diff --git a/ggml/CMakeLists.txt b/ggml/CMakeLists.txt index 12afe0f25a87b..68b3f148eaf86 100644 --- a/ggml/CMakeLists.txt +++ b/ggml/CMakeLists.txt @@ -122,6 +122,7 @@ endif() option(GGML_LASX "ggml: enable lasx" ON) option(GGML_LSX "ggml: enable lsx" ON) option(GGML_RVV "ggml: enable rvv" ON) +option(GGML_VXE "ggml: enable vxe" ON) option(GGML_CPU_ALL_VARIANTS "ggml: build all variants of the CPU backend (requires GGML_BACKEND_DL)" OFF) set(GGML_CPU_ARM_ARCH "" CACHE STRING "ggml: CPU architecture for ARM") diff --git a/ggml/include/ggml-cpu.h b/ggml/include/ggml-cpu.h index 9b8a697546ebd..b48cc560e5277 100644 --- a/ggml/include/ggml-cpu.h +++ b/ggml/include/ggml-cpu.h @@ -99,6 +99,7 @@ extern "C" { // other GGML_BACKEND_API int ggml_cpu_has_riscv_v (void); GGML_BACKEND_API int ggml_cpu_has_vsx (void); + GGML_BACKEND_API int ggml_cpu_has_vxe (void); GGML_BACKEND_API int ggml_cpu_has_wasm_simd (void); GGML_BACKEND_API int ggml_cpu_has_llamafile (void); diff --git a/ggml/src/ggml-cpu/CMakeLists.txt b/ggml/src/ggml-cpu/CMakeLists.txt index 686ecb0a38ba7..aa5ad5d8d9050 100644 --- a/ggml/src/ggml-cpu/CMakeLists.txt +++ b/ggml/src/ggml-cpu/CMakeLists.txt @@ -310,6 +310,27 @@ function(ggml_add_cpu_backend_variant_impl tag_name) if (GGML_RVV) list(APPEND ARCH_FLAGS -march=rv64gcv -mabi=lp64d) endif() + elseif (${CMAKE_SYSTEM_PROCESSOR} MATCHES "s390x") + message(STATUS "s390x detected") + file(READ "/proc/cpuinfo" CPUINFO_CONTENTS) + string(REGEX REPLACE "machine[ \t\r\n]*=[ \t\r\n]*([0-9]+)" "\\1" S390X_M ${CPUINFO_CONTENTS}) + + # TODO: Separation to determine activation of VX/VXE/VXE2 + if (${S390X_M} MATCHES "8561|8562") + message(STATUS "z15 target") + list(APPEND ARCH_FLAGS -march=z15 -mtune=z15) + elseif (${S390X_M} MATCHES "3931") + message(STATUS "z16 target") + list(APPEND ARCH_FLAGS -march=z16 -mtune=z16) + else() + message(STATUS "Unknown target") + message(WARNING "Unknown target. If you are compiling for z14 and earlier, you might have to add -DGGML_VXE=OFF.") + list(APPEND ARCH_FLAGS -march=native -mtune=native) + endif() + + if (GGML_VXE) + list(APPEND ARCH_FLAGS -mvx -mzvector) + endif() else() message(STATUS "Unknown architecture") endif() diff --git a/ggml/src/ggml-cpu/ggml-cpu-impl.h b/ggml/src/ggml-cpu/ggml-cpu-impl.h index 9ddd972a5cfcf..7f7d210cbe5d5 100644 --- a/ggml/src/ggml-cpu/ggml-cpu-impl.h +++ b/ggml/src/ggml-cpu/ggml-cpu-impl.h @@ -59,6 +59,15 @@ struct ggml_compute_params { #endif #endif +#if defined(__s390x__) && defined(__VEC__) +#ifndef __VXE__ +#define __VXE__ +#endif +#ifndef __VXE2__ +#define __VXE2__ +#endif +#endif + #if defined(__ARM_FEATURE_SVE) #include #include @@ -359,6 +368,148 @@ inline static int32x4_t ggml_vdotq_s32(int32x4_t acc, int8x16_t a, int8x16_t b) #endif #endif +#if defined(__VXE__) || defined(__VXE2__) +#include + +#define vec_neg(a) (-(a)) // Vector Negate +#define vec_add(a, b) ((a) + (b)) // Vector Add +#define vec_sub(a, b) ((a) - (b)) // Vector Subtract +#define vec_mul(a, b) ((a) * (b)) // Vector Multiply +#define vec_div(a, b) ((a) / (b)) // Vector Divide +#define vec_sl(a, b) ((a) << (b)) // Vector Shift Left +#define vec_sra(a, b) ((a) >> (b)) // Vector Shift Right +#define vec_sr(a, b) ((a) >> (b)) // Vector Shift Right Algebraic +#define vec_slo(a, b) vec_slb(a, (b) << 64) // Vector Shift Left by Octet +#define vec_sro(a, b) vec_srb(a, (b) << 64) // Vector Shift Right by Octet + +#ifndef vec_and +#define vec_and(a, b) ((a) & (b)) // Vector AND +#endif + +#ifndef vec_or +#define vec_or(a, b) ((a) | (b)) // Vector OR +#endif + +#ifndef vec_xor +#define vec_xor(a, b) ((a) ^ (b)) // Vector XOR +#endif + +typedef signed char char8x16_t __attribute__((vector_size(16))); +typedef unsigned char uchar8x16_t __attribute__((vector_size(16))); + +typedef int8_t int8x16_t __attribute__((vector_size(16))); +typedef int16_t int16x8_t __attribute__((vector_size(16))); +typedef int32_t int32x4_t __attribute__((vector_size(16))); + +typedef uint8_t uint8x16_t __attribute__((vector_size(16))); +typedef