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files.c
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#include <ftw.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <dirent.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include "trinity.h" // __unused__
#include "files.h"
#include "log.h"
#include "maps.h"
#include "shm.h"
#include "sanitise.h"
#include "constants.h"
static int files_added = 0;
char **fileindex;
unsigned int files_in_index = 0;
struct namelist {
struct namelist *prev;
struct namelist *next;
char *name;
};
static struct namelist *names = NULL;
static uid_t my_uid;
static gid_t my_gid;
static int ignore_files(const char *path)
{
unsigned int i, j;
unsigned int pathlen, offset = 0;
/* These are exact matches. */
const char *ignored_paths[] = {
".", "..",
/* dangerous/noisy/annoying stuff in /proc */
"/proc/sysrq-trigger", "/proc/kmem", "/proc/kcore",
/* dangerous/noisy/annoying stuff in /dev */
"/dev/log", "/dev/mem", "/dev/kmsg",
NULL
};
/* Partial matches. */ //FIXME: This whole function should just use globs to pattern match.
const char *ignored_patterns[] = {
/* dangerous/noisy/annoying per-process stuff. */
"coredump_filter", "make-it-fail", "oom_adj", "oom_score_adj",
NULL
};
pathlen = strlen(path);
/* First do the exact matches */
for (i = 0; ignored_paths[i]; i++) {
if (strlen(ignored_paths[i]) != pathlen) {
continue;
}
if (!strcmp(path, ignored_paths[i])) {
// printf("Skipping %s\n", path);
return 1;
}
}
/* Now make sure none of the patterns match the end of the pathname */
for (j = 0; j < pathlen; j++) {
if (path[j] == '/')
offset = j;
}
offset++;
if (offset == 1)
return 0;
for (i = 0; ignored_patterns[i]; i++) {
if (!strcmp(path + offset, ignored_patterns[i])) {
// printf("Skipping pattern %s\n", path);
return 1;
}
}
/* special case to match tty* until I do globbing */
if (!strncmp(path + offset, "tty", 3)) {
// printf("Skipping %s\n", path);
return 1;
}
return 0;
}
static struct namelist *list_alloc(void)
{
struct namelist *node;
node = malloc(sizeof(struct namelist));
if (node == NULL)
exit(EXIT_FAILURE);
memset(node, 0, sizeof(struct namelist));
return node;
}
static void __list_add(struct namelist *new, struct namelist *prev, struct namelist *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
static void list_add(struct namelist *list, const char *name)
{
struct namelist *newnode;
newnode = list_alloc();
if (list == NULL) {
list = names = newnode;
list->next = list;
list->prev = list;
}
newnode->name = strdup(name);
__list_add(newnode, list, list->next);
}
static int check_stat_file(const struct stat *sb)
{
int openflag;
bool set_read = FALSE;
bool set_write = FALSE;
if (S_ISLNK(sb->st_mode))
return -1;
if (sb->st_uid == my_uid) {
if (sb->st_mode & S_IRUSR)
set_read = TRUE;
if (sb->st_mode & S_IWUSR)
set_write = TRUE;
} else if (sb->st_gid == my_gid) {
if (sb->st_mode & S_IRGRP)
set_read = TRUE;
if (sb->st_mode & S_IWGRP)
set_write = TRUE;
} else {
if ((sb->st_mode & S_IROTH))
set_read = TRUE;
if (sb->st_mode & S_IWOTH)
set_write = TRUE;
}
if ((set_read | set_write) == 0)
return -1;
if (set_read == TRUE)
openflag = O_RDONLY;
if (set_write == TRUE)
openflag = O_WRONLY;
if ((set_read == TRUE) && (set_write == TRUE))
openflag = O_RDWR;
if (S_ISDIR(sb->st_mode))
openflag = O_RDONLY;
return openflag;
}
static int file_tree_callback(const char *fpath, const struct stat *sb, __unused__ int typeflag, __unused__ struct FTW *ftwbuf)
{
if (ignore_files(fpath)) {
return FTW_SKIP_SUBTREE;
}
// Check we can read it.
if (check_stat_file(sb) == -1)
return FTW_CONTINUE;
if (shm->exit_reason != STILL_RUNNING)
return FTW_STOP;
list_add(names, fpath);
//printf("Adding %s\n", fpath);
files_added++;
return FTW_CONTINUE;
}
static void open_fds(const char *dirpath)
{
int before = files_added;
int flags = FTW_DEPTH | FTW_ACTIONRETVAL | FTW_MOUNT;
int ret;
/* By default, don't follow symlinks so we only get each file once.
