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Sprite Object pixel coordinate snapping in pixel mode #107

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TravisGesslein opened this issue Mar 9, 2019 · 1 comment
Open

Sprite Object pixel coordinate snapping in pixel mode #107

TravisGesslein opened this issue Mar 9, 2019 · 1 comment
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@TravisGesslein
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When animations in Spriter are created with pixel mode enabled, a pixel_mode=1 is added to the xml/json output as a flag in the spriter_data tag and (just like in the editor), all coordinates of sprite objects should be snapped to the closest pixel, which I think is not the case at the moment (I often get sprite object positions with some fractional parts).

@loodakrawa loodakrawa added the bug label Mar 14, 2019
@loodakrawa
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Thanks for reporting!

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