added Time Fighter to the Galaxian driver [Barry]</li>
<li>Added clone of Uni War S to the Galaxian driver [Barry]</li>
<li>Added clone of Uni War S to the Galaxian driver [Barry, Basilio Garcia]</li>
<li>Added clone of Ghouls 'n Ghosts to the driver [JacKc, f205v, RanaElia]</li>
<li>Added clone of Snow Bros. to the Hyper Pacman driver [JacKc, The Dumping Union]</li>
<li>Added clone of Karnov to the driver [JacKc, Smitdogg, The Dumping Union]</li>
<li>Added bootleg of Pang to the Mitchell driver [Barry]</li>
<li>Added clone of Mysterious Stones to the driver [Barry, Ricky2001 (from AUMAP)]</li>
<li>Added NeoGeo 2-Player Tetris to the Neo Geo driver [Barry, Fred/Front, Crim/Stephen]</li>
<li>Added Neo Galaga demos to the Neo Geo driver [Barry, Fred/Front, Cristiano Bei/www.iocerom.com]</li>
<li>Added clone of Guardian Storm to the NMK-16 driver [JacKc, Brian Troha, The Dumping Union]</li>
<li>Added clone of Guardian Storm to the NMK-16 driver [Barry, The Dumping Union, David Haywood]</li>
<li>Added clone of Guardian Storm to the NMK-16 driver [JacKc, iq_132, Barry, David Haywood]</li>
<li>Added bootleg of Crush Roller to the Pacman driver [any]</li>
<li>Added clone of Pacman to the Ms. Pacman driver [Barry]</li>
<li>Added clone of Pacman to the Pacman driver [Barry]</li>
<li>Added clone of Demon Front to the PGM driver [JacKc, R. Mucciarelli, Layne, Smitdogg, The Dumping Union]</li>
<li>Added many clones of Do Don Pachi II to the PGM driver [JacKc, Barry]</li>
<li>Added clone of Knights of Valour Super Heroes to the PGM driver [JacKc, XingXing]</li>
<li>Added clone of Oriental Legend Special to the PGM driver [JacKc]</li>
<li>Added clone of Rally-X to the driver [JacKc, any]</li>
<li>Added clone of Hang-On to the Sega Hang-On driver [JacKc, cmonkey]</li>
<li>Added bootleg of Teddy Boy Blues to the Sega System 1 driver [JacKc, any]</li>
<li>Added clone of Wonder Boy III to the Sega System 16A driver [Barry, Chris Hardy, Charles MacDonald, Brian Troha]</li>
<li>Added clone of Alien Syndrome to the Sega System 16B driver [Barry, Arzeno Fabrice, hap, Charles MacDonald]</li>
<li>Added clone of D.D. Crew to the Sega System 18 driver [JacKc, Porchy, The Dumping Union]</li>
<li>Added clone of Wing Shooting Chamionship to the Seta-2 driver [JacKc, Brian Troha, The Dumping Union]</li>
<li>Added clone of Silk Road to the driver [Barry]</li>
<li>Added clone of Super Chase - Criminal Termination to the driver [JacKc, Porchy, The Dumping Union]</li>
<li>Added clone of Continental Circus to the Taito-Z driver [Barry, Brian Troha, ShouTime, The Dumping Union]</li>
<li>Added clone of WWF Superstars to the driver [Barry, Brian Troha]</li>