-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path2048-win.py
158 lines (145 loc) · 5.02 KB
/
2048-win.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
#!/usr/bin/env python3
import sys, os, msvcrt, random
H = os.get_terminal_size()[1]
grid_fmt_u = '''\
┌───────┬───────┬───────┬───────┐
│ │ │ │ │
│ {:^5} │ {:^5} │ {:^5} │ {:^5} │
│ │ │ │ │
├───────┼───────┼───────┼───────┤
│ │ │ │ │
│ {:^5} │ {:^5} │ {:^5} │ {:^5} │
│ │ │ │ │
├───────┼───────┼───────┼───────┤
│ │ │ │ │
│ {:^5} │ {:^5} │ {:^5} │ {:^5} │
│ │ │ │ │
├───────┼───────┼───────┼───────┤
│ │ │ │ │
│ {:^5} │ {:^5} │ {:^5} │ {:^5} │
│ │ │ │ │
└───────┴───────┴───────┴───────┘
'''
grid_fmt_a = '''\
_______________________________
| | | | |
| {:^5} | {:^5} | {:^5} | {:^5} |
| | | | |
|_______|_______|_______|_______|
| | | | |
| {:^5} | {:^5} | {:^5} | {:^5} |
| | | | |
|_______|_______|_______|_______|
| | | | |
| {:^5} | {:^5} | {:^5} | {:^5} |
| | | | |
|_______|_______|_______|_______|
| | | | |
| {:^5} | {:^5} | {:^5} | {:^5} |
| | | | |
|_______|_______|_______|_______|
'''
try:
grid_fmt_u.encode(sys.stdout.encoding)
grid_fmt = grid_fmt_u
except UnicodeEncodeError:
grid_fmt = grid_fmt_a
def make_positive(grid):
for y in range(4):
for x in range(4):
grid[y][x] = abs(grid[y][x])
def move_up(grid):
moved = False
for i in range(3, 0, -1):
for y in range(i):
for x in range(4):
if grid[y][x] == 0 and grid[y+1][x]:
grid[y][x] = grid[y+1][x]
grid[y+1][x] = 0
moved = True
elif grid[y][x] > 0 and grid[y][x] == grid[y+1][x]:
grid[y][x] *= -2
grid[y+1][x] = 0
moved = True
make_positive(grid)
return moved
def move_down(grid):
moved = False
for i in range(3):
for y in range(3, i, -1):
for x in range(4):
if grid[y][x] == 0 and grid[y-1][x]:
grid[y][x] = grid[y-1][x]
grid[y-1][x] = 0
moved = True
elif grid[y][x] > 0 and grid[y][x] == grid[y-1][x]:
grid[y][x] *= -2
grid[y-1][x] = 0
moved = True
make_positive(grid)
return moved
def move_left(grid):
moved = False
for i in range(3, 0, -1):
for x in range(i):
for y in range(4):
if grid[y][x] == 0 and grid[y][x+1]:
grid[y][x] = grid[y][x+1]
grid[y][x+1] = 0
moved = True
elif grid[y][x] > 0 and grid[y][x] == grid[y][x+1]:
grid[y][x] *= -2
grid[y][x+1] = 0
moved = True
make_positive(grid)
return moved
def move_right(grid):
moved = False
for i in range(3):
for x in range(3, i, -1):
for y in range(4):
if grid[y][x] == 0 and grid[y][x-1]:
grid[y][x] = grid[y][x-1]
grid[y][x-1] = 0
moved = True
elif grid[y][x] > 0 and grid[y][x] == grid[y][x-1]:
grid[y][x] *= -2
grid[y][x-1] = 0
moved = True
make_positive(grid)
return moved
def spawn(grid):
x, y = random.randrange(4), random.randrange(4)
while grid[y][x]:
x, y = random.randrange(4), random.randrange(4)
grid[y][x] = 2 if random.random() < .9 else 4
def main():
grid = [[0]*4 for i in range(4)]
for i in range(2):
spawn(grid)
while True:
print('\n' * H)
print(grid_fmt.format(*[i or '' for r in grid for i in r]), end='')
gridcp = [r[:] for r in grid]
if not (move_up(gridcp) or move_down(gridcp) or
move_left(gridcp) or move_right(gridcp)):
print('Game over!')
break
moved = False
k = msvcrt.getch()
if msvcrt.kbhit():
k += msvcrt.getch()
if k == b'\xe0H':
moved = move_up(grid)
elif k == b'\xe0P':
moved = move_down(grid)
elif k == b'\xe0K':
moved = move_left(grid)
elif k == b'\xe0M':
moved = move_right(grid)
elif k in (b'\x1b', b'q'):
break
if moved:
spawn(grid)
if __name__ == '__main__':
main()