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Refactor Map Editor renderer to support texture rendering mode. This will be achievable after #10 is closed.
The renderer in texture mode should still draw wireframe around world geometry and things mesh geometry.
The text was updated successfully, but these errors were encountered:
Refactor Map Editor renderer to support texture rendering mode. This will be achievable after #10 is closed.
The renderer in texture mode should still draw wireframe around world geometry and things mesh geometry.
The text was updated successfully, but these errors were encountered: