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Copy pathBenchmark.userprefs
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Benchmark.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Release|iPhoneSimulator" />
<MonoDevelop.Ide.Workbench ActiveDocument="AndroidBenchmark/MainActivity.fs">
<Files>
<File FileName="iOSBenchmark/iOSBenchmarkViewController.fs" Line="302" Column="68" />
<File FileName="DesktopBenchmark/Program.fs" Line="262" Column="10" />
<File FileName="AndroidBenchmark/MainActivity.fs" Line="304" Column="69" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State expanded="True">
<Node name="AndroidBenchmark" expanded="True" selected="True">
<Node name="Resources" expanded="True">
<Node name="layout" expanded="True" />
</Node>
</Node>
<Node name="iOSBenchmark" expanded="True" />
</State>
</Pad>
<Pad Id="ClassPad">
<State selected="True" />
</Pad>
<Pad Id="MonoDevelop.Debugger.WatchPad">
<State>
<Value>playerAtlas.TextureNames</Value>
</State>
</Pad>
<Pad Id="ConnectionManagerPad">
<State selected="True" />
</Pad>
</Pads>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
<MonoDevelop.Ide.ItemProperties.AndroidBenchmark MonoForAntroid.PreferredDevice="3.7in WVGA (Nexus One)" AndroidDeviceId-Release="07ed478f" />
</Properties>