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Timers are a required platform feature
Build (MSVC) #542: Commit 0d7df16 pushed by slouken
January 17, 2024 04:51 10m 57s main
January 17, 2024 04:51 10m 57s
Timers are a required platform feature
Build (MSVC) #541: Commit 1aba207 pushed by slouken
January 17, 2024 04:24 11m 0s timers-n-threads
January 17, 2024 04:24 11m 0s
Timers are a required platform feature
Build (MSVC) #540: Commit d4d4450 pushed by slouken
January 17, 2024 04:10 12m 10s timers-n-threads
January 17, 2024 04:10 12m 10s
Fixed drop event coordinate conversion
Build (MSVC) #539: Commit 518b070 pushed by slouken
January 17, 2024 03:52 8m 14s main
January 17, 2024 03:52 8m 14s
Let Windows track floating window state
Build (MSVC) #538: Commit f4516b3 pushed by slouken
January 12, 2024 18:04 18m 13s fix-tiled-position
January 12, 2024 18:04 18m 13s
Moved window state change handling from WM_WINDOWPOSCHANGING to WM_WI…
Build (MSVC) #537: Commit 98be558 pushed by slouken
January 12, 2024 18:01 10m 45s main
January 12, 2024 18:01 10m 45s
Fixed pause key on Windows (thanks Mikhail!)
Build (MSVC) #536: Commit 7b09c93 pushed by slouken
January 10, 2024 14:36 15m 8s fix-pause-key
January 10, 2024 14:36 15m 8s
WinMain is specified by the Win32 API as having extern "C" linkage
Build (MSVC) #535: Commit 9a77813 pushed by slouken
January 10, 2024 14:31 10m 46s main
January 10, 2024 14:31 10m 46s
Removed SDL_GL_BindTexture() and SDL_GL_UnbindTexture()
Build (MSVC) #534: Commit 006e53f pushed by slouken
January 8, 2024 02:03 15m 46s remove-bindtexture
January 8, 2024 02:03 15m 46s
Sync SDL3 wiki -> header
Build (MSVC) #533: Commit 4d5bffc pushed by slouken
January 8, 2024 02:01 8m 32s main
January 8, 2024 02:01 8m 32s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (MSVC) #532: Commit 151e5f3 pushed by slouken
January 2, 2024 04:30 13m 10s buffered-rawinput
January 2, 2024 04:30 13m 10s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (MSVC) #531: Commit ba22bb8 pushed by slouken
January 2, 2024 04:25 14m 7s buffered-rawinput
January 2, 2024 04:25 14m 7s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (MSVC) #530: Commit 8320571 pushed by slouken
January 2, 2024 04:17 14m 46s buffered-rawinput
January 2, 2024 04:17 14m 46s
Use GetRawInputBuffer() instead processing raw input one at a time
Build (MSVC) #529: Commit b98f8fc pushed by slouken
January 2, 2024 04:13 12m 54s buffered-rawinput
January 2, 2024 04:13 12m 54s
Fixed warning: no previous prototype for function 'SDL_PrivateGetGame…
Build (MSVC) #528: Commit 87b8f09 pushed by slouken
January 2, 2024 04:09 8m 35s main
January 2, 2024 04:09 8m 35s
Report the D-Pad for HIDAPI gamepads as a hat
Build (MSVC) #527: Commit 91b85d5 pushed by slouken
December 27, 2023 20:44 20m 51s gamepad-hat
December 27, 2023 20:44 20m 51s
Report the D-Pad for HIDAPI gamepads as a hat
Build (MSVC) #526: Commit 5d92ca0 pushed by slouken
December 27, 2023 20:40 16m 10s gamepad-hat
December 27, 2023 20:40 16m 10s
Report the D-Pad for HIDAPI gamepads as a hat
Build (MSVC) #525: Commit a1343cc pushed by slouken
December 27, 2023 20:33 13m 52s gamepad-hat
December 27, 2023 20:33 13m 52s
Report the D-Pad for HIDAPI gamepads as a hat
Build (MSVC) #524: Commit 9493117 pushed by slouken
December 27, 2023 20:29 9m 53s gamepad-hat
December 27, 2023 20:29 9m 53s
Report the D-Pad for HIDAPI gamepads as a hat
Build (MSVC) #523: Commit ae274f7 pushed by slouken
December 27, 2023 20:27 7m 35s gamepad-hat
December 27, 2023 20:27 7m 35s
Report the D-Pad for HIDAPI gamepads as a hat
Build (MSVC) #522: Commit 553eaee pushed by slouken
December 27, 2023 19:59 9m 7s gamepad-hat
December 27, 2023 19:59 9m 7s
Fixed crash if joystick functions are passed a NULL joystick
Build (MSVC) #521: Commit 0dfdf1f pushed by slouken
December 27, 2023 19:27 6m 22s main
December 27, 2023 19:27 6m 22s
Fix static build with libdecor 0.2.0
Build (MSVC) #520: Commit 4ce935b pushed by slouken
December 27, 2023 17:20 10m 52s main
December 27, 2023 17:20 10m 52s
Use the original manufacturer and product strings for the joystick CRC
Build (MSVC) #519: Commit f6e16ec pushed by slouken
December 21, 2023 03:07 9m 43s gamepad-crc
December 21, 2023 03:07 9m 43s
Make the SDL3 surface ABI compatible with SDL2
Build (MSVC) #518: Commit 406b856 pushed by slouken
December 21, 2023 02:31 11m 12s surface-compat
December 21, 2023 02:31 11m 12s
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