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I'm trying to run the examples on my Android device, but I get this crash:
09-13 21:15:18.003 12012 12012 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
09-13 21:15:18.003 12012 12012 F DEBUG : Build fingerprint: 'google/panther/panther:14/AP2A.240805.005/12025142:user/release-keys'
09-13 21:15:18.003 12012 12012 F DEBUG : Revision: 'MP1.0'
09-13 21:15:18.003 12012 12012 F DEBUG : ABI: 'arm64'
09-13 21:15:18.003 12012 12012 F DEBUG : Timestamp: 2024-09-13 21:15:17.771267445-0700
09-13 21:15:18.003 12012 12012 F DEBUG : Process uptime: 5s
09-13 21:15:18.003 12012 12012 F DEBUG : Cmdline: com.TaichiGraphics.Soft2DforUnity
09-13 21:15:18.003 12012 12012 F DEBUG : pid: 11915, tid: 11991, name: UnityGfxDeviceW >>> com.TaichiGraphics.Soft2DforUnity <<<
09-13 21:15:18.003 12012 12012 F DEBUG : uid: 10488
09-13 21:15:18.003 12012 12012 F DEBUG : tagged_addr_ctrl: 0000000000000001 (PR_TAGGED_ADDR_ENABLE)
09-13 21:15:18.003 12012 12012 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0000000000000048
09-13 21:15:18.003 12012 12012 F DEBUG : Cause: null pointer dereference
09-13 21:15:18.003 12012 12012 F DEBUG : x0 b4000075187b25c0 x1 0000000000000000 x2 0000000000000000 x3 0000000000000010
09-13 21:15:18.003 12012 12012 F DEBUG : x4 0000000000000000 x5 b4000073d87ce290 x6 0000000000000000 x7 0000000000000000
09-13 21:15:18.003 12012 12012 F DEBUG : x8 b4000073a881ed90 x9 000a48cad677fb6b x10 0000000000000008 x11 0000000000000000
09-13 21:15:18.003 12012 12012 F DEBUG : x12 0000000000000000 x13 0000000000000001 x14 0000000000000000 x15 0000000000000001
09-13 21:15:18.003 12012 12012 F DEBUG : x16 000000717adf0878 x17 00000076294865f0 x18 00000071777a8000 x19 b4000073a881ec30
09-13 21:15:18.003 12012 12012 F DEBUG : x20 0000000000000000 x21 b4000074687dddd0 x22 b4000073a881fd78 x23 0000007177913ac0
09-13 21:15:18.003 12012 12012 F DEBUG : x24 b4000074287ab5b0 x25 b4000074c8815080 x26 b4000074c8815080 x27 000000717aca6aa0
09-13 21:15:18.003 12012 12012 F DEBUG : x28 0000000000000001 x29 0000007177912a70
09-13 21:15:18.003 12012 12012 F DEBUG : lr 000000717ad530fc sp 0000007177912a10 pc 000000717ad7abd8 pst 00000000a0001000
09-13 21:15:18.003 12012 12012 F DEBUG : 14 total frames
09-13 21:15:18.003 12012 12012 F DEBUG : backtrace:
09-13 21:15:18.003 12012 12012 F DEBUG : #00 pc 0000000000169bd8 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libtaichi_c_api.so (BuildId: 9e58860a9786c0d915c6bbcbf4e14c220cfdae84)
09-13 21:15:18.003 12012 12012 F DEBUG : #01 pc 00000000001420f8 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libtaichi_c_api.so (BuildId: 9e58860a9786c0d915c6bbcbf4e14c220cfdae84)
09-13 21:15:18.003 12012 12012 F DEBUG : #02 pc 00000000000d0470 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libtaichi_c_api.so (ti_launch_kernel+1020) (BuildId: 9e58860a9786c0d915c6bbcbf4e14c220cfdae84)
09-13 21:15:18.003 12012 12012 F DEBUG : #03 pc 00000000002c1cb4 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libsoft2d.so (soft2d::PrefixSumExecutor::Run(ti::NdArray<int>&)+272) (BuildId: d5fc9ae4441b634424d2e511eaec201185f00b75)
09-13 21:15:18.003 12012 12012 F DEBUG : #04 pc 00000000002d4540 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libsoft2d.so (soft2d::World::Step(float)+1196) (BuildId: d5fc9ae4441b634424d2e511eaec201185f00b75)
09-13 21:15:18.003 12012 12012 F DEBUG : #05 pc 000000000000222c /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libsoft2d_unity.so (step_async_impl(void*)+68) (BuildId: 06da882f03862b0b7802e0678e873c0cd73c798a)
09-13 21:15:18.003 12012 12012 F DEBUG : #06 pc 00000000000259ec /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libtaichi_unity.so (tix_render_thread_main+408) (BuildId: 193c422ad91108434a4406a8c1158547696dabba)
09-13 21:15:18.003 12012 12012 F DEBUG : #07 pc 0000000000695104 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libunity.so (BuildId: bb561df02c2772096fe717e5b120916b56ae2bfd)
09-13 21:15:18.003 12012 12012 F DEBUG : #08 pc 00000000006e7ddc /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libunity.so (BuildId: bb561df02c2772096fe717e5b120916b56ae2bfd)
09-13 21:15:18.003 12012 12012 F DEBUG : #09 pc 00000000006ebf68 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libunity.so (BuildId: bb561df02c2772096fe717e5b120916b56ae2bfd)
09-13 21:15:18.003 12012 12012 F DEBUG : #10 pc 00000000006e32f0 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libunity.so (BuildId: bb561df02c2772096fe717e5b120916b56ae2bfd)
09-13 21:15:18.003 12012 12012 F DEBUG : #11 pc 0000000000289d24 /data/app/~~zFTQvHvQaAuq7wMCpOAx3w==/com.TaichiGraphics.Soft2DforUnity-VSjbKEBYJ9jXhhz7AIpVCA==/lib/arm64/libunity.so (BuildId: bb561df02c2772096fe717e5b120916b56ae2bfd)
09-13 21:15:18.003 12012 12012 F DEBUG : #12 pc 000000000006efbc /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204) (BuildId: 1d36f8ae6e0af6158793abea7d4f4f2b)
09-13 21:15:18.003 12012 12012 F DEBUG : #13 pc 0000000000060d60 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 1d36f8ae6e0af6158793abea7d4f4f2b)
I have Vulkan enabled and URP with the SOFT2D_URP_PIPELINE scripting define + IL2CPP as backend. I tried both Unity 2021.3.43 and 2022.3.31. The samples run fine in the Editor.
I would dig deeper, but I couldn't find much information on how to cross compile to Android, or which version of taichi this is using under the hood.
Any ideas?
The text was updated successfully, but these errors were encountered:
Hello there!,
great and fun library!
I'm trying to run the examples on my Android device, but I get this crash:
I have Vulkan enabled and URP with the
SOFT2D_URP_PIPELINE
scripting define + IL2CPP as backend. I tried both Unity 2021.3.43 and 2022.3.31. The samples run fine in the Editor.I would dig deeper, but I couldn't find much information on how to cross compile to Android, or which version of taichi this is using under the hood.
Any ideas?
The text was updated successfully, but these errors were encountered: