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structs.h
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/*
* Copyright 2012 Philippe Latulippe
* https://github.com/philippelatulippe/rdbreader
Project Faolan a Simple and Free Server Emulator for Age of Conan.
Copyright (C) 2009, 2010, 2011, 2012 The Project Faolan Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
enum TYPES
{
SCRIPTGROUP = 0,
ANIMSYS = 1010200,
STATICAIPOINTS = 1000046,
BOUNDEDAREAS = 1000053,
PATROLS = 1000067,
STATICAIPOINSEXPORT = 1000068,
CLIMBINGAREASEXPORT = 1000070,
RIVERS = 1000075,
CONTENTSPAWNDATAEXPORT = 1000077,
ACGSPAWNDATAEXPORT = 1000078,
NPCSPAWNDATAEXPORT = 1000079,
TREASUREDATAEXPORT = 1000083,
SCRYSCRIPTDATAEXPORT = 1000084,
SCRYSCRIPTDATAEXPORT2 = 1000085,
DESTRUCTIBLECLIENTDATAEXPORT = 1000088,
RESURRECTIONPOINTSEXPORT = 1000090,
SIMPLEDYNELDATAEXPORT = 1000091,
NOTEPADDATAEXPORT = 1000093,
CLIMBINGDYNELDATAEXPORT = 1000095,
OCEANVOLUMESROOTNODEEXPORT = 1000097,
VOLUMETRICFOGSROOTNODEEXPORT = 1000098,
PATHFINDINGAREASROOTNODEEXPORT = 1000100,
DOORDYNELDATAEXPORT = 1000101,
STATICAIPOINTS2 = 1000103,
PNG = 1010008,
COLLECTIONLIBRARY = 1010014,
SCRIPTGROUP2 = 1010028,
SCRIPTGROUP3 = 1010029,
TEXTSCRIPT = 1010035,
PNG2 = 1066603,
//The secret world
PHYSX30COLLECTION = 1000007,
DECALPROJECTORS = 1000519,
EFFECTPACKAGE = 1000622,
SOUNDENGINE = 1000623,
MPEG = 1000635,
FCTX1 = 1010004,
FCTX2 = 1010006,
FCTX3 = 1010218,
FCTX4 = 1066606,
FCTX5 = 1066610,
JPEG = 1010013,
MESHINDEXFILE = 1010030,
TIFF = 1010042, //The TIFF I checked had an invalid version number?! Is it not always 42?
MONSTERDATA = 1010201,
BCTGROUP = 1010202,
BCTMESH = 1010203,
MOVEMENTSET = 1010205,
PNG3 = 1000636,
PNG4 = 1010210,
PNG5 = 1010211,
PNG6 = 1010213,
CARS = 1010216,
LUAARCHIVE = 1010223,
ROOMANDPORTALSYSTEM = 1010300,
FORMATION = 1010400,
CHARACTERCREATOR = 1010700,
OGG1 = 1020002,
LIP = 1020003,
OGG3 = 1020005,
BOUNDEDAREACOLLECTIONS = 1040010,
ENVIRONMENTSETTINGS = 1060667,
SKYDOME = 1060668,
PLAYFIELDDESCRIPTIONDATA = 1070003
};
struct TypId
{
uint32 idx;
uint32 type;
uint32 unk0;
uint32 offset;
uint32 size;
uint32 unk3;
uint32 unk4;
uint32 unk5;
uint32 unk6;
uint32 unk7;
uint32 unk8;
uint32 unk9;
uint32 unk10;
};
struct Header
{
string magic;
uint32 version;
uint32 hash1;
uint32 hash2;
uint32 hash3;
uint32 hash4;
uint32 recordCount;
};