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day13.py
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from collections import defaultdict
from ast import literal_eval as make_tuple
import numpy as np
np.set_printoptions(linewidth=100)
np.set_printoptions(edgeitems=50)
def read_file(name) :
f = open(name,"r")
data = f.read()
if "\n" in data :
data = data.replace("\n","")
f.close()
return list(make_tuple(data))
class IntcodeComputer() :
def __init__(self, intcode, inputs=[]) :
self.intcode = defaultdict(lambda: 0,{k:v for k,v in enumerate(intcode)})
self.cursor = 0
self.inputs = inputs
self.stop = 0
self.relativeBase = 0
self.outputs = []
def format_opcode(self,opcode) :
digits = str(opcode)
while len(digits) != 5 :
digits = "0" + digits
opcode = digits[3:]
modes = digits[:3]
opcode = int(opcode)
return opcode, [int(k) for k in modes]
def map_parameters(self, parameters, modes) :
#print("indexes : ",parameters)
#print("parameters : ",list(map(lambda x: self.intcode[x],parameters)))
res = []
for p in parameters :
mode = modes.pop()
if mode == 1 :
res.append(p)
elif mode == 2 :
res.append(self.relativeBase + self.intcode[p])
else :
res.append(self.intcode[p])
#print("res indexes : ",res)
#print("values : ",list(map(lambda x: self.intcode[x],res)))
return res
def process_once(self) :
opcode = self.intcode[self.cursor]
n,modes = self.format_opcode(opcode)
#print("\ncursor : ", self.cursor, ", n : ", n, ", relativeBase : ",self.relativeBase)
if n == 99 :
#print("code 99, over")
self.stop = 1
elif n == 1 :
parameters = [self.cursor+1,self.cursor+2,self.cursor+3]
values = self.map_parameters(parameters,modes)
self.intcode[values[2]] = self.intcode[values[0]] + self.intcode[values[1]]
self.cursor+=4
elif n ==2 :
parameters = [self.cursor+1,self.cursor+2,self.cursor+3]
values = self.map_parameters(parameters,modes)
self.intcode[values[2]] = self.intcode[values[0]] * self.intcode[values[1]]
self.cursor+=4
elif n == 3 :
if self.inputs == [] :
self.inputs.append(0)
userInput = self.inputs.pop()
parameter = [self.cursor+1]
value = self.map_parameters(parameter,modes)
self.intcode[value[0]] = userInput
self.cursor+=2
elif n == 4 :
parameter = [self.cursor+1]
value = self.map_parameters(parameter, modes)
#print("output", self.intcode[value[0]], "with cursor ", self.cursor)
self.outputs.append(self.intcode[value[0]])
self.cursor+=2
elif n == 5 :
parameters = [self.cursor+1,self.cursor+2]
values = self.map_parameters(parameters, modes)
if self.intcode[values[0]] != 0 :
self.cursor = self.intcode[values[1]]
else :
self.cursor += 3
elif n == 6 :
parameters = [self.cursor+1,self.cursor+2]
values = self.map_parameters(parameters, modes)
if self.intcode[values[0]] == 0 :
self.cursor = self.intcode[values[1]]
else :
self.cursor += 3
elif n == 7 :
parameters = [self.cursor+1,self.cursor+2,self.cursor+3]
values = self.map_parameters(parameters, modes)
if self.intcode[values[0]] < self.intcode[values[1]] :
self.intcode[values[2]] = 1
else :
self.intcode[values[2]] = 0
self.cursor+=4
elif n == 8 :
parameters = [self.cursor+1,self.cursor+2,self.cursor+3]
values = self.map_parameters(parameters, modes)
if self.intcode[values[0]] == self.intcode[values[1]] :
self.intcode[values[2]] = 1
else :
self.intcode[values[2]] = 0
self.cursor+=4
elif n == 9 :
parameter = [self.cursor+1]
value = self.map_parameters(parameter, modes)
self.relativeBase += self.intcode[value[0]]
self.cursor+=2
return
def process(self) :
while not self.stop :
self.process_once()
return self.outputs
def process_till_number_of_outputs(self,number) :
self.outputs = []
while len(self.outputs) < number and not self.stop :
self.process_once()
if self.stop :
return -1
return self.outputs
class Game() :
def __init__(self,intcode) :
self.computer = IntcodeComputer(intcode)
self.schema = np.zeros((26,45),int)
self.score = -1
def run_once(self) :
output = self.computer.process_till_number_of_outputs(3)
if output == -1 :
return
else :
x,y,tileId = output
if x == -1 and y == 0 :
self.score = tileId
#print(x,y,tileId)
self.schema[y,x] = tileId
def run_n_times(self, number) :
for _ in range(number) :
self.run_once()
print(self.schema)
print(np.sum(self.schema == 2))
def run_till_stop(self) :
while not self.computer.stop :
self.run_once()
print(self.schema)
print(np.sum(self.schema == 2))
def play(self) :
self.computer.intcode[0] = 2
while self.score == -1 : #construct the grid
self.run_once()
while not self.computer.stop :
ball = np.argwhere(self.schema == 4)
platform = np.argwhere(self.schema == 3)
if len(ball)>0 and len(platform)>0 :
xBall = ball[0,1]
xPlatform = platform[0,1]
if xBall == xPlatform :
self.computer.inputs.append(0)
else :
joystick = int((ball[0,1] - platform[0,1])/abs(ball[0,1]-platform[0,1]))
self.computer.inputs.append(joystick)
self.run_once()
#print(self.schema)
print(self.score)
L = read_file("input-day13")
# part1
game = Game(L)
game.run_till_stop()
# part 2
game = Game(L)
game.play()