uint16_t uint16x8_t __attribute__((vector_size(16))); +typedef uint32_t uint32x4_t __attribute__((vector_size(16))); + +typedef float float32x4_t __attribute__((vector_size(16))); +typedef double double64x2_t __attribute((vector_size(16))); + +typedef signed long long long64x2_t __attribute((vector_size(16))); +typedef unsigned long long ulong64x2_t __attribute__((vector_size(16))); + +typedef struct ggml_uint8x16x2_t { + uint8x16_t val[2]; +} ggml_uint8x16x2_t; + +inline static ggml_uint8x16x2_t ggml_vec_xl_u8x2(const uint8_t * ptr) { + ggml_uint8x16x2_t res; + + res.val[0] = vec_xl( 0, ptr); + res.val[1] = vec_xl(16, ptr); + + return res; +} + +typedef struct ggml_uint8x16x4_t { + uint8x16_t val[4]; +} ggml_uint8x16x4_t; + +inline static ggml_uint8x16x4_t ggml_vec_xl_u8x4(const uint8_t * ptr) { + ggml_uint8x16x4_t res; + + res.val[0] = vec_xl( 0, ptr); + res.val[1] = vec_xl(16, ptr); + res.val[2] = vec_xl(32, ptr); + res.val[3] = vec_xl(48, ptr); + + return res; +} + +typedef struct ggml_int8x16x4_t { + int8x16_t val[4]; +} ggml_int8x16x4_t; + +inline static ggml_int8x16x4_t ggml_vec_xl_s8x4(const int8_t * ptr) { + ggml_int8x16x4_t res; + + res.val[0] = vec_xl( 0, ptr); + res.val[1] = vec_xl(16, ptr); + res.val[2] = vec_xl(32, ptr); + res.val[3] = vec_xl(48, ptr); + + return res; +} + +typedef struct ggml_int16x8x2_t { + int16x8_t val[2]; +} ggml_int16x8x2_t; + +inline static ggml_int16x8x2_t ggml_vec_xl_s16x2(const int16_t * ptr) { + ggml_int16x8x2_t res; + + res.val[0] = vec_xl( 0, ptr); + res.val[1] = vec_xl(16, ptr); + + return res; +} + +/* + ! WARNING: Very slow. Use vec_perm if possible. Refer to iq4_xs + ! or iq4_nl for example implementation. +*/ +inline static int8x16_t ggml_vec_tbl(int8x16_t a, uint8x16_t b) { + int8x16_t res; + + res[ 0] = a[b[ 0]]; + res[ 1] = a[b[ 1]]; + res[ 2] = a[b[ 2]]; + res[ 3] = a[b[ 3]]; + res[ 4] = a[b[ 4]]; + res[ 5] = a[b[ 5]]; + res[ 6] = a[b[ 6]]; + res[ 7] = a[b[ 7]]; + res[ 8] = a[b[ 8]]; + res[ 9] = a[b[ 9]]; + res[10] = a[b[10]]; + res[11] = a[b[11]]; + res[12] = a[b[12]]; + res[13] = a[b[13]]; + res[14] = a[b[14]]; + res[15] = a[b[15]]; + + return res; +} + +inline static int16x8_t vec_padd_s16(int16x8_t a, int16x8_t b) { + const uchar8x16_t v_maske = { 0, 1, 4, 5, 8, 9, 12, 13, + 16, 17, 20, 21, 24, 25, 28, 29 }; + + const int16x8_t v_abo = vec_pack((int32x4_t)a, (int32x4_t)b); + const int16x8_t v_abe = vec_perm(a, b, v_maske); + return v_abo + v_abe; +} + +inline static int32x4_t ggml_vec_dot(int32x4_t acc, int8x16_t a, int8x16_t b) { + const int16x8_t p = vec_mule(a, b) + vec_mulo(a, b); + return acc + (vec_unpackh(p) + vec_unpackl(p)); +} + +#endif + #if defined(__loongarch_asx) /* float type data load instructions */ static __m128 __lsx_vreplfr2vr_s(const float val) { diff --git a/ggml/src/ggml-cpu/ggml-cpu-quants.c b/ggml/src/ggml-cpu/ggml-cpu-quants.c index 14ba288fe190b..d0c407bd6ebdc 100644 --- a/ggml/src/ggml-cpu/ggml-cpu-quants.c +++ b/ggml/src/ggml-cpu/ggml-cpu-quants.c @@ -1011,6 +1011,38 @@ void quantize_row_q8_0(const float * restrict x, void * restrict vy, int64_t k) __lsx_vst(ni4, (__m128i *)(y[i].qs + 16), 0); } +#elif defined(__VXE__) || defined(__VXE2__) + for (int i = 0; i < nb; i++) { + __vector float srcv [8]; + __vector float asrcv[8]; + __vector float amaxv[8]; + + for (int j = 0; j < 8; j++) srcv[j] = vec_xl(0, x + i*32 + 4*j); + for (int j = 0; j < 8; j++) asrcv[j] = vec_abs(srcv[j]); + for (int j = 0; j < 4; j++) amaxv[2*j] = vec_max(asrcv[2*j], asrcv[2*j+1]); + for (int j = 0; j < 2; j++) amaxv[4*j] = vec_max(amaxv[4*j], amaxv[4*j+2]); + for (int j = 0; j < 1; j++) amaxv[8*j] = vec_max(amaxv[8*j], amaxv[8*j+4]); + + const float amax = MAX(MAX(vec_extract(amaxv[0], 0), + vec_extract(amaxv[0], 1)), + MAX(vec_extract(amaxv[0], 2), + vec_extract(amaxv[0], 3))); + + const float d = amax / ((1 << 7) - 1); + const float id = d ? 1.0f / d : 0.0f; + + y[i].d = GGML_FP32_TO_FP16(d); + + for (int j = 0; j < 8; j++) { + const __vector float v = vec_mul(srcv[j], vec_splats(id)); + const __vector int32_t vi = vec_signed(v); + + y[i].qs[4*j + 0] = vec_extract(vi, 0); + y[i].qs[4*j + 1] = vec_extract(vi, 1); + y[i].qs[4*j + 2] = vec_extract(vi, 2); + y[i].qs[4*j + 3] = vec_extract(vi, 3); + } + } #else GGML_UNUSED(nb); // scalar @@ -1337,6 +1369,44 @@ void quantize_row_q8_1(const float * restrict x, void * restrict vy, int64_t k) __lsx_vst(ni0, (__m128i *)(y[i].qs + 0), 0); __lsx_vst(ni4, (__m128i *)(y[i].qs + 16), 0); } +#elif defined(__VXE__) || defined(__VXE2__) + for (int i = 0; i < nb; i++) { + __vector float srcv [8]; + __vector float asrcv[8]; + __vector float amaxv[8]; + + for (int j = 0; j < 8; j++) srcv[j] = vec_xl(0, x + i*32 + 4*j); + for (int j = 0; j < 8; j++) asrcv[j] = vec_abs(srcv[j]); + for (int j = 0; j < 4; j++) amaxv[2*j] = vec_max(asrcv[2*j], asrcv[2*j+1]); + for (int j = 0; j < 2; j++) amaxv[4*j] = vec_max(amaxv[4*j], amaxv[4*j+2]); + for (int j = 0; j < 1; j++) amaxv[8*j] = vec_max(amaxv[8*j], amaxv[8*j+4]); + + const float amax = MAX(MAX(vec_extract(amaxv[0], 0), + vec_extract(amaxv[0], 1)), + MAX(vec_extract(amaxv[0], 2), + vec_extract(amaxv[0], 3))); + + const float d = amax / ((1 << 7) - 1); + const float id = d ? 1.0f / d : 0.0f; + + y[i].d = GGML_FP32_TO_FP16(d); + + __vector int32_t acc = vec_splats(0); + + for (int j = 0; j < 8; j++) { + const __vector float v = vec_mul(srcv[j], vec_splats(id)); + const __vector int32_t vi = vec_signed(v); + + y[i].qs[4*j + 0] = vec_extract(vi, 0); + y[i].qs[4*j + 1] = vec_extract(vi, 1); + y[i].qs[4*j + 2] = vec_extract(vi, 2); + y[i].qs[4*j + 3] = vec_extract(vi, 3); + + acc = vec_add(acc, vi); + } + + y[i].s = GGML_FP32_TO_FP16(d * (acc[0] + acc[1] + acc[2] + acc[3])); + } #else GGML_UNUSED(nb); // scalar @@ -2488,6 +2558,37 @@ void ggml_vec_dot_q4_0_q8_0(int n, float * restrict s, size_t bs, const void * r } sumf = hsum_float_4x4(acc_0, acc_1, acc_2, acc_3); +#elif defined(__VXE__) || defined(__VXE2__) + __vector float acc = vec_splats(0.0f); + + const __vector uint8_t v_m = vec_splats((const uint8_t)0x0F); + const __vector int8_t v_s = vec_splats( (const int8_t)0x08); + + for (; ib < nb; ++ib) { + const __vector uint8_t v_x = vec_xl(0, x[ib].qs); + const __vector int8_t v_xl = (const __vector int8_t)(v_x & v_m); + const __vector int8_t v_xh = (const __vector int8_t)(v_x >> 4); + + const __vector int8_t v_xls = vec_sub(v_xl, v_s); + const __vector int8_t v_xhs = vec_sub(v_xh, v_s); + + const __vector int8_t v_yl = vec_xl(0 , y[ib].qs); + const __vector int8_t v_yh = vec_xl(QK8_0/2, y[ib].qs); + + const __vector int16_t v_xylso = vec_mulo(v_xls, v_yl); + const __vector int16_t v_xylse = vec_mule(v_xls, v_yl); + const __vector int16_t v_xyhso = vec_mulo(v_xhs, v_yh); + const __vector int16_t v_xyhse = vec_mule(v_xhs, v_yh); + + __vector int16_t v_xy_ = v_xylso + v_xylse + v_xyhso + v_xyhse; v_xy_ += vec_reve(v_xy_); + + const __vector float v_xy = vec_float(vec_unpackh(v_xy_)); + const __vector float v_d = vec_splats(GGML_FP16_TO_FP32(x[ib].d) * GGML_FP16_TO_FP32(y[ib].d)); + + acc = vec_madd(v_xy, v_d, acc); + } + + sumf = acc[0] + acc[1] + acc[2] + acc[3]; #endif for (; ib < nb; ++ib) { int sumi0 = 0; @@ -2781,6 +2882,35 @@ void ggml_vec_dot_q4_1_q8_1(int n, float * restrict s, size_t bs, const void * r } sumf = hsum_float_8(acc) + summs; +#elif defined(__VXE__) || defined(__VXE2__) + float summs = 0; + float32x4_t acc = vec_splats(0.0f); + + const uint8x16_t v_m = vec_splat_u8(0x0F); + +#pragma GCC unroll 4 + for (; ib < nb; ++ib) { + __builtin_prefetch(x[ib].qs, 0, 1); + __builtin_prefetch(y[ib].qs, 0, 1); + + summs += GGML_FP16_TO_FP32(x[ib].m) * GGML_FP16_TO_FP32(y[ib].s); + + const uint8x16_t v_x = vec_xl(0, x[ib].qs); + const int8x16_t v_xl = (const int8x16_t)(v_x & v_m); + const int8x16_t v_xh = (const int8x16_t)(v_x >> 4); + + const int8x16_t v_yl = vec_xl(0 , y[ib].qs); + const int8x16_t v_yh = vec_xl(QK8_1/2, y[ib].qs); + + const int32x4_t v_xy_ = ggml_vec_dot(ggml_vec_dot(vec_splats(0), v_xl, v_yl), v_xh, v_yh); + const float32x4_t v_xy = vec_float(v_xy_); + + const float32x4_t v_d = vec_splats(GGML_FP16_TO_FP32(x[ib].d) * GGML_FP16_TO_FP32(y[ib].d)); + + acc = vec_madd(v_xy, v_d, acc); + } + + sumf = acc[0] + acc[1] + acc[2] + acc[3] + summs; #endif for (; ib < nb; ++ib) { int sumi0 = 0; @@ -3915,6 +4045,27 @@ void ggml_vec_dot_q8_0_q8_0(int n, float * restrict s, size_t bs, const void * r } sumf = hsum_float_8(acc); +#elif defined(__VXE__) || defined(__VXE2__) + __vector float acc = vec_splats(0.0f); + +#pragma GCC unroll 8 + for (; ib < nb; ++ib) { + __builtin_prefetch(x[ib].qs, 0, 1); + __builtin_prefetch(y[ib].qs, 0, 1); + + const int8x16_t v_xl = vec_xl(0 , x[ib].qs); + const int8x16_t v_xh = vec_xl(QK8_0/2, x[ib].qs); + const int8x16_t v_yl = vec_xl(0 , y[ib].qs); + const int8x16_t v_yh = vec_xl(QK8_0/2, y[ib].qs); + + const int32x4_t v_xy_ = ggml_vec_dot(ggml_vec_dot(vec_splats(0), v_xl, v_yl), v_xh, v_yh); + const float32x4_t v_xy = vec_float(v_xy_); + const float32x4_t v_d = vec_splats(GGML_FP16_TO_FP32(x[ib].d) * GGML_FP16_TO_FP32(y[ib].d)); + + acc = vec_madd(v_xy, v_d, acc); + } + + sumf = acc[0] + acc[1] + acc[2] + acc[3]; #endif for (; ib < nb; ++ib) { int sumi = 0; @@ -6797,6 +6948,77 @@ void ggml_vec_dot_q4_K_q8_K(int n, float * restrict s, size_t bs, const void * r *s = hsum_float_8(acc) + ((v4f32)acc_m)[0]; +#elif defined(__VXE__) || defined(__VXE2__) + const uint8x16_t v_lm = vec_splat_u8(0x0F); + const int32x4_t v_z = vec_splat_s32(0); + + uint8x16_t v_x[2]; + int8x16_t v_xl[2]; + int8x16_t v_y[2]; + + float sumf = 0; + + for (int i = 0; i < nb; ++i) { + const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d); + const float dmin = y[i].d * GGML_FP16_TO_FP32(x[i].dmin); + + const int16x8_t v_ysumsl = vec_xl(0 , y[i].bsums); + const int16x8_t v_ysumsh = vec_xl(16, y[i].bsums); + const int16x8_t v_ysums = vec_padd_s16(v_ysumsl, v_ysumsh); + + memcpy(utmp, x[i].scales, 12); + + uint32x4_t v_mins8 = { 0 }; + v_mins8 = vec_insert(utmp[1] & kmask1, v_mins8, 0); + v_mins8 = vec_insert(((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4), v_mins8, 1); + + utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4); + utmp[0] &= kmask1; + + const int16x8_t v_minsh = (int16x8_t)vec_unpackh((uint8x16_t)v_mins8); + + const int32x4_t v_minso = vec_mulo(v_ysums, v_minsh); + const int32x4_t v_minse = vec_mule(v_ysums, v_minsh); + const int32x4_t v_mins = v_minso + v_minse; + sumf -= dmin * (v_mins[0] + v_mins[1] + v_mins[2] + v_mins[3]); + + const uint8_t * scales = (const uint8_t *)utmp; + const uint8_t * restrict x0 = x[i].qs; + const int8_t * restrict y0 = y[i].qs; + + int32_t sumi1 = 0; + int32_t sumi2 = 0; + + for (int j = 0; j < QK_K/64; ++j) { + v_x[0] = vec_xl(0 , x0); + v_x[1] = vec_xl(16, x0); + x0 += 32; + + v_y[0] = vec_xl(0 , y0); + v_y[1] = vec_xl(16, y0); + y0 += 32; + + v_xl[0] = (int8x16_t)vec_and(v_x[0], v_lm); + v_xl[1] = (int8x16_t)vec_and(v_x[1], v_lm); + + const int32x4_t p1 = ggml_vec_dot(ggml_vec_dot(v_z, v_xl[0], v_y[0]), v_xl[1], v_y[1]); + sumi1 += (p1[0] + p1[1] + p1[2] + p1[3]) * scales[2*j+0]; + + v_y[0] = vec_xl(0 , y0); + v_y[1] = vec_xl(16, y0); + y0 += 32; + + v_xl[0] = (int8x16_t)vec_sr(v_x[0], 4); + v_xl[1] = (int8x16_t)vec_sr(v_x[1], 4); + + const int32x4_t p2 = ggml_vec_dot(ggml_vec_dot(v_z, v_xl[0], v_y[0]), v_xl[1], v_y[1]); + sumi2 += (p2[0] + p2[1] + p2[2] + p2[3]) * scales[2*j+1]; + } + + sumf += d * (sumi1 + sumi2); + } + + *s = sumf; #else const uint8_t * scales = (const uint8_t*)&utmp[0]; @@ -7526,7 +7748,94 @@ void ggml_vec_dot_q5_K_q8_K(int n, float * restrict s, size_t bs, const void * r acc_m = __lsx_vfadd_s(acc_m, (__m128)__lsx_vbsrl_v(acc_m, 4)); *s = hsum_float_8(acc) + ((v4f32)acc_m)[0]; +#elif defined(__VXE__) || defined(__VXE2__) + const uint8x16_t v_lm = vec_splat_u8(0x0F); + const uint8x16_t v_1m = vec_splat_u8(0x01); + const uint8x16_t v_2m = vec_splat_u8(0x02); + + const int32x4_t v_z = vec_splat_s32(0); + + const uchar8x16_t v_minsm = { + 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF + }; + + int8x16_t