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Upgrade to 0.12.0 broke TURN #641
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Also, can confirm that the older builds work fine. Their logins register when run with |
BTW additional details: none of the servers/clients have a public IP, so sometimes I need TURN. They are all behind NAT. Sometimes STUN works, sometimes it doesn't, and it is expected. TURN is the only publicly available endpoint they can connect to. |
that's weird, TURN crate doesn't have actual code changes, only upgrades dependencies crates utils and stun. what's the command for TURN client to connect to your coturn server? |
@rainliu: I am sorry, I fixed it. It was that multiple versions of the Thank you for the immediate response. Wish you success with this project! Regards, |
Pull request for removing leftover ErrTurnCredential: #644 |
Hey,
I just saw that an upgrade broke my turn setup. TURN no longer works after upgrading to 0.12.0. The TURN server is coturn. The coturn configuration is below.
When turn:[domain] and the credentials user:password is used, the login attempt does not even register with coturn and it fails ErrTurnCredentials. This happens regardless of whether
no-stun
orfingerprint
is enabled or not, or a realm is set.This has broken connectivity in two servers so far.
Thank you.
Regards,
Rishi
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