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Timers are a required platform feature
Build (Nintendo 3DS) #542: Commit 0d7df16 pushed by slouken
January 17, 2024 04:51 2m 14s main
January 17, 2024 04:51 2m 14s
Timers are a required platform feature
Build (Nintendo 3DS) #541: Commit 1aba207 pushed by slouken
January 17, 2024 04:24 2m 7s timers-n-threads
January 17, 2024 04:24 2m 7s
Timers are a required platform feature
Build (Nintendo 3DS) #540: Commit d4d4450 pushed by slouken
January 17, 2024 04:10 2m 22s timers-n-threads
January 17, 2024 04:10 2m 22s
Fixed drop event coordinate conversion
Build (Nintendo 3DS) #539: Commit 518b070 pushed by slouken
January 17, 2024 03:52 2m 9s main
January 17, 2024 03:52 2m 9s
Let Windows track floating window state
Build (Nintendo 3DS) #538: Commit f4516b3 pushed by slouken
January 12, 2024 18:04 5m 50s fix-tiled-position
January 12, 2024 18:04 5m 50s
Moved window state change handling from WM_WINDOWPOSCHANGING to WM_WI…
Build (Nintendo 3DS) #537: Commit 98be558 pushed by slouken
January 12, 2024 18:01 7m 41s main
January 12, 2024 18:01 7m 41s
Fixed pause key on Windows (thanks Mikhail!)
Build (Nintendo 3DS) #536: Commit 7b09c93 pushed by slouken
January 10, 2024 14:36 6m 9s fix-pause-key
January 10, 2024 14:36 6m 9s
WinMain is specified by the Win32 API as having extern "C" linkage
Build (Nintendo 3DS) #535: Commit 9a77813 pushed by slouken
January 10, 2024 14:31 4m 34s main
January 10, 2024 14:31 4m 34s
Removed SDL_GL_BindTexture() and SDL_GL_UnbindTexture()
Build (Nintendo 3DS) #534: Commit 006e53f pushed by slouken
January 8, 2024 02:03 5m 11s remove-bindtexture
January 8, 2024 02:03 5m 11s
Sync SDL3 wiki -> header
Build (Nintendo 3DS) #533: Commit 4d5bffc pushed by slouken
January 8, 2024 02:01 7m 2s main
January 8, 2024 02:01 7m 2s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (Nintendo 3DS) #532: Commit 151e5f3 pushed by slouken
January 2, 2024 04:30 8m 9s buffered-rawinput
January 2, 2024 04:30 8m 9s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (Nintendo 3DS) #531: Commit ba22bb8 pushed by slouken
January 2, 2024 04:25 5m 38s buffered-rawinput
January 2, 2024 04:25 5m 38s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (Nintendo 3DS) #530: Commit 8320571 pushed by slouken
January 2, 2024 04:17 8m 20s buffered-rawinput
January 2, 2024 04:17 8m 20s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (Nintendo 3DS) #529: Commit b98f8fc pushed by slouken
January 2, 2024 04:13 5m 29s buffered-rawinput
January 2, 2024 04:13 5m 29s
Fixed warning: no previous prototype for function 'SDL_PrivateGetGame…
Build (Nintendo 3DS) #528: Commit 87b8f09 pushed by slouken
January 2, 2024 04:09 6m 18s main
January 2, 2024 04:09 6m 18s
Report the D-Pad for HIDAPI gamepads as a hat
Build (Nintendo 3DS) #527: Commit 91b85d5 pushed by slouken
December 27, 2023 20:44 11m 34s gamepad-hat
December 27, 2023 20:44 11m 34s
Report the D-Pad for HIDAPI gamepads as a hat
Build (Nintendo 3DS) #526: Commit 5d92ca0 pushed by slouken
December 27, 2023 20:40 5m 39s gamepad-hat
December 27, 2023 20:40 5m 39s
Report the D-Pad for HIDAPI gamepads as a hat
Build (Nintendo 3DS) #525: Commit a1343cc pushed by slouken
December 27, 2023 20:33 5m 49s gamepad-hat
December 27, 2023 20:33 5m 49s
Report the D-Pad for HIDAPI gamepads as a hat
Build (Nintendo 3DS) #524: Commit 9493117 pushed by slouken
December 27, 2023 20:29 5m 3s gamepad-hat
December 27, 2023 20:29 5m 3s
Report the D-Pad for HIDAPI gamepads as a hat
Build (Nintendo 3DS) #523: Commit ae274f7 pushed by slouken
December 27, 2023 20:27 5m 42s gamepad-hat
December 27, 2023 20:27 5m 42s
Report the D-Pad for HIDAPI gamepads as a hat
Build (Nintendo 3DS) #522: Commit 553eaee pushed by slouken
December 27, 2023 19:59 2m 8s gamepad-hat
December 27, 2023 19:59 2m 8s
Fixed crash if joystick functions are passed a NULL joystick
Build (Nintendo 3DS) #521: Commit 0dfdf1f pushed by slouken
December 27, 2023 19:27 4m 47s main
December 27, 2023 19:27 4m 47s
Fix static build with libdecor 0.2.0
Build (Nintendo 3DS) #520: Commit 4ce935b pushed by slouken
December 27, 2023 17:20 6m 9s main
December 27, 2023 17:20 6m 9s
Use the original manufacturer and product strings for the joystick CRC
Build (Nintendo 3DS) #519: Commit f6e16ec pushed by slouken
December 21, 2023 03:07 2m 57s gamepad-crc
December 21, 2023 03:07 2m 57s
Make the SDL3 surface ABI compatible with SDL2
Build (Nintendo 3DS) #518: Commit 406b856 pushed by slouken
December 21, 2023 02:31 2m 10s surface-compat
December 21, 2023 02:31 2m 10s
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