q5b[4]; + uint8x16_t q5h[4]; + + uint8x16_t v_xl[2]; + uint8x16_t v_xh[2]; + int8x16_t v_y[4]; + + float sumf = 0; + + for (int i = 0; i < nb; ++i) { + const float d = y[i].d * GGML_FP16_TO_FP32(x[i].d); + const float dmin = y[i].d * GGML_FP16_TO_FP32(x[i].dmin); + + const int16x8_t v_ysumsl = vec_xl(0 , y[i].bsums); + const int16x8_t v_ysumsh = vec_xl(16, y[i].bsums); + const int16x8_t v_ysums = vec_padd_s16(v_ysumsl, v_ysumsh); + + memcpy(utmp, x[i].scales, 12); + utmp[3] = ((utmp[2] >> 4) & kmask2) | (((utmp[1] >> 6) & kmask3) << 4); + const uint32_t uaux = utmp[1] & kmask1; + utmp[1] = (utmp[2] & kmask2) | (((utmp[0] >> 6) & kmask3) << 4); + utmp[2] = uaux; + utmp[0] &= kmask1; + + const uint8x16_t v_mins16 = vec_xl(0, (const uint8_t *)utmp); + const uint8x16_t v_mins8 = vec_perm(v_mins16, v_mins16, v_minsm); + const int16x8_t v_minsh = (int16x8_t)vec_unpackh(v_mins8); + + const int32x4_t v_minsho = vec_mulo(v_ysums, v_minsh); + const int32x4_t v_minshe = vec_mule(v_ysums, v_minsh); + const int32x4_t v_mins = vec_add(v_minsho, v_minshe); + const int32_t mins = v_mins[0] + v_mins[1] + v_mins[2] + v_mins[3]; + + const uint8_t * scales = (const uint8_t *)utmp; + const uint8_t * restrict x0l = x[i].qs; + const uint8_t * restrict x0h = x[i].qh; + const int8_t * restrict y0 = y[i].qs; + + v_xh[0] = vec_xl(0 , x0h); + v_xh[1] = vec_xl(16, x0h); + + int32_t sumi = 0; + for (int j = 0; j < QK_K/64; ++j) { + v_xl[0] = vec_xl(0 , x0l); + v_xl[1] = vec_xl(16, x0l); + x0l += 32; + + v_y[0] = vec_xl(0 , y0); + v_y[1] = vec_xl(16, y0); + v_y[2] = vec_xl(32, y0); + v_y[3] = vec_xl(48, y0); + y0 += 64; + q5h[0] = vec_sl(vec_and(v_1m, v_xh[0]), 4); + q5h[1] = vec_sl(vec_and(v_1m, v_xh[1]), 4); + q5h[2] = vec_sl(vec_and(v_2m, v_xh[0]), 3); + q5h[3] = vec_sl(vec_and(v_2m, v_xh[1]), 3); + v_xh[0] = vec_sr(v_xh[0], 2); + v_xh[1] = vec_sr(v_xh[1], 2); + + q5b[0] = (int8x16_t)vec_or(vec_and(v_xl[0], v_lm), q5h[0]); + q5b[1] = (int8x16_t)vec_or(vec_and(v_xl[1], v_lm), q5h[1]); + q5b[2] = (int8x16_t)vec_or(vec_sr(v_xl[0], 4), q5h[2]); + q5b[3] = (int8x16_t)vec_or(vec_sr(v_xl[1], 4), q5h[3]); + + int32x4_t sumi0 = ggml_vec_dot(ggml_vec_dot(v_z, q5b[0], v_y[0]), q5b[1], v_y[1]); + int32x4_t sumi1 = ggml_vec_dot(ggml_vec_dot(v_z, q5b[2], v_y[2]), q5b[3], v_y[3]); + + sumi += (sumi0[0] + sumi0[1] + sumi0[2] + sumi0[3]) * *scales++; + sumi += (sumi1[0] + sumi1[1] + sumi1[2] + sumi1[3]) * *scales++; + } + + sumf += d * sumi - dmin * mins; + } + + *s = sumf; #else const uint8_t * scales = (const uint8_t*)&utmp[0]; @@ -8243,7 +8552,130 @@ void ggml_vec_dot_q6_K_q8_K(int n, float * restrict s, size_t bs, const void * r } *s = hsum_float_8(acc); +#elif defined(__VXE__) || defined(__VXE2__) + float sum = 0; + + // Lower 4-bit and upper 2-bit masks + const uint8x16_t v_lm = vec_splat_u8(0x0F); + const uint8x16_t v_um = vec_splat_u8(0x03); + + const int32x4_t v_z = vec_splat_s32(0); + + int8x16_t q6b[4]; + uint8x16_t q6h[4]; + + uint8x16_t v_xl[4]; + uint8x16_t v_xh[2]; + int8x16_t v_y[4]; + + for (int i = 0; i < nb; ++i) { + const float d_all = GGML_FP16_TO_FP32(x[i].d); + + const uint8_t * restrict x0l = x[i].ql; + const uint8_t * restrict x0h = x[i].qh; + const int8_t * restrict y0 = y[i].qs; + + const int8_t * restrict scale = x[i].scales; + + const int16x8_t v_ysumsl = vec_xl(0 , y[i].bsums); + const int16x8_t v_ysumsh = vec_xl(16, y[i].bsums); + + const int8x16_t v_scale = vec_xl(0, scale); + const int16x8_t v_scalel = vec_unpackh(v_scale); + const int16x8_t v_scaleh = vec_unpackl(v_scale); + + const int32x4_t v_minslo = vec_mulo(v_ysumsl, v_scalel); + const int32x4_t v_minsle = vec_mule(v_ysumsl, v_scalel); + const int32x4_t v_minsho = vec_mulo(v_ysumsh, v_scaleh); + const int32x4_t v_minshe = vec_mule(v_ysumsh, v_scaleh); + const int32x4_t v_mins = v_minslo + v_minsle + v_minsho + v_minshe; + + const int32_t mins = v_mins[0] + v_mins[1] + v_mins[2] + v_mins[3]; + + int32_t isum = 0; + for (int j = 0; j < QK_K/128; ++j) { + // Load model upper 2 bits + v_xh[0] = vec_xl(0 , x0h); + v_xh[1] = vec_xl(16, x0h); + x0h += 32; + + // Load model lower 4 bits + v_xl[0] = vec_xl(0 , x0l); + v_xl[1] = vec_xl(16, x0l); + v_xl[2] = vec_xl(32, x0l); + v_xl[3] = vec_xl(48, x0l); + x0l += 64; + + // Load activation quants + v_y[0] = vec_xl(0 , y0); + v_y[1] = vec_xl(16, y0); + v_y[2] = vec_xl(32, y0); + v_y[3] = vec_xl(48, y0); + y0 += 64; + + q6h[0] = vec_sl(vec_and(v_um, v_xh[0]), 4); + q6h[1] = vec_sl(vec_and(v_um, v_xh[1]), 4); + uint8x16_t shifted = vec_sr(v_xh[0], 2); + q6h[2] = vec_sl(vec_and(v_um, shifted), 4); + shifted = vec_sr(v_xh[1], 2); + q6h[3] = vec_sl(vec_and(v_um, shifted), 4); + + q6b[0] = (int8x16_t)(vec_or(vec_and(v_xl[0], v_lm), q6h[0])); + q6b[1] = (int8x16_t)(vec_or(vec_and(v_xl[1], v_lm), q6h[1])); + q6b[2] = (int8x16_t)(vec_or(vec_and(v_xl[2], v_lm), q6h[2])); + q6b[3] = (int8x16_t)(vec_or(vec_and(v_xl[3], v_lm), q6h[3])); + + int32x4_t summs0 = ggml_vec_dot(v_z, q6b[0], v_y[0]); + int32x4_t summs1 = ggml_vec_dot(v_z, q6b[1], v_y[1]); + int32x4_t summs2 = ggml_vec_dot(v_z, q6b[2], v_y[2]); + int32x4_t summs3 = ggml_vec_dot(v_z, q6b[3], v_y[3]); + + isum += (summs0[0] + summs0[1] + summs0[2] + summs0[3]) * scale[0] + + (summs1[0] + summs1[1] + summs1[2] + summs1[3]) * scale[1] + + (summs2[0] + summs2[1] + summs2[2] + summs2[3]) * scale[2] + + (summs3[0] + summs3[1] + summs3[2] + summs3[3]) * scale[3]; + + scale += 4; + + // Load activation quants + v_y[0] = vec_xl(0 , y0); + v_y[1] = vec_xl(16, y0); + v_y[2] = vec_xl(32, y0); + v_y[3] = vec_xl(48, y0); + y0 += 64; + + shifted = vec_sr(v_xh[0], 4); + q6h[0] = vec_sl(vec_and(v_um, shifted), 4); + shifted = vec_sr(v_xh[1], 4); + q6h[1] = vec_sl(vec_and(v_um, shifted), 4); + shifted = vec_sr(v_xh[0], 6); + q6h[2] = vec_sl(vec_and(v_um, shifted), 4); + shifted = vec_sr(v_xh[1], 6); + q6h[3] = vec_sl(vec_and(v_um, shifted), 4); + + q6b[0] = (int8x16_t)(vec_or(vec_sr(v_xl[0], 4), q6h[0])); + q6b[1] = (int8x16_t)(vec_or(vec_sr(v_xl[1], 4), q6h[1])); + q6b[2] = (int8x16_t)(vec_or(vec_sr(v_xl[2], 4), q6h[2])); + q6b[3] = (int8x16_t)(vec_or(vec_sr(v_xl[3], 4), q6h[3])); + + summs0 = ggml_vec_dot(v_z, q6b[0], v_y[0]); + summs1 = ggml_vec_dot(v_z, q6b[1], v_y[1]); + summs2 = ggml_vec_dot(v_z, q6b[2], v_y[2]); + summs3 = ggml_vec_dot(v_z, q6b[3], v_y[3]); + + isum += (summs0[0] + summs0[1] + summs0[2] + summs0[3]) * scale[0] + + (summs1[0] + summs1[1] + summs1[2] + summs1[3]) * scale[1] + + (summs2[0] + summs2[1] + summs2[2] + summs2[3]) * scale[2] + + (summs3[0] + summs3[1] + summs3[2] + summs3[3]) * scale[3]; + + scale += 4; + } + + sum += d_all * y[i].d * (isum - 32 * mins); + } + + *s = sum; #else int8_t aux8[QK_K]; @@ -8604,7 +9036,57 @@ void ggml_vec_dot_iq2_xxs_q8_K(int n, float * restrict s, size_t bs, const void } *s = 0.125f * hsum_float_8(accumf); - +//#elif defined(__VXE__) || defined(__VXE2__) +// const uint64_t * signs64 = (const uint64_t *)keven_signs_q2xs; +// +// uint32_t aux32[4]; +// const uint8_t * aux8 = (const uint8_t *)aux32; +// +// float sumf = 0; +// +// for (int i = 0; i < nb; ++i) { +// const float d = GGML_FP16_TO_FP32(x[i].d) * y[i].d; +// const uint16_t * restrict q2 = x[i].qs; +// const int8_t * restrict q8 = y[i].qs; +// +// float sumf1 = 0, sumf2 = 0; +// +// for (int ib32 = 0; ib32 < QK_K/32; ib += 2) { +// int8x16_t q8b0 = vec_xl( 0, q8); +// int8x16_t qb81 = vec_xl(16, q8); +// int8x16_t q8b2 = vec_xl(32, q8); +// int8x16_t q8b3 = vec_xl(48, q8); +// q8 += 64; +// +// memcpy(aux32, q2, 4 * sizeof(uint32_t)); +// q2 += 8; +// +// int8x16_t q2u0 = { *(const int64_t *)(iq2xxs_grid + aux8[ 0]), *(const int64_t *)(iq2xxs_grid + aux8[ 1]) }; +// int8x16_t q2u1 = { *(const int64_t *)(iq2xxs_grid + aux8[ 2]), *(const int64_t *)(iq2xxs_grid + aux8[ 3]) }; +// int8x16_t q2u2 = { *(const int64_t *)(iq2xxs_grid + aux8[ 8]), *(const int64_t *)(iq2xxs_grid + aux8[ 9]) }; +// int8x16_t q2u3 = { *(const int64_t *)(iq2xxs_grid + aux8[10]), *(const int64_t *)(iq2xxs_grid + aux8[11]) }; +// +// int8x16_t q2s0 = { *(const int64_t *)(signs64 + ((aux32[1] >> 