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wasm_main.cpp
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#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include "vcd_parser.h"
using namespace std;
static struct vcd_parser_s* state;
// returns context
int init(void) {
state = (struct vcd_parser_s*) malloc(sizeof *state);
const int32_t error = vcd_parser_init(state);
if (error) {
cout << "ERROR: " << error << "\n";
return -1;
}
return 0;
}
int main(void) {
cout << "main()\n";
return 0;
}
/// Typedef used as part of c->js call
typedef void externalJsMethodOne(const int sz);
typedef void externalJsMethodTwo(const char*, const uint64_t time, const uint8_t command, const int dnc0, const int dnc1);
typedef int externalJsGetProperty(const char* name);
typedef void externalJsSetProperty(const char* name, const size_t len, const int value);
/// function pointer for c->js
static externalJsMethodOne* externalOne = 0;
static externalJsMethodTwo* externalTwo = 0;
static externalJsSetProperty* set_property = 0;
static externalJsGetProperty* get_property = 0;
extern "C" {
void execute(
externalJsMethodOne* f1,
externalJsMethodTwo* f2,
externalJsSetProperty* sfn,
externalJsGetProperty* gfn
) {
// cout << "execute got " << p << "\n";
cout << "execute " << (int)sfn << "\n";
set_property = sfn;
set_property("foo", strlen("foo"), 4);
}
} // extern C