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Fix: Setting window flags disables fullscreen #4618
macOS #5557: Pull request #4619 opened by veins1
December 19, 2024 13:36 1m 14s veins1:patch-9
December 19, 2024 13:36 1m 14s
Image manipulation functions depend on a flag
macOS #5556: Commit ab83e6d pushed by raysan5
December 19, 2024 12:24 1m 20s master
December 19, 2024 12:24 1m 20s
[rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN
macOS #5555: Pull request #4598 synchronize by ghost
December 19, 2024 02:24 1m 11s enable-flag-glfw
December 19, 2024 02:24 1m 11s
[rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN
macOS #5554: Pull request #4598 synchronize by ghost
December 19, 2024 02:18 1m 4s enable-flag-glfw
December 19, 2024 02:18 1m 4s
Formating tweaks
macOS #5552: Commit 03ff864 pushed by raysan5
December 18, 2024 17:44 1m 12s master
December 18, 2024 17:44 1m 12s
fix shaders_deffered_render.c for OpenGL ES 3 (#4617)
macOS #5551: Commit 6eb1206 pushed by raysan5
December 18, 2024 17:07 1m 7s master
December 18, 2024 17:07 1m 7s
Fix shaders_deffered_render.c for OpenGL ES 3
macOS #5550: Pull request #4617 opened by Bigfoot71
December 18, 2024 16:27 1m 13s Bigfoot71:master
December 18, 2024 16:27 1m 13s
Fix SetGamepadVibration() TRACELOG message (#4615)
macOS #5549: Commit 99cb4cb pushed by raysan5
December 18, 2024 13:53 1m 26s master
December 18, 2024 13:53 1m 26s
[rcore] Fix SetGamepadVibration() TRACELOG message
macOS #5548: Pull request #4615 opened by ghost
December 18, 2024 12:55 1m 33s fix-gamepad-tracelog
December 18, 2024 12:55 1m 33s
Update Makefile
macOS #5547: Commit 783ca61 pushed by raysan5
December 18, 2024 11:51 1m 5s master
December 18, 2024 11:51 1m 5s
[rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update …
macOS #5545: Commit 5800472 pushed by raysan5
December 18, 2024 11:03 1m 5s master
December 18, 2024 11:03 1m 5s
WARNING: REVIEWED: Use libraylib.web.a naming on PLATFORM_WEB
macOS #5544: Commit de6c09e pushed by raysan5
December 18, 2024 10:46 1m 9s master
December 18, 2024 10:46 1m 9s
REVIEWED: UpdateModelAnimationBones(), break on first mesh found an…
macOS #5543: Commit f76734f pushed by raysan5
December 18, 2024 10:43 1m 11s master
December 18, 2024 10:43 1m 11s
[rmodels] Optimized UpdateModelAnimationBones() function (#4602)
macOS #5542: Commit 35c2408 pushed by raysan5
December 18, 2024 10:39 1m 9s master
December 18, 2024 10:39 1m 9s
Fix show, hide, focus and unfocus window/flags states for SDL2 (#4610)
macOS #5541: Commit cdaff16 pushed by raysan5
December 18, 2024 10:39 1m 20s master
December 18, 2024 10:39 1m 20s
add SetGamepadVibration to rgfw and template (#4612)
macOS #5540: Commit 714cd5e pushed by raysan5
December 18, 2024 10:38 1m 12s master
December 18, 2024 10:38 1m 12s
[rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN
macOS #5538: Pull request #4598 synchronize by ghost
December 17, 2024 01:50 1m 4s enable-flag-glfw
December 17, 2024 01:50 1m 4s
[rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN
macOS #5537: Pull request #4598 synchronize by ghost
December 17, 2024 01:44 1m 13s enable-flag-glfw
December 17, 2024 01:44 1m 13s
[rcore] [SDL2] Fix show, hide, focus and unfocus window/flags states
macOS #5536: Pull request #4610 synchronize by ghost
December 16, 2024 22:24 1m 0s fix-sdl-flags-2
December 16, 2024 22:24 1m 0s
[rcore] [SDL2] Fix show, hide, focus and unfocus window/flags states
macOS #5535: Pull request #4610 opened by ghost
December 16, 2024 21:36 1m 3s fix-sdl-flags-2
December 16, 2024 21:36 1m 3s
Fix maximizing, minimizing and restoring windows for SDL2 (#4607)
macOS #5534: Commit bdfbd6e pushed by raysan5
December 16, 2024 21:19 1m 3s master
December 16, 2024 21:19 1m 3s
[rcore] [SDL2] Fix maximizing, minimizing and restoring windows
macOS #5533: Pull request #4607 opened by ghost
December 16, 2024 03:30 1m 12s fix-sdl-flags
December 16, 2024 03:30 1m 12s