diff --git a/Assets/Scenes/Reparation.unity b/Assets/Scenes/Reparation.unity index 4d784f6..c336675 100644 --- a/Assets/Scenes/Reparation.unity +++ b/Assets/Scenes/Reparation.unity @@ -9326,7 +9326,7 @@ GameObject: - component: {fileID: 479826998} - component: {fileID: 479827000} m_Layer: 5 - m_Name: Image + m_Name: Googles Mask m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -9366,7 +9366,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} - m_RaycastTarget: 1 + m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: @@ -19963,9 +19963,9 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} - m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} - m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_HighlightedColor: {r: 0.4392157, g: 0.89411765, b: 1, a: 1} + m_PressedColor: {r: 0, g: 1, b: 0.98039216, a: 1} + m_SelectedColor: {r: 0.69803923, g: 0.69803923, b: 0.69803923, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 @@ -19999,7 +19999,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 + m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: @@ -32898,9 +32898,9 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} - m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} - m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_HighlightedColor: {r: 0.43867922, g: 0.89534694, b: 1, a: 1} + m_PressedColor: {r: 0, g: 1, b: 0.979579, a: 1} + m_SelectedColor: {r: 0.6981132, g: 0.6981132, b: 0.6981132, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 @@ -32919,7 +32919,19 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1480355433} m_OnClick: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 0} + m_TargetAssemblyTypeName: + m_MethodName: + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!114 &1480355433 MonoBehaviour: m_ObjectHideFlags: 0 @@ -32934,7 +32946,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 + m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: @@ -34321,7 +34333,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 + m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: diff --git a/Assets/Scripts/UI/Endgame.cs b/Assets/Scripts/UI/Endgame.cs index f5b531b..44e3f28 100644 --- a/Assets/Scripts/UI/Endgame.cs +++ b/Assets/Scripts/UI/Endgame.cs @@ -66,9 +66,6 @@ private void Start() restartButton.gameObject.SetActive(false); quitButton.gameObject.SetActive(false); - restartButton.onClick.AddListener(() => { UnityEngine.SceneManagement.SceneManager.LoadScene(0); }); - quitButton.onClick.AddListener(Application.Quit); - _timePlayed = Time.time; SetExplanationTextVisibility(0); @@ -138,6 +135,12 @@ private void UpdateUI() restartButton.gameObject.SetActive(true); quitButton.gameObject.SetActive(true); + + restartButton.interactable = true; + quitButton.interactable = true; + + restartButton.onClick.AddListener(() => { UnityEngine.SceneManagement.SceneManager.LoadScene(0); }); + quitButton.onClick.AddListener(Application.Quit); } private void SetTextVisibility(bool visible)