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ClipboardToolLibaryUE

Some basic UE C++ Windows clipboard functions exposed to Blueprints!

2024-11-27_22-08

  • Does Clipboard Content Contain: Checks if the clipboard content includes a specific substring.
  • Set Clipboard Content: Sets text content to the clipboard.
  • Get Clipboard Content: Retrieves the current text from the clipboard.
  • Get Clipboard Format: Returns the format of the current clipboard content.
  • Clear Clipboard: Clears all data from the clipboard.
  • Is Clipboard Empty: Checks if the clipboard is empty.

I made this in UE4.27, but it should work in UE5 with no issues I think... Only for Windows!