* But, if we do something like -V /lib, then follow it
*
* I'm not sure about this, might remove later.
*/
if (victim_path == NULL)
flags |= FTW_PHYS;
ret = nftw(dirpath, file_tree_callback, 32, flags);
if (ret != 0) {
if (shm->exit_reason != EXIT_SIGINT)
output(0, "Something went wrong during nftw(). Returned %d\n", ret);
return;
}
output(0, "Added %d filenames from %s\n", files_added - before, dirpath);
}
void generate_filelist(void)
{
unsigned int i = 0;
struct namelist *node;
my_uid = getuid();
my_gid = getgid();
output(1, "Generating file descriptors\n");
if (victim_path != NULL) {
open_fds(victim_path);
} else {
open_fds("/dev");
open_fds("/proc");
open_fds("/sys");
}
if (files_added == 0) {
output(1, "Didn't add any files!!\n");
return;
}
if (shm->exit_reason != STILL_RUNNING)
return;
/*
* Generate an index of pointers to the filenames
*/
fileindex = malloc(sizeof(char *) * files_added);
node = names;
do {
fileindex[i++] = node->name;
node = node->next;
} while (node->next != names);
files_in_index = i;
}
static int open_file(void)
{
int fd;
int ret;
char *filename;
int flags;
const char *modestr;
struct stat sb;
retry:
filename = get_filename();
ret = lstat(filename, &sb);
if (ret == -1)
goto retry;
flags = check_stat_file(&sb);
if (flags == -1)
goto retry;
fd = open(filename, flags | O_NONBLOCK);
if (fd < 0) {
output(2, "Couldn't open %s : %s\n", filename, strerror(errno));
return fd;
}
switch (flags) {
case O_RDONLY: modestr = "read-only"; break;
case O_WRONLY: modestr = "write-only"; break;
case O_RDWR: modestr = "read-write"; break;
default: modestr = "unknown"; break;
}
output(2, "[%d] fd[%i] = %s (%s)\n",
getpid(), fd, filename, modestr);
return fd;
}
void open_files(void)
{
unsigned int i, nr_to_open;
int fd;
if (files_in_index < NR_FILE_FDS)
nr_to_open = files_in_index;
else
nr_to_open = NR_FILE_FDS;
if (fileindex == NULL) /* this can happen if we ctrl-c'd */
return;
for (i = 0; i < nr_to_open; i++) {
fd = open_file();
shm->file_fds[i] = fd;
nr_file_fds++;
}
}
void close_files(void)
{
unsigned int i;
int fd;
shm->current_fd = 0;
shm->fd_lifetime = 0;
// FIXME: Does this need locking? At the least, check for NULL fd's
for (i = 0; i < nr_file_fds; i++) {
fd = shm->file_fds[i];
shm->file_fds[i] = 0;
if (fd != 0)
close(fd);
}
nr_file_fds = 0;
}
char * get_filename(void)
{
if (files_in_index == 0) /* This can happen if we run with -n. Should we do something else ? */
return NULL;
return fileindex[rand() % files_in_index];
}
char * generate_pathname(void)
{
char *pathname = get_filename();
char *newpath;
unsigned int len;
unsigned int i, chance;
if (pathname == NULL) /* As above, handle -n correctly. */
return NULL;
len = strlen(pathname);
chance = rand() % 100;
switch (chance) {
case 0 ... 90:
/* 90% chance of returning an unmangled filename */
if ((rand() % 100) > 10)
return get_filename();
case 91 ... 99:
/* Create a bogus filename. */
newpath = malloc(page_size); // FIXME: We leak this.
if (newpath == NULL)
return get_filename(); // give up.
generate_random_page(newpath);
/* sometimes, just complete junk. */
if (rand() % 2)
goto out;
/* Sometimes, pathname + junk */
if (rand() % 2)
(void) strncpy(newpath, pathname, len);
else {
/* make it look relative to cwd */
newpath[0] = '.';
(void) strncpy(newpath + 1, pathname, len);
}
/* Sometimes, remove all /'s */
if ((rand() % 2) == 0) {
for (i = 0; i < len; i++) {
if (newpath[i] == '/')
newpath[i] = rand();
}
}
out:
/* 50/50 chance of making it look like a dir */
if ((rand() % 2) == 0) {
newpath[len] = '/';
newpath[len + 1] = 0;
}
return newpath;
default:
BUG("Unreachable");
}
}