From 615ee9d177e53415996be026bcbd2977f88a1cc0 Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 4 Feb 2024 12:13:56 +0100 Subject: [PATCH] REVIEWED: `rlLoadFramebuffer()` --- examples/models/models_skybox.c | 2 +- examples/shaders/shaders_deferred_render.c | 2 +- examples/shaders/shaders_hybrid_render.c | 2 +- examples/shaders/shaders_shadowmap.c | 2 +- examples/shaders/shaders_write_depth.c | 2 +- src/rtextures.c | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index 67d8de8c12ca..1b8aad9a9549 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -194,7 +194,7 @@ static TextureCubemap GenTextureCubemap(Shader shader, Texture2D panorama, int s unsigned int rbo = rlLoadTextureDepth(size, size, true); cubemap.id = rlLoadTextureCubemap(0, size, format); - unsigned int fbo = rlLoadFramebuffer(size, size); + unsigned int fbo = rlLoadFramebuffer(); rlFramebufferAttach(fbo, rbo, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0); rlFramebufferAttach(fbo, cubemap.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_CUBEMAP_POSITIVE_X, 0); diff --git a/examples/shaders/shaders_deferred_render.c b/examples/shaders/shaders_deferred_render.c index b5e2e46d7efd..1c2db7b50a55 100644 --- a/examples/shaders/shaders_deferred_render.c +++ b/examples/shaders/shaders_deferred_render.c @@ -85,7 +85,7 @@ int main(void) // Initialize the G-buffer GBuffer gBuffer = { 0 }; - gBuffer.framebuffer = rlLoadFramebuffer(screenWidth, screenHeight); + gBuffer.framebuffer = rlLoadFramebuffer(); if (!gBuffer.framebuffer) { diff --git a/examples/shaders/shaders_hybrid_render.c b/examples/shaders/shaders_hybrid_render.c index 9579adf994bd..97c773f1d5b3 100644 --- a/examples/shaders/shaders_hybrid_render.c +++ b/examples/shaders/shaders_hybrid_render.c @@ -158,7 +158,7 @@ RenderTexture2D LoadRenderTextureDepthTex(int width, int height) { RenderTexture2D target = { 0 }; - target.id = rlLoadFramebuffer(width, height); // Load an empty framebuffer + target.id = rlLoadFramebuffer(); // Load an empty framebuffer if (target.id > 0) { diff --git a/examples/shaders/shaders_shadowmap.c b/examples/shaders/shaders_shadowmap.c index 15ffe008df35..96c42d12f451 100644 --- a/examples/shaders/shaders_shadowmap.c +++ b/examples/shaders/shaders_shadowmap.c @@ -203,7 +203,7 @@ RenderTexture2D LoadShadowmapRenderTexture(int width, int height) { RenderTexture2D target = { 0 }; - target.id = rlLoadFramebuffer(width, height); // Load an empty framebuffer + target.id = rlLoadFramebuffer(); // Load an empty framebuffer target.texture.width = width; target.texture.height = height; diff --git a/examples/shaders/shaders_write_depth.c b/examples/shaders/shaders_write_depth.c index d2eeb68a886b..531a7bfa6630 100644 --- a/examples/shaders/shaders_write_depth.c +++ b/examples/shaders/shaders_write_depth.c @@ -117,7 +117,7 @@ RenderTexture2D LoadRenderTextureDepthTex(int width, int height) { RenderTexture2D target = { 0 }; - target.id = rlLoadFramebuffer(width, height); // Load an empty framebuffer + target.id = rlLoadFramebuffer(); // Load an empty framebuffer if (target.id > 0) { diff --git a/src/rtextures.c b/src/rtextures.c index ed296f299c63..9fc94c1f36b1 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -3893,7 +3893,7 @@ RenderTexture2D LoadRenderTexture(int width, int height) { RenderTexture2D target = { 0 }; - target.id = rlLoadFramebuffer(width, height); // Load an empty framebuffer + target.id = rlLoadFramebuffer(); // Load an empty framebuffer if (target.id > 0) {