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Right now, keikan doesn't support depth of field. This is a fairly easy thing to do, it just requires the ray generation code to be modified in render.rs.
The text was updated successfully, but these errors were encountered:
Right now, keikan doesn't support depth of field. This is a fairly easy thing to do, it just requires the ray generation code to be modified in
render.rs
.The text was updated successfully, but these errors were encountered: