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LevelData.pas
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unit LevelData;
{$mode objfpc}{$H+}
interface
uses
{$REGION RTL units}
Classes,
SysUtils,
{$ENDREGION}
{$REGION FCL units}
FPimage,
FPReadPNG,
{$ENDREGION}
{$REGION UltimateLibrary units}
NiceTypes,
NiceExceptions,
LogEntityFace,
LogEntity,
{$ENDREGION}
{$REGION Custom units}
ZenGLFCLGraphics,
LevelDataFace,
MapDataCells,
MapDataFace,
MapDataContainer,
TerrainManagerFace,
TerrainManagerFaceE,
TerrainManager,
MapViewer,
UnitManagerFace,
UnitManager
{$ENDREGION}
;
type
{ TLevelData }
TLevelData = class(TComponent, ILevelData)
public
constructor Create(const aOwner: TComponent); reintroduce;
private
fLog: ILog;
fMap: TMapData;
fTerrain: TTerrainManager;
fMapView: TMapView;
fUnitMan: TUnitManager;
procedure Initialize;
function GetMap: IMapData;
function GetTerrain: ITerrainManager;
function GetUnitManager: IUnitManager;
function GetTerrainTypeByColor(const aColor: LongWord): TTerrainType;
{ Assign terrain types to the cells according to terrain substitution color information
stored in the Terrain Manager property }
procedure MapColors(var aMap: TCells.TMatrix; const aImage: TFPCustomImage);
procedure Finalize;
public
property Log: ILog read fLog;
property Map: TMapData read fMap;
property TerrainManager: TTerrainManager read fTerrain;
property MapView: TMapView read fMapView;
property UnitMan: TUnitManager read fUnitMan;
procedure LoadTerrainMapFromImage(const aImage: TFPCustomImage);
procedure LoadTerrainMapFromImageFile(const aFileName: string);
procedure Draw;
procedure Update(const aTime: double);
procedure ReceiveInput(const aTime: double);
destructor Destroy; override;
end;
implementation
uses
Common;
{ TLevelData }
constructor TLevelData.Create(const aOwner: TComponent);
begin
inherited Create(aOwner);
Initialize;
end;
procedure TLevelData.Initialize;
begin
fLog := TLog.Create(GlobalLogManager, 'LevelData');
fTerrain := TTerrainManager.Create(self);
fMap := TMapData.Create(self);
fMapView := TMapView.Create(self);
fUnitMan := TUnitManager.Create(self);
UnitMan.Scroll := MapView.Scroll;
UnitMan.Map := Map;
end;
function TLevelData.GetMap: IMapData;
begin
result := fMap;
end;
function TLevelData.GetTerrain: ITerrainManager;
begin
result := fTerrain;
end;
function TLevelData.GetUnitManager: IUnitManager;
begin
result := fUnitMan;
end;
function TLevelData.GetTerrainTypeByColor(const aColor: LongWord): TTerrainType;
var
i: integer;
begin
result := -1;
if TerrainManager.TerrainsCount = 0 then
Log.Write('No terrains');
for i := 0 to TerrainManager.TerrainsCount - 1 do
if TerrainManager.Terrains[i]^.Color = aColor then
begin
result := TerrainManager.Terrains[i]^.id;
break;
end;
end;
procedure TLevelData.MapColors(var aMap: TCells.TMatrix;
const aImage: TFPCustomImage);
//{$DEFINE DEBUG_THIS_PROCEDURE}
var
x, y: integer;
color: TFPColor;
colorNumber: LongWord;
begin
{$IFDEF DEBUG_THIS_PROCEDURE}
Log.Write('Now mapping colors...');
{$ENDIF}
for x := 0 to aImage.Width - 1 do
for y := 0 to aImage.Height - 1 do
begin
color := aImage.Colors[x, y];
colorNumber := FPColorToLongWordColor(color);
aMap[x,y].typee := GetTerrainTypeByColor(colorNumber);
{$IFDEF DEBUG_THIS_PROCEDURE}
Log.Write('#' + IntToStr(x) + 'x' + IntToStr(y) + ': ' + IntToHex(colorNumber, 6)
+ ' => ' + IntToStr(aMap[x,y].typee));
{$ENDIF}
end;
end;
{$UNDEF DEBUG_THIS_PROCEDURE}
procedure TLevelData.Finalize;
begin
FreeAndNil(fUnitMan);
FreeAndNil(fMap);
FreeAndNil(fTerrain);
FreeLog(fLog);
end;
procedure TLevelData.LoadTerrainMapFromImage(const aImage: TFPCustomImage);
var
matrix: TCells.TMatrix;
begin
AssertsAssigned(Map, 'Map', TVariableType.Field)
.Assigned(Map.Cells, 'Map.Cells');
Map.Cells.Reallocate(aImage.Width, aImage.Height);
matrix := Map.Cells.Matrix; // direct access
MapColors(matrix, aImage);
MapView.TerrainManager := TerrainManager;
MapView.Map := Map;
Log.Write('Updating view...');
MapView.UpdateView;
MapView.Scroll.FocusOnMapCenter;
end;
procedure TLevelData.LoadTerrainMapFromImageFile(const aFileName: string);
const
DEBUG = true;
var
image: TFPMemoryImage;
begin
AssertFileExists(aFileName);
if DEBUG then
Log.Write('Now loading terrain map from image...'
+ LineEnding + 'File name is: "' + aFileName + '"');
image := TFPMemoryImage.Create(0, 0);
if DEBUG then
Log.Write('Image created. Loading...');
image.LoadFromFile(aFileName);
if DEBUG then
Log.Write('Processing image ' + IntToStr(image.Width) + 'x' + IntToStr(image.Height) + '...');
LoadTerrainMapFromImage(image);
if DEBUG then
Log.Write('Releasing image...');
image.Free;
if DEBUG then
Log.Write('Releasing image - Done.');
end;
procedure TLevelData.Draw;
begin
MapView.Draw;
UnitMan.Draw;
MapView.TerrainView.DrawDebugInfo;
end;
procedure TLevelData.Update(const aTime: double);
begin
UnitMan.Update(aTime);
end;
procedure TLevelData.ReceiveInput(const aTime: double);
begin
MapView.ReceiveInput(aTime);
end;
destructor TLevelData.Destroy;
begin
Finalize;
inherited Destroy;
end;
end.