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Draco Mesh Compression for Blender

Draco encoding and decoding for glTF-Blender-IO.

The Blender repository has copies of the files in src and the required Draco source files located in <blender-root>/extern/draco.

Changes

Blender does not need to be built locally to test changes in Draco or the bridging code.

  • Build the target extern_draco
  • Set the environment variable BLENDER_EXTERN_DRACO_LIBRARY_PATH to the built dynamic library
  • Launch Blender and export with compression enabled or inspect the console output if compression options are missing

Release

  • Checkout the Blender source code repository
  • Copy all changed files to <blender-root>/extern/draco
  • Open a new Blender Differential