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The deferred render shader example no longer produces the correct result, after this commit. Reverting the commit seems to produce correct results again.
Related issue which includes some discussion/a possible solution: #4568
Environment
Windows 10, OpenGL 3.3, Geforce GTX-1080
Issue Screenshot
Current result:
Intended result
Code Example
See examples/shaders/shaders_deferred_render.c.
The text was updated successfully, but these errors were encountered:
Issue description
The deferred render shader example no longer produces the correct result, after this commit. Reverting the commit seems to produce correct results again.
Related issue which includes some discussion/a possible solution: #4568
Environment
Windows 10, OpenGL 3.3, Geforce GTX-1080
Issue Screenshot
Current result:
![image](https://private-user-images.githubusercontent.com/521881/401290300-32548020-b0a6-43de-bb87-c24fa4463d94.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5MTY5MzUsIm5iZiI6MTczODkxNjYzNSwicGF0aCI6Ii81MjE4ODEvNDAxMjkwMzAwLTMyNTQ4MDIwLWIwYTYtNDNkZS1iYjg3LWMyNGZhNDQ2M2Q5NC5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwN1QwODIzNTVaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0wNzk0ZDEwOGU1MjY5Nzg2Yzg1ZWQxMGM3YTU4ZmNkNDEwZTNiN2Y0ODhjMDJhZjA4MWE3ZTU5Mzg4MWU1OTBkJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.4LLcoBlaUnSxzMGXYntfS_1yX1bJIj3GKaL-3b8sOQk)
Intended result
![image](https://private-user-images.githubusercontent.com/521881/401290654-90666ddd-b523-45cc-99da-5a859a9fdeb8.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5MTY5MzUsIm5iZiI6MTczODkxNjYzNSwicGF0aCI6Ii81MjE4ODEvNDAxMjkwNjU0LTkwNjY2ZGRkLWI1MjMtNDVjYy05OWRhLTVhODU5YTlmZGViOC5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwN1QwODIzNTVaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT03MzNkZjc5NzViMjI3M2I5YTUxZDUwOGM4NWNjMGQ1N2M5Y2YyNjJmY2QxM2FhOGU2OTE0OTU4ZTFjZjEyMmI2JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.JxAWulWdHm5PWYX8eJfScHz-469gTlNC9JheaYpa1Jw)
Code Example
See
examples/shaders/shaders_deferred_render.c
.The text was updated successfully, but these errors were encountered: