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add 'save password' option #45
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I don't know about this. To be honest the security of SF protocol is debatable at best but storing passwords raises security concerns i don't want to deal with. If you're comfortable with storing plain text passwords and you have Ruby installed, you can make a script:
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@matoom When I run this script, nothing happens -- should I be seeing the game stream in the client window after this? |
I have a f2p account that i use for testing, try this:
This is what it looks like: If echo gives you anything other than 0 there's something wrong. It could be something to do with your character info, maybe it doesn't recognize your ruby installation, maybe a bug etc. Debug, error or auth log might have some info. |
@matoom Ah, thanks - yes getting a |
@matoom Side observation, most of the methods in the |
@matoom Ah I figure it out -- the frostbite/gui/scriptapiserver.cpp Lines 173 to 183 in 23dd2f3
&FALSE to the end of the CLIENT CONNECT? socket command it works.
UPDATE: So it looks like you DO have the ruby scripts updated with the release -- the real issue seems to be that the download OSX dmg does not have the updated scripts: https://github.com/matoom/frostbite/releases/tag/v1.9.6-beta |
Thanks, you're right. I forgot to update the release files last time i changed the api. It's not only for osx but all releases are affected. Edit: i updated it already but i keep a separate set of files for release deployment https://github.com/matoom/frostbite/blob/master/deploy/common/scripts/lib/models.rb I need to fix the latest releases. |
I stream (make live video) and can't type in passwords while play. Please add save pass option
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