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Possible to make the contracts work for any comm system? #21

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eberkain opened this issue Mar 13, 2017 · 2 comments
Open

Possible to make the contracts work for any comm system? #21

eberkain opened this issue Mar 13, 2017 · 2 comments

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@eberkain
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Remote Tech, Stock KSP and Kerbalism all have their own take on adding a comm system to the game. Is it possible to modify the contracts in a way that would be system agnostic, so it would work with any of the three choices?

@jrossignol
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To support stock it would need some Module Manager stuff to customize the contracts, and would be theoretically doable (I just don't have the time to dig into it). Kerbalism support is very unlikely, as it would require a fair bit of custom integration code to be written.

@amedee
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amedee commented Jan 5, 2019

I have started a fork of ContractPack-RemoteTech, to make it work with the default CommNet. My fork would be mutually exclusive with this contract pack, and would have a dependency on the RemoteTech Redev Antennas (standalone antenna pack), but would otherwise be functionally identical on this pack.

I will first try to get it working properly on my system, and then communicate when I have something useful

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