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Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (NVIDIA; 32.0.15.6636) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
In 4.3, nothing happens when clicking the axis that is currently viewed frontally:
In 3.6, clicking it reverses it (e.g. you'll see X- instead of X+).
As a workaround, you can click the axis next to it twice, but this is less convenient and doesn't match Blender behavior.
N/A
The text was updated successfully, but these errors were encountered:
Regression from: #76052
Should be fixed by above linked PR.
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Tested versions
System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (NVIDIA; 32.0.15.6636) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
Issue description
In 4.3, nothing happens when clicking the axis that is currently viewed frontally:
Recording.2025-01-05.172713.mp4
In 3.6, clicking it reverses it (e.g. you'll see X- instead of X+).
As a workaround, you can click the axis next to it twice, but this is less convenient and doesn't match Blender behavior.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: