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Support place2dTexture nodes #46

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ziriax opened this issue Sep 7, 2018 · 1 comment
Open

Support place2dTexture nodes #46

ziriax opened this issue Sep 7, 2018 · 1 comment

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@ziriax
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ziriax commented Sep 7, 2018

This might be difficult since glTF doesn't have a notion of this, meaning we should bake the UV transformations in the UV coordinates...

@BigRoy
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BigRoy commented Sep 10, 2019

There does seem to be an extension to support transforming textures: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform

Please also note that there's been some discussion on the rotations it applies and whether it's inverted or not. So if you get wrong results it might be related: KhronosGroup/glTF#1563

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