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SDL_Surface: lossless pixel art rotation #12222

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expikr opened this issue Feb 8, 2025 · 4 comments
Open

SDL_Surface: lossless pixel art rotation #12222

expikr opened this issue Feb 8, 2025 · 4 comments
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@expikr
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expikr commented Feb 8, 2025

https://web.archive.org/web/20250107014328/https://cohost.org/tomforsyth/post/891823-rotation-with-three

I think this is appropriate for SDL_Surface as it resides in RAM, so dealing with individual pixel values losslessly would be a neat usecase.

@slouken
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slouken commented Feb 8, 2025

Yeah, that's a neat trick! Maybe useful for the software renderer?

@slouken slouken added this to the 3.x milestone Feb 8, 2025
@expikr
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expikr commented Feb 8, 2025

Is @tomforsyth1000 the right author? Seems like a match from https://tomforsyth1000.github.io/

@icculus
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icculus commented Feb 8, 2025

That's the same Tom.

@tomforsyth1000
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Hello, yes, it's the same me :-)

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