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When pushing a character Map in Unity it seems pivot points from Spriter are not applied, so if I am replacing a Sprite with another one that has a different pivot point then the plugin will simply replace the sprite without changing it's position. Is there any way to fix this or will I have to draw character maps that have exact pivot points.
Original Sprite Pivot Point
Replacement Sprite and Pivot Point
How it looks in spriter
How it appears in Unity
The text was updated successfully, but these errors were encountered:
When pushing a character Map in Unity it seems pivot points from Spriter are not applied, so if I am replacing a Sprite with another one that has a different pivot point then the plugin will simply replace the sprite without changing it's position. Is there any way to fix this or will I have to draw character maps that have exact pivot points.
Original Sprite Pivot Point

Replacement Sprite and Pivot Point

How it looks in spriter

How it appears in Unity

The text was updated successfully, but these errors were encountered: