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Plugin should not depend on MEL scripts defined in the UI #59

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ziriax opened this issue Sep 19, 2018 · 1 comment
Open

Plugin should not depend on MEL scripts defined in the UI #59

ziriax opened this issue Sep 19, 2018 · 1 comment
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@ziriax
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ziriax commented Sep 19, 2018

Currently the plugin cannot be run standalone anymore, as it depends on MEL scripts defined in the maya2glTF UI. See #58

@ziriax ziriax self-assigned this Sep 19, 2018
@ziriax ziriax added the bug label Sep 19, 2018
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ziriax commented Sep 19, 2018

Use the native API to handle progress:

http://download.autodesk.com/us/maya/2010help/API/class_m_progress_window.html

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