0) & 127)), *(const int64_t *)(signs64 + ((aux32[1] >> 7) & 127)) }; +// int8x16_t q2s1 = { *(const int64_t *)(signs64 + ((aux32[1] >> 14) & 127)), *(const int64_t *)(signs64 + ((aux32[1] >> 21) & 127)) }; +// int8x16_t q2s2 = { *(const int64_t *)(signs64 + ((aux32[3] >> 0) & 127)), *(const int64_t *)(signs64 + ((aux32[3] >> 7) & 127)) }; +// int8x16_t q2s3 = { *(const int64_t *)(signs64 + ((aux32[3] >> 14) & 127)), *(const int64_t *)(signs64 + ((aux32[3] >> 21) & 127)) }; +// +// q2u0 = vec_mul(q2u0, q2s0); +// q2u1 = vec_mul(q2u1, q2s1); +// q2u2 = vec_mul(q2u2, q2s2); +// q2u3 = vec_mul(q2u3, q2s3); +// +// const int32x4_t p1 = ggml_vec_dot(ggml_vec_dot(vec_splat_s32(0), q2u0, q8b0), q2u1, q8b1); +// const int32x4_t p2 = ggml_vec_dot(ggml_vec_dot(vec_splat_s32(0), q2u2, q8b2), q2u3, q8b3); +// +// sumf1 += (p1[0] + p1[1] + p1[2] + p1[3]) * (0.5f + (aux32[1] >> 28)); +// sumf2 += (p2[0] + p2[1] + p2[2] + p2[3]) * (0.5f + (aux32[3] >> 28)); +// } +// +// sumf += d * (sumf1 + sumf2); +// } +// +// *s = 0.25f * sumf; #else uint32_t aux32[2]; @@ -11365,6 +11847,27 @@ void ggml_vec_dot_iq4_nl_q8_0(int n, float * restrict s, size_t bs, const void * sumf = hsum_float_8(__lasx_xvfadd_s(accum1, accum2)); +#elif defined(__VXE__) || defined(__VXE2__) + const int8x16_t v_k = vec_xl(0, kvalues_iq4nl); + const uint8x16_t v_m = vec_splat_u8(0x0F); + + for (; ib < nb; ++ib) { + const block_iq4_nl * restrict x0 = &x[ib]; + const block_q8_0 * restrict y0 = &y[ib]; + + const uint8x16_t v_x = vec_xl(0, x0->qs); + int8x16_t v_xl = (int8x16_t)vec_and(v_x, v_m); + int8x16_t v_xh = (int8x16_t)vec_sr(v_x, 4); + + v_xl = vec_perm(v_k, v_k, (uchar8x16_t)v_xl); + v_xh = vec_perm(v_k, v_k, (uchar8x16_t)v_xh); + + const int8x16_t v_yl = vec_xl(0 , y0->qs); + const int8x16_t v_yh = vec_xl(QK8_0/2, y0->qs); + const int32x4_t v_xy = ggml_vec_dot(ggml_vec_dot(vec_splats(0), v_xl, v_yl), v_xh, v_yh); + + sumf += GGML_FP16_TO_FP32(x0->d) * GGML_FP16_TO_FP32(y0->d) * (v_xy[0] + v_xy[1] + v_xy[2] + v_xy[3]); + } #endif for (; ib < nb; ++ib) { const float d = GGML_FP16_TO_FP32(y[ib].d)*GGML_FP16_TO_FP32(x[ib].d); @@ -11643,6 +12146,56 @@ void ggml_vec_dot_iq4_xs_q8_K(int n, float * restrict s, size_t bs, const void * } *s = hsum_float_8(accum); +#elif defined(__VXE__) || defined(__VXE2__) + const int8x16_t v_k = vec_xl(0, kvalues_iq4nl); + const uint8x16_t v_m = vec_splat_u8(0x0F); + + float sumf = 0; + + for (int ibl = 0; ibl < nb; ++ibl) { + const uint8_t * restrict q4 = x[ibl].qs; + const int8_t * restrict q8 = y[ibl].qs; + + uint16_t h = x[ibl].scales_h; + + int sumi1 = 0, sumi2 = 0; + for (int ib = 0; ib < QK_K/64; ++ib) { + const uint8x16_t v_x0 = vec_xl(0 , q4); + const uint8x16_t v_x1 = vec_xl(QK4_NL/2, q4); + q4 += 32; + + int8x16_t v_x0l = (int8x16_t)vec_and(v_x0, v_m); + int8x16_t v_x0h = (int8x16_t)vec_sr(v_x0, 4); + int8x16_t v_x1l = (int8x16_t)vec_and(v_x1, v_m); + int8x16_t v_x1h = (int8x16_t)vec_sr(v_x1, 4); + + v_x0l = vec_perm(v_k, v_k, (uchar8x16_t)v_x0l); + v_x0h = vec_perm(v_k, v_k, (uchar8x16_t)v_x0h); + v_x1l = vec_perm(v_k, v_k, (uchar8x16_t)v_x1l); + v_x1h = vec_perm(v_k, v_k, (uchar8x16_t)v_x1h); + + const int8x16_t v_y0 = vec_xl( 0, q8); + const int8x16_t v_y1 = vec_xl(16, q8); + const int8x16_t v_y2 = vec_xl(32, q8); + const int8x16_t v_y3 = vec_xl(48, q8); + q8 += 64; + + int32x4_t vsumi0 = ggml_vec_dot(ggml_vec_dot(vec_splats(0), v_x0l, v_y0), v_x0h, v_y1); + int32x4_t vsumi1 = ggml_vec_dot(ggml_vec_dot(vec_splats(0), v_x1l, v_y2), v_x1h, v_y3); + + int ls1 = ((x[ibl].scales_l[ib] & 0xF) | ((h << 4) & 0x30)) - 32; + int ls2 = ((x[ibl].scales_l[ib] >> 4) | ((h << 2) & 0x30)) - 32; + + h >>= 4; + + sumi1 += (vsumi0[0] + vsumi0[1] + vsumi0[2] + vsumi0[3]) * ls1; + sumi2 += (vsumi1[0] + vsumi1[1] + vsumi1[2] + vsumi1[3]) * ls2; + } + + sumf += GGML_FP16_TO_FP32(x[ibl].d) * y[ibl].d * (sumi1 + sumi2); + } + + *s = sumf; #else float sumf = 0; diff --git a/ggml/src/ggml-cpu/ggml-cpu.c b/ggml/src/ggml-cpu/ggml-cpu.c index f27b981715ade..723253495a70e 100644 --- a/ggml/src/ggml-cpu/ggml-cpu.c +++ b/ggml/src/ggml-cpu/ggml-cpu.c @@ -237,6 +237,8 @@ typedef pthread_t ggml_thread_t; #else #if defined(__POWER9_VECTOR__) #define CACHE_LINE_SIZE 128 +#elif defined(__VXE__) || defined(__VXE2__) +#define CACHE_LINE_SIZE 256 #else #define CACHE_LINE_SIZE 64 #endif @@ -1211,6 +1213,87 @@ static inline void __lsx_f16x4_store(ggml_fp16_t * x, __m128 y) { #define GGML_F16_VEC_MUL GGML_F32Cx4_MUL #define GGML_F16_VEC_REDUCE GGML_F32Cx4_REDUCE +#elif defined(__VXE__) || defined(__VXE2__) + +#define GGML_SIMD + +// F32 s390x + +#define GGML_F32_STEP 32 +#define GGML_F32_EPR 4 + +#define GGML_F32x4 __vector float +#define GGML_F32x4_ZERO vec_splats(0.0f) +#define GGML_F32x4_SET1 vec_splats +#define GGML_F32x4_LOAD(p) vec_xl(0, p) +#define GGML_F32x4_STORE(p, r) vec_xst(r, 0, p) +#define GGML_F32x4_FMA(a, b, c) vec_madd(b, c, a) +#define GGML_F32x4_ADD vec_add +#define GGML_F32x4_MUL vec_mul +#define GGML_F32x4_REDUCE(res, x) \ +{ \ + int offset = GGML_F32_ARR >> 1; \ + for (int i = 0; i < offset; ++i) { \ + x[i] = vec_add(x[i], x[offset + i]); \ + } \ + offset >>= 1; \ + for (int i = 0; i < offset; ++i) { \ + x[i] = vec_add(x[i], x[offset + i]); \ + } \ + offset >>= 1; \ + for (int i = 0; i < offset; ++i) { \ + x[i] = vec_add(x[i], x[offset + i]); \ + } \ + res = vec_extract(x[0], 0) + \ + vec_extract(x[0], 1) + \ + vec_extract(x[0], 2) + \ + vec_extract(x[0], 3); \ +} + +#define GGML_F32_VEC GGML_F32x4 +#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO +#define GGML_F32_VEC_SET1 GGML_F32x4_SET1 +#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD +#define GGML_F32_VEC_STORE GGML_F32x4_STORE +#define GGML_F32_VEC_FMA GGML_F32x4_FMA +#define GGML_F32_VEC_ADD GGML_F32x4_ADD +#define GGML_F32_VEC_MUL GGML_F32x4_MUL +#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE + +// F16 s390x +#define GGML_F16_STEP GGML_F32_STEP +#define GGML_F16_EPR GGML_F32_EPR + +static inline __vector float __lzs_f16cx4_load(const ggml_fp16_t * x) { + float tmp[4]; + + for (int i = 0; i < 4; i++) { + tmp[i] = GGML_FP16_TO_FP32(x[i]); + } + + return vec_xl(0, tmp); +} + +static inline void __lzs_f16cx4_store(ggml_fp16_t * x, __vector float y) { + float arr[4]; + + vec_xst(y, 0, arr); + + for (int i = 0; i < 4; i++) { + x[i] = GGML_FP32_TO_FP16(arr[i]); + } +} + +#define GGML_F16_VEC GGML_F32x4 +#define GGML_F16_VEC_ZERO GGML_F32x4_ZERO +#define GGML_F16_VEC_SET1 GGML_F32x4_SET1 +#define GGML_F16_VEC_LOAD(p, i) __lzs_f16cx4_load(p) +#define GGML_F16_VEC_STORE(p, r, i) __lzs_f16cx4_store(p, r[i]) +#define GGML_F16_VEC_FMA GGML_F32x4_FMA +#define GGML_F16_VEC_ADD GGML_F32x4_ADD +#define GGML_F16_VEC_MUL GGML_F32x4_MUL +#define GGML_F16_VEC_REDUCE GGML_F32x4_REDUCE + #endif // GGML_F32_ARR / GGML_F16_ARR @@ -14419,6 +14502,14 @@ int ggml_cpu_has_vsx(void) { #endif } +int ggml_cpu_has_vxe(void) { +#if defined(__VXE__) || defined(__VXE2__) + return 1; +#else + return 0; +#endif +} + int ggml_cpu_has_neon(void) { #if defined(__ARM_ARCH) && defined(__ARM_NEON) return ggml_arm_arch_features.has_neon; diff --git a/ggml/src/ggml-cpu/ggml-cpu.cpp b/ggml/src/ggml-cpu/ggml-cpu.cpp index d0ae10ee3762f..a84203f29f24a 100644 --- a/ggml/src/ggml-cpu/ggml-cpu.cpp +++ b/ggml/src/ggml-cpu/ggml-cpu.cpp @@ -557,6 +557,9 @@ static ggml_backend_feature * ggml_backend_cpu_get_features(ggml_backend_reg_t r if (ggml_cpu_has_vsx()) { features.push_back({ "VSX", "1" }); } + if (ggml_cpu_has_vxe()) { + features.push_back({ "VXE", "1" }); + } if (ggml_cpu_has_wasm_simd()) { features.push_back({ "WASM_SIMD", "1" }); } diff --git a/ggml/src/ggml.c b/ggml/src/ggml.c index e9f3420c294b8..7fc06724ebdb2 100644 --- a/ggml/src/ggml.c +++ b/ggml/src/ggml.c @@ -240,7 +240,11 @@ void ggml_log_callback_default(enum ggml_log_level level, const char * text, voi void * ggml_aligned_malloc(size_t size) { +#if defined(__s390x__) + const int alignment = 256; +#else const int alignment = 64; +#endif #if defined(_MSC_VER) || defined(__MINGW32__) return _aligned_malloc(size, alignment);