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A Better alternative to ENB #3935

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CarlRayanitch opened this issue Jan 8, 2025 · 12 comments
Open
1 task done

A Better alternative to ENB #3935

CarlRayanitch opened this issue Jan 8, 2025 · 12 comments
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enhancement New feature or request

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@CarlRayanitch
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CarlRayanitch commented Jan 8, 2025

Is your feature request related to a problem? Please describe.

Yes, disabling Renderhook limits graphical options and perfomance. ENB isn’t even good for high-end PC let alone a low-end PC, and the game feels outdated without better visuals.

Describe the solution you'd like

Allow Renderhook again and running Mta with Directx11 which is best we could have especially for perfomance reasons and visuals, and address any security issues while this feature remains working.

Describe alternatives you've considered

Using ENB, but it’s not a good option due to performance drops and limited graphical features.

Additional context

My High-end PC if you will..; i5 12400f + 24gb Ram + RX 5700xt 8gb Vram, overall this only generates about 30 fps and sometimes even lower. all of this for visuals no where near looking as good as Renderhook.

Visual and Perfomance comparison between ENB (DirectX9) and Renderhook (DirectX11)
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Security Policy

  • I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.
@CarlRayanitch CarlRayanitch added the enhancement New feature or request label Jan 8, 2025
@Nico8340
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Nico8340 commented Jan 8, 2025

Won't ever happen for security reasons

@CarlRayanitch
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Won't ever happen for security reasons

i've heard this many times, but what security reasons?

@ds1-e
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ds1-e commented Jan 8, 2025

If you want to improve visuals, there's also ambient occlusion, or shader resource alternative

@CarlRayanitch
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CarlRayanitch commented Jan 8, 2025

If you want to improve visuals, there's also ambient occlusion, or shader resource alternative

that already exists in ENB and it's not as well done as renderhook's. also ENB hates shaders

@MegadreamsBE
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Won't ever happen for security reasons

i've heard this many times, but what security reasons?

That naturally won't be shared for... security reasons. Frankly, I don't know either. Likely is done to help prevent cheaters, can't have it both ways unfortunately...

@CarlRayanitch
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CarlRayanitch commented Jan 8, 2025

That naturally won't be shared for... security reasons. Frankly, I don't know either. Likely is done to help prevent cheaters, can't have it both ways unfortunately...

i feel like i'm being told "security reasons" as an excuse, cheaters still exist and will always exist, this excuse is making adding renderhook sound like the cheater's launcher or smth LOL

@m3nd3zz
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m3nd3zz commented Jan 11, 2025

Whats the point of having last gen graphics on a 20 year old game??

@CarlRayanitch
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Whats the point of having last gen graphics on a 20 year old game??

you have a low end pc don't you

@MegadreamsBE
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Whats the point of having last gen graphics on a 20 year old game??

Whats the point of having last gen graphics on a 20 year old game??

you have a low end pc don't you

Honestly off-topic. There are reasons for this, and they won't be shared with you, nor me. Deal with it and move on

@CarlRayanitch
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Honestly off-topic. There are reasons for this, and they won't be shared with you, nor me. Deal with it and move on

you're 100% right, and the reason is they can't be bothered.

@Fernando-A-Rocha
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Fernando-A-Rocha commented Jan 11, 2025

Border told us in the past that they were looking into allowing Renderhook/ReShade on MTA, with limited features due it being easy to use and exploit by cheaters.
We haven't heard from that topic since then.
Best you can do is wait. If they want to allow it, they will do things.

@CarlRayanitch
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Border told us in the past that they were looking into allowing Renderhook/ReShade on MTA, with limited features due it being easy to use and exploit by cheaters. We haven't heard from that topic since then. Best you can do is wait. If they want to allow it, they will do things.

hopefully

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