From a5bcfb53589a27e71f4332c97c3a0b96d051f426 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Maksymilian=20Wilczy=C5=84ski?= Date: Sun, 1 Sep 2024 14:54:22 +0200 Subject: [PATCH] enhance readme --- README.md | 72 +++++++++++++++++++------------------------------------ 1 file changed, 25 insertions(+), 47 deletions(-) diff --git a/README.md b/README.md index 95af56707..e751488a9 100644 --- a/README.md +++ b/README.md @@ -1,55 +1,33 @@ -# Source Engine -[![GitHub Actions Status](https://github.com/nillerusr/source-engine/actions/workflows/build.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/build.yml) [![GitHub Actions Status](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml) - Discord: [![Discord Server](https://img.shields.io/discord/672055862608658432.svg)](https://discord.gg/hZRB7WMgGw) - -# This is a fork of nillerusr's port. -## i like to experiment on here, don't use this for anything serious -this fork contains contains: -1. player shadows -2. increased edict limit -3. drawviewmodel no longer a cheat -4. increased number of projected textures - -Information from [wikipedia](https://wikipedia.org/wiki/Source_(game_engine)): - -Source is a 3D game engine developed by Valve. -It debuted as the successor to GoldSrc with Half-Life: Source in June 2004, -followed by Counter-Strike: Source and Half-Life 2 later that year. -Source does not have a concise version numbering scheme; instead, it was released in incremental versions +# Source Engine fork based on nillerusr +[![GitHub Actions Status](https://github.com/maksw2/source-engine/actions/workflows/build.yml/badge.svg)](https://github.com/maksw2/source-engine/actions/workflows/build.yml) [![GitHub Actions Status](https://github.com/maksw2/source-engine/actions/workflows/tests.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml) Source code is based on TF2 2018 leak. Don't use it for commercial purposes. This project is using waf buildsystem. If you have waf-related questions look https://waf.io/book # Features: -- Android, OSX, FreeBSD, Windows, Linux( glibc, musl ) support -- Arm support( except windows ) -- 64bit support -- Modern toolchains support -- Fixed many undefined behaviours -- Touch support( even on windows/linux/osx ) -- VTF 7.5 support -- PBR support -- bsp v19-v21 support( bsp v21 support is partial, portal 2 and csgo maps works fine ) -- mdl v46-49 support -- Removed useless/unnecessary dependencies -- Achivement system working without steam -- Fixed many bugs -- Serverbrowser works without steam - -# Current tasks -- Rewrite materialsystem for OpenGL render -- dxvk-native support -- Elbrus port -- Bink audio support( for video_bink ) +- [x] Android, OSX, FreeBSD, Windows, Linux( glibc, musl ) support +- [x] Arm support +- [x] 64bit support +- [x] Modern toolchains support +- [x] Fixed many undefined behaviours +- [x] Touch support( even on windows/linux/osx ) +- [x] VTF 7.5 support +- [x] PBR support +- [x] bsp v19-v21 support( bsp v21 support is partial, portal 2 and csgo maps works fine ) +- [x] mdl v46-49 support +- [x] Removed useless/unnecessary dependencies +- [x] Fixed many bugs +- [x] Achivement system working without steam +- [x] Serverbrowser works without steam +- [x] Player model and shadows in first person +- [x] Increased many limits +- [x] cl_drawviewmodel no longer a cheat +- [x] Increased number of projected textures +- [ ] Rewrite materialsystem for OpenGL render +- [ ] dxvk-native support +- [ ] Elbrus port +- [ ] Bink audio support( for video_bink ) # How to Build? -- [Building instructions(EN)](https://github.com/nillerusr/source-engine/wiki/Source-Engine-(EN)) -- [Building instructions(RU)](https://github.com/nillerusr/source-engine/wiki/Source-Engine-(RU)) - -# Support me -BTC: `bc1qnjq92jj9uqjtafcx2zvnwd48q89hgtd6w8a6na` - -ETH: `0x5d0D561146Ed758D266E59B56e85Af0b03ABAF46` - -XMR: `48iXvX61MU24m5VGc77rXQYKmoww3dZh6hn7mEwDaLVTfGhyBKq2teoPpeBq6xvqj4itsGh6EzNTzBty6ZDDevApCFNpsJ` +- [Building instructions(EN)](https://github.com/maksw2/source-engine/wiki/Building-instructions)