From e35ac61aff3987aa1f41d9d840fb8b3b25acc455 Mon Sep 17 00:00:00 2001 From: ubkp <118854183+ubkp@users.noreply.github.com> Date: Thu, 7 Dec 2023 00:58:40 -0300 Subject: [PATCH] Fix coding convention --- src/platforms/rcore_desktop_sdl.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index 891f5bd8aaa4..f09eb0d7e8ef 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -1184,19 +1184,22 @@ void PollInputEvents(void) // Check touch events // NOTE: These cases need to be reviewed on a real touch screen - case SDL_FINGERDOWN: { + case SDL_FINGERDOWN: + { CORE.Input.Touch.currentTouchState[event.tfinger.fingerId] = 1; touchAction = 1; gestureUpdate = true; } break; - case SDL_FINGERUP: { + case SDL_FINGERUP: + { CORE.Input.Touch.currentTouchState[event.tfinger.fingerId] = 0; touchAction = 0; gestureUpdate = true; } break; - case SDL_FINGERMOTION: { + case SDL_FINGERMOTION: + { CORE.Input.Touch.position[event.tfinger.fingerId].x = (float)event.motion.x; CORE.Input.Touch.position[event.tfinger.fingerId].y = (float)event.motion.y;